ColoursYouHave wrote: »What do battlegrounds have to do with the PVE content in Cyrodiil?
ColoursYouHave wrote: »What do battlegrounds have to do with the PVE content in Cyrodiil?
Don't see the connection here at all, if anything Cyro needs more side things rather than less to keep it interesting.
heres looking at you PvE quest hubs, random delves IC counting towards pop cap for server.
just move the sky shards to the entrances of where they should have been and just seal them off so we can focus on the actual war effort.
Drakkdjinn wrote: »
Merlin13KAGL wrote: »If the relatively small number of PVE'ers in your campaign are the reason you're losing the war, you were already losing the war.
It's fine the way it is. I'm sure you take no issue with the kills you get when people are going to and from those quest hubs and skyshards, so long as they're from the other Alliance, right?
Drakkdjinn wrote: »
ok lets play a game of how does this help.
quest hubs in cyrodiil: how do they contribute to the war effort of taking keeps, scrolls and score?
Imperial City: how does it contribute to cyrodiils score, keep battles or the battles?
finally delves: how do they contribute to the war effort of taking keeps, scrolls or score?
"spreading out people" isn't a valid answer btw as they dont directly help the answers.
Drakkdjinn wrote: »
ok lets play a game of how does this help.
quest hubs in cyrodiil: how do they contribute to the war effort of taking keeps, scrolls and score?
Imperial City: how does it contribute to cyrodiils score, keep battles or the battles?
finally delves: how do they contribute to the war effort of taking keeps, scrolls or score?
"spreading out people" isn't a valid answer btw as they dont directly help the answers.
MoeCoastie wrote: »Let me get your rational correct:
Since BGs are PvP only with no PvE, You think Cyrodiil should follow suit?
MoeCoastie wrote: »Let me get your rational correct:
Since BGs are PvP only with no PvE, You think Cyrodiil should follow suit?
But seriously, how many times can you win a campaign, take a keep, grab a scroll before it just becomes boring. You have to allow for other things to do if you want to keep your population up. If you care about score so badly, OP, you should be petitioning to have the zones in IC count toward it, instead of complaining that it exists. Adds more flavor to the zerg salad.
But seriously, how many times can you win a campaign, take a keep, grab a scroll before it just becomes boring. You have to allow for other things to do if you want to keep your population up. If you care about score so badly, OP, you should be petitioning to have the zones in IC count toward it, instead of complaining that it exists. Adds more flavor to the zerg salad.
heres looking at you PvE quest hubs, random delves IC counting towards pop cap for server.
just move the sky shards to the entrances of where they should have been and just seal them off so we can focus on the actual war effort.
MoeCoastie wrote: »Let me get your rational correct:
Since BGs are PvP only with no PvE, You think Cyrodiil should follow suit?
no i'm saying make both work for the crowd its aimed at.
both are aimed at PvP, both should be focused on said PvP. it's the same thing the PvE side of the game works, they kept PvP out of it because it causes problems.