Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
Its fun to weave dive with light atks while having green lotus up, the heals are sick:)
Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
My bad, that's op.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
My bad, that's op.
it's really not. it's about on par with crit surge and daedric barrier, better actually cause it's easy to get crit surge to heal once per second.
Waffennacht wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
My bad, that's op.
it's really not. it's about on par with crit surge and daedric barrier, better actually cause it's easy to get crit surge to heal once per second.
Well you can get it to proc 3 times in 1 second with shall dive and swarm, so in a 10 sec span you get potentially 14 procs? It's slightly better than Surge imo - that doesn't require a slot or activation
Waffennacht wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
My bad, that's op.
it's really not. it's about on par with crit surge and daedric barrier, better actually cause it's easy to get crit surge to heal once per second.
Well you can get it to proc 3 times in 1 second with shall dive and swarm, so in a 10 sec span you get potentially 14 procs? It's slightly better than Surge imo - that doesn't require a slot or activation
3 times in one second? dive has an animation time. even when up in their face the fastest that is going to proc is once per second.
swarm will only proc when mobs die with it on or it expires. to get more than a single heal you have to either manually cast it on each mob or kill at least one with it first in a pack.
fissure has a 3s delayed activation. you might get 3 in a second once if all the stars align, but you won't average 3 per second. you won't even average 2 per second unless you are dropping packs of trash that fast.
crit surge doesn't need any of that setup or special circumstances. just drop a couple ground dots and you are getting healed once per second, for the same amount.
paulsimonps wrote: »Waffennacht wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
My bad, that's op.
it's really not. it's about on par with crit surge and daedric barrier, better actually cause it's easy to get crit surge to heal once per second.
Well you can get it to proc 3 times in 1 second with shall dive and swarm, so in a 10 sec span you get potentially 14 procs? It's slightly better than Surge imo - that doesn't require a slot or activation
3 times in one second? dive has an animation time. even when up in their face the fastest that is going to proc is once per second.
swarm will only proc when mobs die with it on or it expires. to get more than a single heal you have to either manually cast it on each mob or kill at least one with it first in a pack.
fissure has a 3s delayed activation. you might get 3 in a second once if all the stars align, but you won't average 3 per second. you won't even average 2 per second unless you are dropping packs of trash that fast.
crit surge doesn't need any of that setup or special circumstances. just drop a couple ground dots and you are getting healed once per second, for the same amount.
Indeed, crit surge is the easier to use. But the Warden has the added addition that if you use that passive and light weave with Lotus you can heal not only you but othes as well, and if it does heal others you get resources back, great sustain paired with great utility. Atm I know that many feel that the warden is pulling lower DPS than others but I think running one or two in a group anyway is beneficial cause of the many utility skills they can run, and they can run them without really dropping their DPS, if anything it buffs it if done right.
Rememeber a dead DPS deals no Damage.
The wardens are not OP but they are also not super weak, I think they could do with a slight damage buff, not on the cliffracer though cause its already strong enough in PvP, but on the shalk or swarm that are a bit tricker to use. That or buff the WInter's Revenge.
paulsimonps wrote: »Waffennacht wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
My bad, that's op.
it's really not. it's about on par with crit surge and daedric barrier, better actually cause it's easy to get crit surge to heal once per second.
Well you can get it to proc 3 times in 1 second with shall dive and swarm, so in a 10 sec span you get potentially 14 procs? It's slightly better than Surge imo - that doesn't require a slot or activation
3 times in one second? dive has an animation time. even when up in their face the fastest that is going to proc is once per second.
swarm will only proc when mobs die with it on or it expires. to get more than a single heal you have to either manually cast it on each mob or kill at least one with it first in a pack.
fissure has a 3s delayed activation. you might get 3 in a second once if all the stars align, but you won't average 3 per second. you won't even average 2 per second unless you are dropping packs of trash that fast.
crit surge doesn't need any of that setup or special circumstances. just drop a couple ground dots and you are getting healed once per second, for the same amount.
Indeed, crit surge is the easier to use. But the Warden has the added addition that if you use that passive and light weave with Lotus you can heal not only you but othes as well, and if it does heal others you get resources back, great sustain paired with great utility. Atm I know that many feel that the warden is pulling lower DPS than others but I think running one or two in a group anyway is beneficial cause of the many utility skills they can run, and they can run them without really dropping their DPS, if anything it buffs it if done right.
Rememeber a dead DPS deals no Damage.
The wardens are not OP but they are also not super weak, I think they could do with a slight damage buff, not on the cliffracer though cause its already strong enough in PvP, but on the shalk or swarm that are a bit tricker to use. That or buff the WInter's Revenge.
Waffennacht wrote: »Brutusmax1mus wrote: »Brutusmax1mus wrote: »Don't listen to santi. However, you can spam your netch for free heals. That does count.
Use it before they "fix" it
Last time I checked (a week, two weeks ago?) the passive did proc from Scorch, Dive and Swarm (and of course Betty netch). Not sure have they changed it.
And I wouldn't really call it "broken" because that's how it's designed to work - just like it says.
My bad, that's op.
it's really not. it's about on par with crit surge and daedric barrier, better actually cause it's easy to get crit surge to heal once per second.
Well you can get it to proc 3 times in 1 second with shall dive and swarm, so in a 10 sec span you get potentially 14 procs? It's slightly better than Surge imo - that doesn't require a slot or activation
3 times in one second? dive has an animation time. even when up in their face the fastest that is going to proc is once per second.
swarm will only proc when mobs die with it on or it expires. to get more than a single heal you have to either manually cast it on each mob or kill at least one with it first in a pack.
fissure has a 3s delayed activation. you might get 3 in a second once if all the stars align, but you won't average 3 per second. you won't even average 2 per second unless you are dropping packs of trash that fast.
crit surge doesn't need any of that setup or special circumstances. just drop a couple ground dots and you are getting healed once per second, for the same amount.