AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
Ofcourse it makes the game easier, thats the whole point! Having 10 characters I find it really annyoing that I need to sacriface weeks (I dont play every day) just to get all the skyshards. Only then am I able to start actually playing the game.
How does it make the game easier? Is running around a challenge for you? LOL
AzraelKrieg wrote: »AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
Ofcourse it makes the game easier, thats the whole point! Having 10 characters I find it really annyoing that I need to sacriface weeks (I dont play every day) just to get all the skyshards. Only then am I able to start actually playing the game.
How does it make the game easier? Is running around a challenge for you? LOL
No, running around isn't a challenge for me. But it clearly is for you. I have 12 characters, 11 of them have either collected all or are in the process of collecting all skyshards. I wouldn't want to have that effort removed because it then removes the need for exploration and running through delves and dungeons to collect skyshards. The game is repeatedly getting dumbed down for people like you who don't want to put the effort in because it's too hard or too tedious.
AzraelKrieg wrote: »AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
Ofcourse it makes the game easier, thats the whole point! Having 10 characters I find it really annyoing that I need to sacriface weeks (I dont play every day) just to get all the skyshards. Only then am I able to start actually playing the game.
How does it make the game easier? Is running around a challenge for you? LOL
No, running around isn't a challenge for me. But it clearly is for you. I have 12 characters, 11 of them have either collected all or are in the process of collecting all skyshards. I wouldn't want to have that effort removed because it then removes the need for exploration and running through delves and dungeons to collect skyshards. The game is repeatedly getting dumbed down for people like you who don't want to put the effort in because it's too hard or too tedious.
How is fixing an issiue "dumbing down" the game?
What you are basicly saying is:
- someone told me to hit myself with a hammer
- i dont want the time i have spent hitting myself with a hammer go to waste
- other people should also hit themselves with a hammer
- not hitting myself with a hammer makes my life harder
AzraelKrieg wrote: »AzraelKrieg wrote: »AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
Ofcourse it makes the game easier, thats the whole point! Having 10 characters I find it really annyoing that I need to sacriface weeks (I dont play every day) just to get all the skyshards. Only then am I able to start actually playing the game.
How does it make the game easier? Is running around a challenge for you? LOL
No, running around isn't a challenge for me. But it clearly is for you. I have 12 characters, 11 of them have either collected all or are in the process of collecting all skyshards. I wouldn't want to have that effort removed because it then removes the need for exploration and running through delves and dungeons to collect skyshards. The game is repeatedly getting dumbed down for people like you who don't want to put the effort in because it's too hard or too tedious.
How is fixing an issiue "dumbing down" the game?
What you are basicly saying is:
- someone told me to hit myself with a hammer
- i dont want the time i have spent hitting myself with a hammer go to waste
- other people should also hit themselves with a hammer
- not hitting myself with a hammer is not fun
For one it's not an issue. How is going out of your way to explore somewhere and get a skyshard for the effort an issue? And how is someone telling you to hit yourself with hammer even remotely similar to collecting something in a damn video game? It seems you've already smacked yourself in the head with your aforementioned hammer because there is clearly some level of brain damage in your posts.
AzraelKrieg wrote: »Biased poll is biased. No, they should not be account wide. Doing so would make the game easier and pointless.
Tell me that when you've done it with 5+ toons. At the very least, subscribers should have the choice. Same with mount riding skills. After you've done all of them once, that's enough. You should never have to do it again. It's wasting everyone's time. The journey in this case does not improve the destination.
I say this with skyshards in mind only. Any other skill points through dungeons, harborage etc. should still be done.
It's so funny to read this thread.
All of you must be using the addons who tells you where are all the skyshards and lorebooks are, on console it can take between 8-14h to get Mage Guild to 10 and all skyshards can take you a week or more while on PC I used to get mage guild 10 in 2h for a character level 40 that I was gonna use in BwB.
In console there's no addons to tell you when to dodge, to change gear every 2 sec, to grind skill points, lorebooks, dps, and I can keep going for 60 or more lines.
It shouldn't be account wide in my opinion, we should just be able to unlock their location when we first get one of them, per example if I get a lorebook it should show on my next character that in that place I can get a lorebook and same for the skyshards so the grind lovers will be happy and the people like OP who rather play tham grinding will be happy too because it will become easier.
NewBlacksmurf wrote: »As lazy as I'd like to be. Honestly no
It's the purpose of progression and choice expansion by gaining skill points through content.