Warden is definitely a good tanking class but not as a Main Tank . Let's take a look at their skills that deserves some worth looking into .
Bull Netch : Allows user to restore stamina while blocking . Doesn't have a cost . Amazing skill overall but nowhere close to Helping Hands and/or Battle Roar . Gives 12% magicka recovery thanks to Flourish passive . I guess that's something .
Leeching Vines : Best sustain tool Warden has . Just read Natures Gift passive . Self explanatory .
Expansive Frost Cloak : This skill needs to be toned down or Hardened Armor needs a buff . Too much utility in 1 button .
Gripping Shards : Basically Talons without Minor Maim . Looks fine .
Shimmering Shield : Absorb everything . Ultigen machine . Major Heroism being on this class and nowhere else except CP is kind of annoying . There are lots of stuff you can absorb during trials . Definitely needs to be toned down a bit . Make it give a decent stable number instead of Major Heroism maybe ? Or only gives Major Heroism if 3 projectiles are absorbed within the time of just 1 cast . Not every damn time .
Frozen Device : Every question in mind . Chains or Device ? Chains are faster , Device applies Major Maim . Make Warden off-tank use Device and make DK Main Tank use talons to hold whatever your off-tank ported in . Major and Minor Maim stacks > benefit . Obviously not as fast as both DK tanks using chains but much more damage reduction this way .
Overall , Warden is a good tank but some skills are just absurd . Especially Shimmering Shield . Expansive Frost Cloak is still ok since Hardened Armor activates Burning Heart passive but Shimmering Shield is just ... Making a huge Major buff available to a single class and with such easy access ... I don't like it to be honest but maybe that will be the reason people will go Warden Tank , who knows .
coplannb16_ESO wrote: »as a Dk Iam still upset that Wardens get my armor buff and can buff a whole raid with it. >:(
coplannb16_ESO wrote: »as a Dk Iam still upset that Wardens get my armor buff and can buff a whole raid with it. >:(
paulsimonps wrote: »I've tanked on one for sometime now on PTS an when Playtesting at ZOS. Now seeing the changes that have been made since then and leveling my warden now. I love tanking on it. Its a different feel to the DK and if it wasn't for the fact that Achievement points are not account wide I would have made it my new main. I will be forced to spread my time between alts a lot more than before cause its a lot of fun and effective playing a Warden Tank. Gonna make a build page for it and my current DK later.
I will just copy paste a comment I posted earlier on Morrowind beta forum .Warden is definitely a good tanking class but not as a Main Tank . Let's take a look at their skills that deserves some worth looking into .
Bull Netch : Allows user to restore stamina while blocking . Doesn't have a cost . Amazing skill overall but nowhere close to Helping Hands and/or Battle Roar . Gives 12% magicka recovery thanks to Flourish passive . I guess that's something .
Leeching Vines : Best sustain tool Warden has . Just read Natures Gift passive . Self explanatory .
Expansive Frost Cloak : This skill needs to be toned down or Hardened Armor needs a buff . Too much utility in 1 button .
Gripping Shards : Basically Talons without Minor Maim . Looks fine .
Shimmering Shield : Absorb everything . Ultigen machine . Major Heroism being on this class and nowhere else except CP is kind of annoying . There are lots of stuff you can absorb during trials . Definitely needs to be toned down a bit . Make it give a decent stable number instead of Major Heroism maybe ? Or only gives Major Heroism if 3 projectiles are absorbed within the time of just 1 cast . Not every damn time .
Frozen Device : Every question in mind . Chains or Device ? Chains are faster , Device applies Major Maim . Make Warden off-tank use Device and make DK Main Tank use talons to hold whatever your off-tank ported in . Major and Minor Maim stacks > benefit . Obviously not as fast as both DK tanks using chains but much more damage reduction this way .
Overall , Warden is a good tank but some skills are just absurd . Especially Shimmering Shield . Expansive Frost Cloak is still ok since Hardened Armor activates Burning Heart passive but Shimmering Shield is just ... Making a huge Major buff available to a single class and with such easy access ... I don't like it to be honest but maybe that will be the reason people will go Warden Tank , who knows .
I have 1 rule while creating a tank . Can this build tank 5 axes in vAA HM or not ? If answer is no , I don't bother . Warden definitely is capable of doing it , even after nerfs to sustain . With correct item sets and good gameplay , it won't be an issue for Warden to tank axes . Rest looks at the support capabilities . Warden is more of a healer tank while DK is more of a shielding tank . If you look at 3 guilds who completed vHoF , they had high health DK tanks for shielding . Personally , I was wearing Ebon/Alkosh (Main Tank) on last boss with 50k health when we completed it and off-tank had Plague/Alkosh .
Btw , I already mentioned it on the quote but want to say again in case you missed it . Main resource regeneration of Warden comes from Natures Gift passive . When you heal people with Green Balance Skills , you get 250 Stamina or Magicka , whichever is lower . Leeching Vines seems to be the best option to use it . Can be combined with other healing skills as Natures Gift passive doesn't have a cooldown . I guess making a Ultigen tank with Green Balance ulti spamming might be a nice build . Would be nowhere as strong as a traditional DK using Warhorn but still would be viable
im responding to yur quote... i find it funny that u say warden is a good tank but not a main tank then proceeds to suggest a number of skills that would make them desirable over DK tank be nerfed? how can they have "OP" utility skills but at the same time not be considered as a main tank this makes no sense? the idea is to have them be just as appealing for vet trails/dungeons as DK tanks.