Avran_Sylt wrote: »
Skill points acting as player level, at least for this game, would be the combination of various forms of effort, rather than just what every other MMO does.
Should character level be based on how well you can kill shite, or how much of the game you've experienced?
Avran_Sylt wrote: »@STEVIL
Yeah, Actually My overall intention is the removal of level requirements from gear. That's mostly broached on this new thread
This thread is now Old (in my opinion)