leepalmer95 wrote: »
Why did stamina nb need nerfing when literally every other stamina class last patch was better?
Even this patch they aren't OP the procs sets are OP and go with them well. They still have the worst healing in the game.
The siphoning changes are so bad, what use is an 700~ heal in pvp that only works when attacking? When i need to heal i'm not attacking i'm rolling or cloaking. The heal is useless the resources it gives is so small, its a waste of a slot nowdays.
IzakiBrotherSs wrote: »Its terrible compared to what it used to be sure. Its still just as powerful as the Warden Betty (which was somehow considered OP by everyone) except it also offers a HoT.
Also, Leeching Strikes and Siphoning Attacks both make the difference between having to do heavy attacks and being able to not do any heavy attacks at all. Sure its not as good as it used to be, but its still a very good skill.
IzakiBrotherSs wrote: »leepalmer95 wrote: »
Why did stamina nb need nerfing when literally every other stamina class last patch was better?
Even this patch they aren't OP the procs sets are OP and go with them well. They still have the worst healing in the game.
The siphoning changes are so bad, what use is an 700~ heal in pvp that only works when attacking? When i need to heal i'm not attacking i'm rolling or cloaking. The heal is useless the resources it gives is so small, its a waste of a slot nowdays.
The whole point is to keep your health topped up while going offensive, which makes you less vulnerable to counter attacks.
And in PvE this skill is still pretty damn good in endgame. NBs have the best sustain out of all stamina classes with it
leepalmer95 wrote: »IzakiBrotherSs wrote: »leepalmer95 wrote: »
Why did stamina nb need nerfing when literally every other stamina class last patch was better?
Even this patch they aren't OP the procs sets are OP and go with them well. They still have the worst healing in the game.
The siphoning changes are so bad, what use is an 700~ heal in pvp that only works when attacking? When i need to heal i'm not attacking i'm rolling or cloaking. The heal is useless the resources it gives is so small, its a waste of a slot nowdays.
The whole point is to keep your health topped up while going offensive, which makes you less vulnerable to counter attacks.
And in PvE this skill is still pretty damn good in endgame. NBs have the best sustain out of all stamina classes with it
Again what use is 700 heal per light attack? When im offensive im usually full.
Nb's are squishy if we take a hit we need to disengage, thats when healing counts.
leepalmer95 wrote: »
Why did stamina nb need nerfing when literally every other stamina class last patch was better?
Even this patch they aren't OP the procs sets are OP and go with them well. They still have the worst healing in the game.
The siphoning changes are so bad, what use is an 700~ heal in pvp that only works when attacking? When i need to heal i'm not attacking i'm rolling or cloaking. The heal is useless the resources it gives is so small, its a waste of a slot nowdays.
leepalmer95 wrote: »
Why did stamina nb need nerfing when literally every other stamina class last patch was better?
Even this patch they aren't OP the procs sets are OP and go with them well. They still have the worst healing in the game.
The siphoning changes are so bad, what use is an 700~ heal in pvp that only works when attacking? When i need to heal i'm not attacking i'm rolling or cloaking. The heal is useless the resources it gives is so small, its a waste of a slot nowdays.
StamNB was better than StamDK last patch, and it's better this patch as well. I'm really tired of people saying Stamblade isn't a good class because unlike something like StamDK, it's actually challenging to play—there's noticeable skill-gap to it.
Challenging=/=Under-powered.
Stamblade needed nerfing how ?They were the third best Stam DPs.Worst dueling spec,Thrid best Stamdps open world have and no group utility how did they need nerfing?Only thing St am blade excel at is Ganking. NB are being called OP now because of proc sets when those are Nerf they are going to be behind other classes like they were before.