I keep hoping for Darkfall 2 myself, its full loot and full PVP game, it aint getting better than that. Darkfall was closed back in 2016 but it seems Aventurine SA is still active, at least accordingly to wikipedia, so makes me wonder what they're doing. I would almost bet something is cooking, they got couple major investment so obviously investors were interested in them.
Avran_Sylt wrote: »Recently @Turelus made the suggestion that a forced lone wolf PvP / PvE zone would be cool. And I wholeheartedly agree. The tension, i mean. No absolute help anywhere.
You see two dudes duking it out in the distance... Do you help one overpower the other? If you do will that other person turn around and try to kill you or will they say thanks?
Groups can be formed on the fly via /whisper or /say but its a shaky pact as it is, as friendly fire will always be on (and they may not really be friendly).
It'd be kinda cool if you could tie the justice system into it or something. Place bounties on players with the highest "score" in the zone (from killing npc's or players).
Stovahkiin wrote: »I'd absolutely love to have this, but there would be too many PVE-only players that would complain about it and say that pvpers are ruining their game, even though the zone would be 100% optional.
Other games have done this and it typically works fine
"Optional".
Like how Cyrodiil is "optional"?
Don't make me laugh.
TheNuminous1 wrote: »I would be so down for this! I often think about how I would love to pvp. But I don't wanna stop farming or questing or doing my business in town. Doing delves or dailies in any given zone.
And I think about how cool it would be to have a regular pve zone. World boss delves public dungeon nodes. But have it be dangerous. Have pvp always on for anyone.
Need help with a world boss do you kill that guy or does he kill you? Or do you work together?
Farming nodes and someone stole it. Dispose of them.
The element of surprise and the comradery forged would be an excellent addition to the game.
Remove faction restrictions and make it PvP base only on guild/group.Welcome to Imperial City where.. there is dead content
Bombashaman wrote: »Make it PvP DLC but with opt-out toggle for PvE players. And do the same to Cyrodiil.
Everyone happy?
Avran_Sylt wrote: »NewBlacksmurf wrote: »There's a huge reason why Cyrodil is seperate and why. battlegrounds are seperate as well as non PvP zonesAvran_Sylt wrote: »NewBlacksmurf wrote: »There's a huge reason why Cyrodil is seperate and why. battlegrounds are seperate as well as non PvP zones
This would be separate as well, a different Zone. Likely shadow instanced to handle large amounts of players. It wouldn't overlap any existing zone.
You're missing it.
Literally Cyrodil failed at trying this already....as well as Imperial City so changes were made
not instanced as you have the option of choosing what instance you're in. tone down the number of players that can actually be in the same zone instance, a much lower cap per instance than what is currently implemented in Cyrodiil. maybe 50 players max per instance (all depending on the size of the created zone). Hell, you could even weight it so that players who generally score lower tend to shift into the same instances whereas high-scoring players are paired with other high-scoring players.
Bombashaman wrote: »Make it PvP DLC but with opt-out toggle for PvE players. And do the same to Cyrodiil.
Everyone happy?
No, also an option to switch Friendly-Fire in PvE, allowing us to attack others in PvE areas with the same setting.
This game is a PvP game, everything you do is to end up in PvP but the TES fans believe this game is Skyrim and they just want quests and quests and quests and blame PvP.
If you ask this in this forum you will just get no and more no because the majority of people in this forum are the typical casuals who play 2h a day doing quests and collecting flowers.
This game is a PvP game, everything you do is to end up in PvP but the TES fans believe this game is Skyrim and they just want quests and quests and quests and blame PvP.
If you ask this in this forum you will just get no and more no because the majority of people in this forum are the typical casuals who play 2h a day doing quests and collecting flowers.
This game is a PvP game, everything you do is to end up in PvP but the TES fans believe this game is Skyrim and they just want quests and quests and quests and blame PvP.
If you ask this in this forum you will just get no and more no because the majority of people in this forum are the typical casuals who play 2h a day doing quests and collecting flowers.
So what you're saying then is that the majority of players here in the forums saying NO are PvE players... which then pretty much ruins your opinion that this game is a "PvP game" since apparently you cannot even get enough PvP players here in the forums to support this... so no, ESO is NOT a PvP game, not even close. PvP is a side attraction, nothing more. But you're right, the majority of players would rather be doing quests and collecting flowers than dealing with anything PvP related.
This game is a PvP game, everything you do is to end up in PvP but the TES fans believe this game is Skyrim and they just want quests and quests and quests and blame PvP.
If you ask this in this forum you will just get no and more no because the majority of people in this forum are the typical casuals who play 2h a day doing quests and collecting flowers.
So what you're saying then is that the majority of players here in the forums saying NO are PvE players... which then pretty much ruins your opinion that this game is a "PvP game" since apparently you cannot even get enough PvP players here in the forums to support this... so no, ESO is NOT a PvP game, not even close. PvP is a side attraction, nothing more. But you're right, the majority of players would rather be doing quests and collecting flowers than dealing with anything PvP related.
Yes
No
No
Yes
This game is still a PvP game, the quests are meaningless, the BiS gear can be farmed by a player who bought the game 2 days ago, the achievements are rewardless the end game PvE are Trials who gets first cleared 1h after release, there's no real world bosses, no survival modes for infinite PvE replay ability, crafting is *** and just ask you to wait, Dungeons are ridiculously easy and I can probably keep going if you give me time.
Yeah there's a lot of PvE zones and delves but they don't mean anything they are just there to milk money from casuals who believe this game is Skyrim, in this game you do a quest and you receive a blue weapon, 5k xp and 200 gold, in Guild Wars (a real PvE game) you get maybe 20k gold per quest and you can loot weapons that are maybe worth 50M gold by just killing a chicken.
Yeah again there's more people in PvE zones than in PvP zones but you are counting bots, casuals, newbies or people doing their daily stuff, now compare it to the thousands of active veteran players who do PvP 4-15h a day.
Vipstaakki wrote: »This game is a PvP game, everything you do is to end up in PvP but the TES fans believe this game is Skyrim and they just want quests and quests and quests and blame PvP.
If you ask this in this forum you will just get no and more no because the majority of people in this forum are the typical casuals who play 2h a day doing quests and collecting flowers.
So what you're saying then is that the majority of players here in the forums saying NO are PvE players... which then pretty much ruins your opinion that this game is a "PvP game" since apparently you cannot even get enough PvP players here in the forums to support this... so no, ESO is NOT a PvP game, not even close. PvP is a side attraction, nothing more. But you're right, the majority of players would rather be doing quests and collecting flowers than dealing with anything PvP related.
Yes
No
No
Yes
This game is still a PvP game, the quests are meaningless, the BiS gear can be farmed by a player who bought the game 2 days ago, the achievements are rewardless the end game PvE are Trials who gets first cleared 1h after release, there's no real world bosses, no survival modes for infinite PvE replay ability, crafting is *** and just ask you to wait, Dungeons are ridiculously easy and I can probably keep going if you give me time.
Yeah there's a lot of PvE zones and delves but they don't mean anything they are just there to milk money from casuals who believe this game is Skyrim, in this game you do a quest and you receive a blue weapon, 5k xp and 200 gold, in Guild Wars (a real PvE game) you get maybe 20k gold per quest and you can loot weapons that are maybe worth 50M gold by just killing a chicken.
Yeah again there's more people in PvE zones than in PvP zones but you are counting bots, casuals, newbies or people doing their daily stuff, now compare it to the thousands of active veteran players who do PvP 4-15h a day.
Like they milk money from casuals such as yourself who think that ESO is a PvP game?