I dont really agree with wardens running warhorn though. their green healing ultimate heals for a good amount, gives a GODLY hot on expiriation (biggest and shortest duration HOT in the game) and only costs 75 ultimate. it's damned near spammable and has on it's own kept several pugs from total failure in vet dungeons.
now if the warden is not the only healer? i can see using warhorn.
paulsimonps wrote: »I dont really agree with wardens running warhorn though. their green healing ultimate heals for a good amount, gives a GODLY hot on expiriation (biggest and shortest duration HOT in the game) and only costs 75 ultimate. it's damned near spammable and has on it's own kept several pugs from total failure in vet dungeons.
now if the warden is not the only healer? i can see using warhorn.
If you want to push DPS in Trials, and you do, you want both healers and both tanks to run warhorn. Some teams, though never tried it myself, even have a DPS run warhorn too to have 5 people rotate it for great Major Force uptime.
And why I brought up Wardens is because when they heal someone and have the green balance passive "Maturation" it gives the healed target Minor toughness for 5-10s depending on rank of the passive. So no matter what the smae buff as Warrior Poet and Warhorn would go out, making Warrior Poet a useless set. Only in situations where you are alone or don't want to rely on people around you is it usefull, and that would only be in PvP or Maelstrom.