LeifErickson wrote: »Viper isn't RNG.
IcyDeadPeople wrote: »Well, we've had various proc sets in this game since beta. If certain sets are currently overperforming, wouldn't it make sense to simply reduce damage or proc chance of these specific sets?
LeifErickson wrote: »Viper isn't RNG.
I hope they will introduce CP-BGs because of that reason. I prefer sorcs with crazy shields over no-cp procmeta...
Sorry to be the bearer of bad news guys, but CP is more balanced atm after they revamped the CP system.
MaximillianDiE wrote: »LeifErickson wrote: »Viper isn't RNG.
Neither is Tremorscale
JackDaniell wrote: »I cannot for the life of me fathom why ZENIMAX INSISTS on keeping proc builds so strong.
LeifErickson wrote: »MaximillianDiE wrote: »LeifErickson wrote: »Viper isn't RNG.
Neither is Tremorscale
Yes it is.
timidobserver wrote: »JackDaniell wrote: »I cannot for the life of me fathom why ZENIMAX INSISTS on keeping proc builds so strong.
My opinion is that the direction ZOS has gone with PvP balancing is on purpose. It's not poor balancing or them being oblivious. They want everyone to be able to feel powerful. 70 year olds or 3 year olds can run a proc build and do high burst damage without little to no theorycrafting, thought, or effort. It signficantly reduces the gap between the new PvPer and the veteran that has been PvPing since launch.
Proc builds can even be strong on lowbies since BGs have no CP. They don't even need to level up fully to be powerful.They can download the game, google proc build, spend a few hours getting the gear(which coincidentally is on the golden vendor every other week), and be powerful.
It makes sense from a marketing perspective if you hold your breath for a while.
alephthiago wrote: »Viper isnt rng, it procs 100% when cooldown is up...
Btw OP, that is why i'm taking a break from eso, people have no shame in using 2-3 proc sets(and they tell a tale about giving up sustain) the destruction of siphoning attacks was the second reason...right now im having a blast on Elder Scrolls Legends. Argonians are loved and respected over there lol
LeifErickson wrote: »Viper isn't RNG.
IxSTALKERxI wrote: »Yeah proc sets are lame, one of the reasons I avoid small scale PvP atm. In large scale pvp they aren't as effective, nothing more satisfying than AoE'ing down a bunch of proc set users like the trash that they are.
LeifErickson wrote: »Viper isn't RNG.
Finally someone who gets it
If i had a nickle for everytime I died to a procsetcombo in PvP........I had a nickle
GreenSoup2HoT wrote: »IxSTALKERxI wrote: »Yeah proc sets are lame, one of the reasons I avoid small scale PvP atm. In large scale pvp they aren't as effective, nothing more satisfying than AoE'ing down a bunch of proc set users like the trash that they are.
If your using EotS your on the same playing field as proc sets imo.
LeifErickson wrote: »Viper isn't RNG.
Finally someone who gets it
If i had a nickle for everytime I died to a procsetcombo in PvP........I had a nickle
The extra direct damage burst introduced via armor has no place in esos combat system.
It creates an asinine gameplay experience where you´re afraid of what your opponent is wearing instead of him outplaying you.
If it´s rgn or not is truely just semantics at this point.
Direct damage proccs are bad gamedesign. Being able to stack more than one is absolutely insane.
LeifErickson wrote: »Viper isn't RNG.
Finally someone who gets it
If i had a nickle for everytime I died to a procsetcombo in PvP........I had a nickle
The extra direct damage burst introduced via armor has no place in esos combat system.
It creates an asinine gameplay experience where you´re afraid of what your opponent is wearing instead of him outplaying you.
If it´s rgn or not is truely just semantics at this point.
Direct damage proccs are bad gamedesign. Being able to stack more than one is absolutely insane.
ESO is not about showing who´s got the most "skill" it´s about having fun (At least that´s why I play a game, but can´t speak for you of course). If you don´t Think that procsets are fun and/or ruining your PvP experience I get that, it´s a legit reason to tweak procsets. But using "poor gamedesign", "x got no place.." etc as arguments.....*sigh*
And beside, gear is a huge Component when facing Another opponent (since it´s a part of the build)
ZOS has designed the game that way, like it or not. ESO isn´t (and shouldn´t) like the rest of the MMO´s out there.
LeifErickson wrote: »Viper isn't RNG.
Finally someone who gets it
If i had a nickle for everytime I died to a procsetcombo in PvP........I had a nickle
The extra direct damage burst introduced via armor has no place in esos combat system.
It creates an asinine gameplay experience where you´re afraid of what your opponent is wearing instead of him outplaying you.
If it´s rgn or not is truely just semantics at this point.
Direct damage proccs are bad gamedesign. Being able to stack more than one is absolutely insane.
ESO is not about showing who´s got the most "skill" it´s about having fun (At least that´s why I play a game, but can´t speak for you of course). If you don´t Think that procsets are fun and/or ruining your PvP experience I get that, it´s a legit reason to tweak procsets. But using "poor gamedesign", "x got no place.." etc as arguments.....*sigh*
And beside, gear is a huge Component when facing Another opponent (since it´s a part of the build)
ZOS has designed the game that way, like it or not. ESO isn´t (and shouldn´t) like the rest of the MMO´s out there.