AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
Ofcourse it makes the game easier, thats the whole point! Having 10 characters I find it really annyoing that I need to sacriface weeks (I dont play every day) just to get all the skyshards. Only then am I able to start actually playing the game.
How does it make the game easier? Is running around a challenge for you? LOL
It's so funny to read this thread.
All of you must be using the addons who tells you where are all the skyshards and lorebooks are, on console it can take between 8-14h to get Mage Guild to 10 and all skyshards can take you a week or more while on PC I used to get mage guild 10 in 2h for a character level 40 that I was gonna use in BwB.
In console there's no addons to tell you when to dodge, to change gear every 2 sec, to grind skill points, lorebooks, dps, and I can keep going for 60 or more lines.
It shouldn't be account wide in my opinion, we should just be able to unlock their location when we first get one of them, per example if I get a lorebook it should show on my next character that in that place I can get a lorebook and same for the skyshards so the grind lovers will be happy and the people like OP who rather play tham grinding will be happy too because it will become easier.
Seriously? That's 100+ skill points, not even counting the DLC zones. While you're about it, why not have characters come out of character creation fully levelled with full gold BiS gear.
CP's are already account wide so all you have to do is level to 50 and collect a few skyshards. It takes longer to get gear than to get to max level, especially if you're grinding. If you're not, you're walking right past them anyway.
I can't understand why someone would bother with a game when they don't seem to actually want to play it
It's so funny to read this thread.
All of you must be using the addons who tells you where are all the skyshards and lorebooks are, on console it can take between 8-14h to get Mage Guild to 10 and all skyshards can take you a week or more while on PC I used to get mage guild 10 in 2h for a character level 40 that I was gonna use in BwB.
In console there's no addons to tell you when to dodge, to change gear every 2 sec, to grind skill points, lorebooks, dps, and I can keep going for 60 or more lines.
It shouldn't be account wide in my opinion, we should just be able to unlock their location when we first get one of them, per example if I get a lorebook it should show on my next character that in that place I can get a lorebook and same for the skyshards so the grind lovers will be happy and the people like OP who rather play tham grinding will be happy too because it will become easier.
Seriously? That's 100+ skill points, not even counting the DLC zones. While you're about it, why not have characters come out of character creation fully levelled with full gold BiS gear.
CP's are already account wide so all you have to do is level to 50 and collect a few skyshards. It takes longer to get gear than to get to max level, especially if you're grinding. If you're not, you're walking right past them anyway.
I can't understand why someone would bother with a game when they don't seem to actually want to play it
Please keep it strictly to the subject, the "Why not have characters come out of character creation fully leveled/geared/(insert some other thing not subject to the discussion)" argument starts to be rather boring. FOCUS PEOPLE, FOCUS ON THE SKYSHARDS.
Avran_Sylt wrote: »The Skillpoints themselves? No. Otherwise, why not go a step further and make all quest based skillpoints accessible to all your characters? You've already completed the quest on one. Though marking skyshards on your map if you've found them would be an interesting addition.
Bouldercleave wrote: »Seriously? That's 100+ skill points, not even counting the DLC zones. While you're about it, why not have characters come out of character creation fully levelled with full gold BiS gear.
CP's are already account wide so all you have to do is level to 50 and collect a few skyshards. It takes longer to get gear than to get to max level, especially if you're grinding. If you're not, you're walking right past them anyway.
I can't understand why someone would bother with a game when they don't seem to actually want to play it
Please keep it strictly to the subject, the "Why not have characters come out of character creation fully leveled/geared/(insert some other thing not subject to the discussion)" argument starts to be rather boring. FOCUS PEOPLE, FOCUS ON THE SKYSHARDS.
Ok, I'll keep it on point. No it is a terrible idea.
And your arguments are?
Bouldercleave wrote: »Bouldercleave wrote: »Seriously? That's 100+ skill points, not even counting the DLC zones. While you're about it, why not have characters come out of character creation fully levelled with full gold BiS gear.
CP's are already account wide so all you have to do is level to 50 and collect a few skyshards. It takes longer to get gear than to get to max level, especially if you're grinding. If you're not, you're walking right past them anyway.
I can't understand why someone would bother with a game when they don't seem to actually want to play it
Please keep it strictly to the subject, the "Why not have characters come out of character creation fully leveled/geared/(insert some other thing not subject to the discussion)" argument starts to be rather boring. FOCUS PEOPLE, FOCUS ON THE SKYSHARDS.
Ok, I'll keep it on point. No it is a terrible idea.
And your arguments are?
My argument is simple. You should not create a character and have 133 skill points available from the skyshards. It's a totally stupid idea.
Avran_Sylt wrote: »The Skillpoints themselves? No. Otherwise, why not go a step further and make all quest based skillpoints accessible to all your characters? You've already completed the quest on one. Though marking skyshards on your map if you've found them would be an interesting addition.
Once again someone going off point. This thread strictly covers skyshards. Nowhere is there a mention of skillpoints gained from the quests. Know the difference!
Bouldercleave wrote: »Bouldercleave wrote: »Seriously? That's 100+ skill points, not even counting the DLC zones. While you're about it, why not have characters come out of character creation fully levelled with full gold BiS gear.
CP's are already account wide so all you have to do is level to 50 and collect a few skyshards. It takes longer to get gear than to get to max level, especially if you're grinding. If you're not, you're walking right past them anyway.
I can't understand why someone would bother with a game when they don't seem to actually want to play it
Please keep it strictly to the subject, the "Why not have characters come out of character creation fully leveled/geared/(insert some other thing not subject to the discussion)" argument starts to be rather boring. FOCUS PEOPLE, FOCUS ON THE SKYSHARDS.
Ok, I'll keep it on point. No it is a terrible idea.
And your arguments are?
My argument is simple. You should not create a character and have 133 skill points available from the skyshards. It's a totally stupid idea.
This would only be possible if you have invested enough time to collect them all on your previous character. Its not like those skillpoints appear from thin air, which you seem to imply.
Because the "gimme gimme" grabby hands, lazy gamer stereotype has driven enough business decisions. Let's not go further down that rabbit hole.
ESO was designed around character based progression, not player based. The dye system and collectibles being shared are exceptions, as they don't impact the performance of a character.
Because the "gimme gimme" grabby hands, lazy gamer stereotype has driven enough business decisions. Let's not go further down that rabbit hole.
ESO was designed around character based progression, not player based. The dye system and collectibles being shared are exceptions, as they don't impact the performance of a character.
Finally a meaningful argument.
Well, it is after all a buisness driven undertaking. As such, they should make pro consumer choices. The less element of pointless running around there is, the better.
Secondly, what is your reasoning behind stating that running around is actually progressing you as a character or a player? Does it make you better at the game? Does it improve the way you understand the game mechanics? Dont think so.
Only once you have collected all the skyshards will you be able to actually progress further with the character. This is just a barrier to your progression on your other characters, as you are unable to complete challenging and rewarding content!
WarpigFunk wrote: »Yes they should be shared account - wide - however, your skyshard skill points should only become available to you at level 50 (for alt characters who did not actively hunt them)
The benefits are that you only ever have to skyshard hunt once, and that when you hit level 50 you now have a nice skill point dump from previous character leveling.
The drawback is you do not have access to skyshards/ skyshard skillpoints while leveling a new character, until you hit max level.
One other consequence of doing this, is that you can get the Cyrodiil skyshards on three different alts, in three different factions in the relevant zones - so a Yellow alt wont need to hunt skyshards in the Red areas of Cyrodiil, as long as you have at least three different alts in three different factions.
If CP can be shared account wide, allowing you to have a level 3 character running around with 630 CP, then there is no legit reason that skyshard skill points shouldn't be shared account wide - as long as you don't have access to them until max level.
To clarify, prior to level 50 you only get "credit" on a given toon for skyshards you actually find in game on that toon. At level 50 you are then automatically given "credit" for all skyshards found by all characters on that account.
Skyshards and achievments should be account wide.