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  • Izaki
    Izaki
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    Be a man: unslot Shuffle, put on Leeching Strikes, use Bloodspawn and Bone Pirate. Plenty of damage, sustain and survivability no cheese. And you can still gank.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Killset
    Killset
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    Jawasa wrote: »
    So still the most played class? Point is nb was not destroyed by the changes and a lot of other changes buffed the nb playstyle. Because of that a lot of players comeback to nb or rerolled one.

    I wouldn't say the most played class by a long shot but I do agree you see more than last patch. You are correct. The class is FAR from destroyed.
  • FearlessOne_2014
    FearlessOne_2014
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    The nerf to sneak with all of the damage and sustain reduction. Has completely put Stamina ProcBlade aka Godblade, even after the nerfs to stealth damage bonuses. You don't believe me watch my performance with under 2 hours of combat experience on one. I'm sorry these proc sets and the stamina nightblade still needs a nerf it's way overtuned.

    https://youtu.be/wzts-wD8dKg

    I'm sorry but right now you have no legitimate point to cry about here OP.
  • Hurika
    Hurika
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    The nerf to sneak with all of the damage and sustain reduction. Has completely put Stamina ProcBlade aka Godblade, even after the nerfs to stealth damage bonuses. You don't believe me watch my performance with under 2 hours of combat experience on one. I'm sorry these proc sets and the stamina nightblade still needs a nerf it's way overtuned.

    https://youtu.be/wzts-wD8dKg

    I'm sorry but right now you have no legitimate point to cry about here OP.

    What exactly are we looking for here? After 6-7 min i got tired of you doing really nothing. What exact timestamps do you show where the class is "godblade" as you put it?
  • FearlessOne_2014
    FearlessOne_2014
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    Hurika wrote: »
    The nerf to sneak with all of the damage and sustain reduction. Has completely put Stamina ProcBlade aka Godblade, even after the nerfs to stealth damage bonuses. You don't believe me watch my performance with under 2 hours of combat experience on one. I'm sorry these proc sets and the stamina nightblade still needs a nerf it's way overtuned.

    https://youtu.be/wzts-wD8dKg

    I'm sorry but right now you have no legitimate point to cry about here OP.

    What exactly are we looking for here? After 6-7 min i got tired of you doing really nothing. What exact timestamps do you show where the class is "godblade" as you put it?

    Almost everything after 8:30. Also remember this is in the hands of someone, with less then 2 hours of combat experience with this build.
    Edited by FearlessOne_2014 on June 9, 2017 9:27PM
  • GreenSoup2HoT
    GreenSoup2HoT
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    Hurika wrote: »
    The nerf to sneak with all of the damage and sustain reduction. Has completely put Stamina ProcBlade aka Godblade, even after the nerfs to stealth damage bonuses. You don't believe me watch my performance with under 2 hours of combat experience on one. I'm sorry these proc sets and the stamina nightblade still needs a nerf it's way overtuned.

    https://youtu.be/wzts-wD8dKg

    I'm sorry but right now you have no legitimate point to cry about here OP.

    What exactly are we looking for here? After 6-7 min i got tired of you doing really nothing. What exact timestamps do you show where the class is "godblade" as you put it?

    Almost everything after 8:30. Also remember this is in the hands of someone, with less then 2 hours of combat experience with this build.

    Yeah the experience we can tell. You let your stamina run dry a few times sneaking around. Nightblade mains avoid this by exiting sneak and cloaking to regen stamina. Also you took ages to approach an enemy and engage. You were more like an owl just watching lol. Most of your kills i noticed were on sorcs without shields. I could kill them with a single heavy attack.

    Proc sets are indeed strong but your video doesnt show case this at all xD
    PS4 NA DC
  • Hurika
    Hurika
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    Well at 9 min you killed a guy low on resources chasing another guy and ran to hide. Then came back and 2v1'd a guy that was already 1/2 dead.

    Then around 10:30 you couldn't kill a guy on a horse (easiest target possible) who was only cp 195 and I don't think ever even knew you were there.

    At 11:00 you did kill someone yay! (dismounting from a horse) but took maybe 9-10s from the video it seems to kill so not really sure killing someone in 10s doing nothing is OP, but ok.

    At 12:20 you 2v1'd a guy on a ram. So yeah, I sure hope you don't lose but yeah not OP.

    13:00 - 14:00 you zerg surfed a while.

    I just couldn't take any more of nothing really being shown or proven after that.

    I think maybe it's a cultural thing and you have a different definition of what "god mode" means. Maybe a passive non-violent god that doesn't believe in violence. Though looking at your posts recently I think it's more about your agenda.
    Edited by Hurika on June 9, 2017 9:49PM
  • Killset
    Killset
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    The nerf to sneak with all of the damage and sustain reduction. Has completely put Stamina ProcBlade aka Godblade, even after the nerfs to stealth damage bonuses. You don't believe me watch my performance with under 2 hours of combat experience on one. I'm sorry these proc sets and the stamina nightblade still needs a nerf it's way overtuned.

    https://youtu.be/wzts-wD8dKg

    I'm sorry but right now you have no legitimate point to cry about here OP.

    Dude stop posting crappy videos like it's the Holy Grail of evidence to support your claim. Every person on these forums can post videos of a class looking over powered. My god, 1 minute on YouTube and you can find a million videos of Nightblades ganking with or without proc sets. 2 minutes on You Tube and you can find other classes doing it too. I don't mean to be harsh but if those videos demonstrate "over performing" I cringe at what your "underperforming" must be. That outing isn't even in the same solar system of what a good NB, or good player on any class, can do.
  • DaveMoeDee
    DaveMoeDee
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    I have no issue with players being able to kill other players extremely fast just like I have no issue with players being able to tank entire zergs. It's what they were built to do. Both are unable to do other things and have serious drawbacks to achieve those goals.

    @TheRealSniker I think the idea behind the stealth damage nerf was to give players the chance to react to your damage. "1 shots" are still possible after the update, just a bit harder. If anything, you may just have to commit to your kills a bit more now such as Gap Close and Execute to finish the kill whereas before you would have already Cloaked and ran away.

    Related: I believe Radiant Magelight also lost is Stealth Damage reduction and retained only the prevention of the stun. So you should actually be hitting targets who run that skill with the same amount of damage as before.

    Problem is that most builds who are not built to one shot can just roll out, heal or just shield up and be completely invincible to anything we do after since we are not built to Face to Face somebody. Which leaves us only with one Option, building sustain and becoming a Warrior or run Proc Sets and become a ProcTard.

    This is not a change that would give people a Chance, it is an annihilation to the Playstyle since almost every other build is running insane survive abilities that can be cast in milliseconds.

    Yes, you have a hard time killing builds that were made to counter your style. There is no problem there unless they easily kill you while also being hard to kill. Sneak should give you a head start. It shouldn't guarantee a kill.

    And if a class is optimized for a quick kill out of stealth, when that fails, that build should have a disadvantage in longer running combat. You should not be equal to another build in a long drawn out fight if you have a major advantage in the beginning due to sneak attacks.
    Edited by DaveMoeDee on June 11, 2017 7:14AM
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