Same chatacter Same build but not the same stats

ReName
ReName
hello my mate i made the same build
same race same passive same amour same rings and neck same waepons the same class both macig temp max lvl
the only thing that had more was gold waepons and his purple here this weird part my mate had 2200 spell power 2000k recvovery macig
21000 health

but got 16000 health 1800 spelll power 1200 maccig recovery how can this be
  • DDemon
    DDemon
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    Different champion point layout, skills on bar, they sometimes effect spell power and regen as well.
  • ReName
    ReName
    DDemon wrote: »
    Different champion point layout, skills on bar, they sometimes effect spell power and regen as well.

    i forgot same cp point setup ass well even if thats was the problem the gap we would not be this big my my i are 400 and 800 arpart form each and 5k healht ass wel

  • Asardes
    Asardes
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    Then he probably measured his stats in Cyrodiil while you looked at them in another area. Battle spirit buff adds 5K health by default and also having emperor from your faction adds about 1.6K on top of that. Furthermore, having offensive and defensive scrolls boosts weapon/spell damage and resistance respectively. If you take a keep or resource your recovery will be boosted by a passive.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
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  • ReName
    ReName
    Asardes wrote: »
    Then he probably measured his stats in Cyrodiil while you looked at them in another area. Battle spirit buff adds 5K health by default and also having emperor from your faction adds about 1.6K on top of that. Furthermore, having offensive and defensive scrolls boosts weapon/spell damage and resistance respectively. If you take a keep or resource your recovery will be boosted by a passive.

    This is the problem we where both in pvp ad our home area when we both look ad our stats and sets both where unbuffed no recorce buffed on us we checked that ass well while i stil had less stat does not make any sence at all we check every thing i even swicht into heavy and he had still 2k more health then me and he is in light
    Edited by ReName on June 19, 2017 7:25AM
  • Sotihe
    Sotihe
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    Well you and your friend as over looked something but there isn't no way that can happen if everything is the same. Sorry it just doesn't work like that.
  • ReName
    ReName
    if that is really true i looked at it more then five times and it stays the same the if i over looked something i would not be posting this i konw the game verry well i did not laeve any thing out i checked everthing did not miss anything

    played this more then a yaer i know what am i talking a about i would not post it if i was not sure if i left anthing
    there this something worng and has notting to do wicht me not paying atentions
  • leepalmer95
    leepalmer95
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    Cp adds stats, do you have the same cp? Do he have undaunted 9 and is using 5/1/1 set up?

    Is his skill bar different? Race?

    Gold weapons add about 200~ unbuffed spell dmg.
    Edited by leepalmer95 on June 19, 2017 5:30PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ReName
    ReName
    everything is the same checked it more then 5 times to make i did noy forget annything
  • Shadowshire
    Shadowshire
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    @ReName
    WARNING: LONG!!
    ReName wrote: »
    (Note, this quotation of the OP has been edited to clarify the original content. If I made an edit which was a significant change in what the OP writer meant to state, then please let us know. -- Shadowshire))
    1. same race
    2. the same class both magic temp max lvl
    3. same passive
    4. same amour
    5. same rings and neck
    6. same weapons
    7. the only thing that had more was gold weapons and his purple
    .... my mate had 2200 spell power, 2000 magicka recovery, 21000 maximum health

    .... but (mine) got 1800 spell power, 1200 magicka recovery, 16000 maximum health
    (1) Their racial passives are the same, but they must have the same number of Skill Points allocated to each of their corresponding passives to have identical benefits.

    (2) Please note that "Magicka Templar" is not a character Class. The Class is "Templar". As far as I know, there is no standard definition for the differences between a "Magicka" class and a "Stamina" class -- insofar as a character of any Class can possibly use either Magicka or Stamina for abilities, whether for weapons. Describing a character's Class with "Magicka" or "Stamina" ordinarily signifies which Character Attribute has the most Attribute Points allocated to it, which types of weapons will be equipped, and which abilities the player can and will choose to use for the character. Which leads to the question:

    Are the number of attribute points allocated to Magicka, to Health, to and Stamina, respectively, identical for each character?

    (3) By "same passive" do you mean that each character has the same boon from the same Mundus Stone(s)?

    (4) "Same armour" ought to be "identical armor" including the same set(s), the same number of set pieces for each set, and the same Level, the same Enchantment, and the same Trait on each and every corresponding piece.

    (5) As with armour, the jewelry ought to be identical, i.e., the same pieces from the same set (if any), and with each corresponding piece having the same Level, the same Trait, the same Quality, and the same Enchantment.

    (6) "Same weapons" ought to be identical weapons. The Set must be the same for each respective weapon if either of them "counts" as an item in a Set when the weapon is activated by choosing the Ability Bar on which it is equipped. Also, each corresponding weapon must be the same Level, have the same Enchantment, and have the same Trait. The respective weapons should also be of the same Quality (Legendary or Epic, etc.), and the Glyphs that are used to enchant the respective weapons should also have the same Quality.
    • If a weapon does not count as a Set piece when it is used, then ordinarily a difference in Quality will not affect the attribute "stats" on the paper doll (see footnote). But it will affect the combat "stats" on the paper doll.
      • The better the quality of a weapon, the greater the increase that its Trait adds to the character's Spell Critical or Weapon Critical chances, or adds to the character's Physical Resistance and Spell Resistance.
      • Of course, the quality of an Enchantment (i.e., of the Glyph that creates the enchantment) determines the least amount of the effect that it will have when used to enchant a weapon. So the higher its quality, the more the least amount of its effect will be.
      • The better the quality of a weapon, the more that an Enchantment which increases the character's Physical Resistance or Spell Resistance will add to them. The increase added by the Enchantment can itself also be increased by the weapon's Trait.
    • The effect of a weapon which "counts" as part of a Set when it is used, depends, of course, on the specific benefit that is obtained from the Set. For some Sets, a weapon's Quality can affect the benefit, because its Quality affects both the Trait and the Enchantment on the weapon, so either one or the other, if not both, might affect the Set benefit.
    (7) "and his purple" what? What is the item which is Epic, and what is the quality of the corresponding item equipped by your character? If the Epic item is a weapon, then my remarks in #6 above apply.
      If it is an armour piece, then the difference added by its Trait to maximum Magicka or to maximum Stamina can be significant, with regard to Spell Power or Weapon Power, as well as to the character's maximum Health. If the Enchantment of an armour piece increases regeneration of Magicka, or of Stamina, or of Health, the corresponding recovery rate will be higher for one character than for the other. An Enchantment that increases Physical Resistance or Spell Resistance will, of course affect those "stats" according to the Quality of the Glyph used to enchant the item.

    Note: insofar as some corresponding armour pieces and/or weapons of the respective characters might not be identical, at the least they must be carefully examined and compared as to whether they have the same effect, if any, upon any one or more of the twelve character "stats" which are shown on their respective paper dolls (see footnote). In particular, the quality of a weapon or of a piece of armor determines the effects of its Trait. The quality of an Enchantment determines the increase in a character's attributes, and determines the extent of the Enchantment's effects upon a weapon's damage.

    Further considerations:

    Several Skill line active abilities increase "stats" while they are "slotted", i.e., placed on an Ability Bar, although usually they will only do that while the Ability Bar on which they are slotted is the one in use. (Other abilities increase "stats" only when they are actually used in combat, and while the benefits of using the ability are "in effect".)

    Several Skill line passive abilities, after they are "unlocked", have universal effects upon one or more of the "stats" in the following list of six pairs. Some of these passive effects are conditional and/or temporary, but others are unconditional and/or enduring.

    The "stats" which abilities can affect are (a) maximum Magicka or Magicka recovery, and/or (b) maximum Stamina or Stamina recovery, and/or (c) maximum Health or Health recovery, or (d) Spell Power or Weapon Power, or (e) Spell Critical or Weapon Critical, or (f) Spell Resistance or Physical Resistance.

    Of course, the effects of Champion Points (CP) must also be considered. Note, however, according to a player who has a good reputation for analyzing TESO combat: with the release of Morrowind, for all "stars" which have a percentage value, that value is truncated ("floored") to the integer portion of the amount in calculating the outcome of combat. For example, a 10.85% increase will be evaluated as a 10% increase. Consequently, the allocation of CP among the "stars" in each constellation does not have to be identical for each character, but each allocation by the respective players must have the same effect. (Stars which have an integer value are not affected by this, of course.)

    By the way, currently "maximum level" is "Level 50 CP 160" (i.e., Experience Level 50 with at least 160 Champion Points), as it is applied to acquiring and to equipping (a) weapons, (b) armour pieces, and (c) jewelry, or using (d) Glyphs to Enchant items, (e) Potions, (f) Poisons, (g) Food, and (h) Beverages. It also applies to crafting any of the items in the preceding list except jewelry, which cannot be crafted.

    Last, whether least, if I recall correctly, whether a player has an ESO Plus subscription is irrelevant to any character's stats or any other aspect of combat. So far, it also doesn't matter whether the player owns a Homestead. ..... just saying :smiley:
    ____________
    * The "paper doll" is the figure displayed with a list of twelve attributes and characteristics while the player uses the Inventory UI that displays the items in the character's bags.

    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • ReName
    ReName
    3 yes got that the same

    4 yes got that the same

    5 yes got that the same

    6 just made purple waepons to compare spellpower is 1600 now
  • altemriel
    altemriel
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    ReName wrote: »
    hello my mate i made the same build
    same race same passive same amour same rings and neck same waepons the same class both macig temp max lvl
    the only thing that had more was gold waepons and his purple here this weird part my mate had 2200 spell power 2000k recvovery macig
    21000 health

    but got 16000 health 1800 spelll power 1200 maccig recovery how can this be



    different CPs, also gold weapons and/or gold enchants make a difference
  • Illurian
    Illurian
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    Did your friend have food buffs?
    Kiss the chaos.
  • WhiteMage
    WhiteMage
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    Here's the thing... we can speculate on it till the cows come home, but without pictures we can't really help.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • Reorx_Holybeard
    Reorx_Holybeard
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    Either you are forgetting/missing a few things (likely) or one/both of your character's display is bugged (unlikely but possible). In order to determine the exact cause of the differences you would need to explicitly show all stats for both characters. If you're on PC then use an addon like MyBuild otherwise just post screenshots.

    You can also use our Build Editor to duplicate your build and see where the differences may be (it should be relatively accurate for the main stats).
    Reorx Holybeard -- NA/PC
    Founder/Admin of www.uesp.net -- UESP ESO Guilds
    Creator of the "Best" ESO Build Editor
    I'm on a quest to build the world's toughest USB drive!
  • moonio
    moonio
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    The 5k health difference suggest that you are not getting the Cyrodiil buff.. this can happen sometimes, it is a bug...
    the other stats could be different if you are not getting all the home keep, emp, scrolls bonuses etc... maybe.. but I never look at these so not sure what exactly you get from all those buffs...
    Just a poor healer from Glenumbra..
  • ReName
    ReName
    saidly you cant pull the screen shot from xbox on here otherwise would have done that
    we got everthing the same checked four times if we did miss something

    is it not possible one of two chatacter stats are buged because the setup is 5 julianos 5 lich 2 grofdar
    2 torrag pact sword lich rings and neck sword and shield lich 5 julianos on the body

    the stats of my mate seemed to good to be trure

    spellpower 2200 26k health in pvp and 2000 macig recovery wicht reduce cost on rings and neck
    Edited by ReName on June 20, 2017 6:36PM
  • punishergod
    punishergod
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    You smell that?
    Smells like troll...

  • Sunah
    Sunah
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    Undaunted passives may effect stuffs as well if no one has mentioned it.
  • ShedsHisTail
    ShedsHisTail
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    I disagree with everyone. ZOS has clearly singled you out for a personal nerf.

    What did you do?!
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • ReName
    ReName
    You smell that?
    Smells like troll...

    i am not trolling ad at all eso support system i should post it on eso
    forum just wordering if one of us could had bugged stats

    because i cheked everthing notting leads to answer why i have less stats and he has more
  • ReName
    ReName
    I disagree with everyone. ZOS has clearly singled you out for a personal nerf.

    What did you do?!

    don,t think that is the case but if they did they should fix it because it not my fault
  • Reorx_Holybeard
    Reorx_Holybeard
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    ReName wrote: »
    saidly you cant pull the screen shot from xbox on here otherwise would have done that
    we got everthing the same checked four times if we did miss something

    is it not possible one of two chatacter stats are buged because the setup is 5 julianos 5 lich 2 grofdar
    2 torrag pact sword lich rings and neck sword and shield lich 5 julianos on the body

    the stats of my mate seemed to good to be trure

    spellpower 2200 26k health in pvp and 2000 macig recovery wicht reduce cost on rings and neck

    So we still don't have a complete build but using what you have mentioned it is not terribly hard to get a build with those stats:

    Build: http://en.uesp.net/wiki/Special:EsoBuildEditor?id=17548
    • 26.1k Hea / 38.6k Mag / 10k Sta
    • 2134 Magicka Recovery
    • 2170 Spell Damage (with Major Sorcery)

    Depending on what Mundus stone and what buffs you have on you can get even better stats (although typically we look at builds with no buffs as it can be very deceiving to look at builds with buffs on them).
    Reorx Holybeard -- NA/PC
    Founder/Admin of www.uesp.net -- UESP ESO Guilds
    Creator of the "Best" ESO Build Editor
    I'm on a quest to build the world's toughest USB drive!
  • ReName
    ReName
    Sunah wrote: »
    Undaunted passives may effect stuffs as well if no one has mentioned it.

    no that is because i said we had the same passives that inculdes undaunnted passive

  • Illurian
    Illurian
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    ReName wrote: »
    I disagree with everyone. ZOS has clearly singled you out for a personal nerf.

    What did you do?!

    don,t think that is the case but if they did they should fix it because it not my fault

    He was being facetious.

    You should try and replicate it, and take screenshots of your friend's and your stats, buff bars and load outs.

    We can't form a valid explanation without some form of data.
    Kiss the chaos.
  • ShedsHisTail
    ShedsHisTail
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    ReName wrote: »
    Sunah wrote: »
    Undaunted passives may effect stuffs as well if no one has mentioned it.

    no that is because i said we had the same passives that inculdes undaunnted passive

    Well something was different because it's math. It's all math and math is the same for everyone.
    So there's something here you're not thinking of which is not the same.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Brutusmax1mus
    Brutusmax1mus
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    ReName wrote: »
    Asardes wrote: »
    Then he probably measured his stats in Cyrodiil while you looked at them in another area. Battle spirit buff adds 5K health by default and also having emperor from your faction adds about 1.6K on top of that. Furthermore, having offensive and defensive scrolls boosts weapon/spell damage and resistance respectively. If you take a keep or resource your recovery will be boosted by a passive.

    This is the problem we where both in pvp ad our home area when we both look ad our stats and sets both where unbuffed no recorce buffed on us we checked that ass well while i stil had less stat does not make any sence at all we check every thing i even swicht into heavy and he had still 2k more health then me and he is in light

    This tells me you're messing something up. There is no way possible to have 16k health in PvP. You need to make sure everything is identical in the same environment. You're doing something wrong
  • Lumsdenml
    Lumsdenml
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    ReName wrote: »
    saidly you cant pull the screen shot from xbox on here otherwise would have done that

    You have a cell phone with a camera?

    In game ID: @KnightOfTacoma
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  • Shadowshire
    Shadowshire
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    ReName wrote: »
    You smell that?
    Smells like troll...
    i am not trolling ad at all eso support system i should post it on eso
    forum just wordering if one of us could had bugged stats

    because i cheked everthing notting leads to answer why i have less stats and he has more
    Have you ever read "The Games People Play" by Eric Berne? It is a very interesting and thought-provoking book (if you enjoy thinking). ericberne.com/games-people-play/

    No matter what any reply suggests, explains, or recommends, either you've already checked that or you don't acknowledge it. However, I doubt that you will find anyone, who has read this thread, who will agree with your foregone conclusion that the game must be "bugged". That is, you conclude that the software must be "bugged" because the "stats" for your character differ from the "stats" for your friend's character, but the two characters are identical twins in every characteristic that affects their respective "stats".

    Of course, no one will say that such an outcome is impossible, because it is possible that there is some flaw(s) in the software that just might produce different stats for "identical" characters. But you have not offered one shred of proof that such is the case. It is just what you claim, and you have not given anyone enough information to verify your claim. So it should not surprise you if no one believes you (which is the psychological payoff for you, right?).

    Edited by Shadowshire on June 20, 2017 10:42PM
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Curragraigue
    Curragraigue
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    ReName wrote: »
    Asardes wrote: »
    Then he probably measured his stats in Cyrodiil while you looked at them in another area. Battle spirit buff adds 5K health by default and also having emperor from your faction adds about 1.6K on top of that. Furthermore, having offensive and defensive scrolls boosts weapon/spell damage and resistance respectively. If you take a keep or resource your recovery will be boosted by a passive.

    This is the problem we where both in pvp ad our home area when we both look ad our stats and sets both where unbuffed no recorce buffed on us we checked that ass well while i stil had less stat does not make any sence at all we check every thing i even swicht into heavy and he had still 2k more health then me and he is in light

    You were both in the AD home area but was it your home campaign?
    PUG Life - the true test of your skill

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  • SquareSausage
    SquareSausage
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    Both leave cyridiil and compare again?
    Breakfast King
    PS4 EU
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