DeadlyRecluse wrote: »Just a couple things to note:
Root immunity being added next patch will make escaping a bit easier for everyone.
Mistform is, sadly, the go-to for templar and DK mobility. It works pretty well, if you don't mind biting necks.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
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MrBeatDown_ wrote: »DeadlyRecluse wrote: »Just a couple things to note:
Root immunity being added next patch will make escaping a bit easier for everyone.
Mistform is, sadly, the go-to for templar and DK mobility. It works pretty well, if you don't mind biting necks.
I missed that part of root immunity in the patch. Thanks for sharing that.
On Mistform though, That is really a crappy skill, You still get hit with slow and then your stuck with deciding if you should break mist form and lose the cost of casting , when the true reason you casted it in the first place is probably because your out of stamina and need to escape. So its really just a waste of resource to cast.
Mistform needs a buff too.
LonePirate wrote: »DKs don't need an escape mechanism. What they do need is for the DK melee class skills to do as much damage as the melee weapon skills and do more damage than the ranged class skills of other classes. Also, DKs need better shields than ranged classes such as Sorcs.
Only an idiot would devise a combat system where a ranged class has a higher DPS, more mobility and better shields than a melee class.
LonePirate wrote: »DKs don't need an escape mechanism. What they do need is for the DK melee class skills to do as much damage as the melee weapon skills and do more damage than the ranged class skills of other classes. Also, DKs need better shields than ranged classes such as Sorcs.
Only an idiot would devise a combat system where a ranged class has a higher DPS, more mobility and better shields than a melee class.
LonePirate wrote: »Only an idiot would devise a combat system where a ranged class has a higher DPS, more mobility and better shields than a melee class.
DKs do not need a(n) escape ability, they are made to stand their ground. We do not need a speed buff but instead what we need is for changes to be reverted and also improved so we can finally stand our ground once more. I do not understand why I must stand my ground on mud, if we get some cool things back and updated passives that reflect the current game, then we will be able to flourish.
Khaos_Bane wrote: »DKs do not need a(n) escape ability, they are made to stand their ground. We do not need a speed buff but instead what we need is for changes to be reverted and also improved so we can finally stand our ground once more. I do not understand why I must stand my ground on mud, if we get some cool things back and updated passives that reflect the current game, then we will be able to flourish.
I know the problem, @Wrobel just needs to give them a house like he did the Templar. STAY OUT OF MY HOUSE !
MrBeatDown_ wrote: »I didn't even bring up the Armor's. If your a DK DO NOT WEAR MEDIUM/LIGHT ARMOR, YOU WILL BE INSTA OBLITERATED.
Were pigeon holed into heavy. with maybe 2 medium or you can go with undaunted passive but even that is nerfing yourself.
You will get blowed up so fast if your not in heavy next patch LOL
LonePirate wrote: »MrBeatDown_ wrote: »I didn't even bring up the Armor's. If your a DK DO NOT WEAR MEDIUM/LIGHT ARMOR, YOU WILL BE INSTA OBLITERATED.
Were pigeon holed into heavy. with maybe 2 medium or you can go with undaunted passive but even that is nerfing yourself.
You will get blowed up so fast if your not in heavy next patch LOL
In PVP, DKs are still "INSTA OBLITERATED" even in heavy armor. My heavy armored Magicka DK routinely has 3 or more 8K+ non-ultimate skill entries on my death recaps.
lunalitetempler wrote: »I think templer are in a worse place for mobility don't you? At least you have roots I mean cmon...
lunalitetempler wrote: »I think templer are in a worse place for mobility don't you? At least you have roots I mean cmon...
MrBeatDown_ wrote: »
On Mistform though, That is really a crappy skill, You still get hit with slow and then your stuck with deciding if you should break mist form and lose the cost of casting , when the true reason you casted it in the first place is probably because your out of stamina and need to escape. So its really just a waste of resource to cast.
Mistform needs a buff too.
D0ntevenL1ft wrote: »Khaos_Bane wrote: »DKs do not need a(n) escape ability, they are made to stand their ground. We do not need a speed buff but instead what we need is for changes to be reverted and also improved so we can finally stand our ground once more. I do not understand why I must stand my ground on mud, if we get some cool things back and updated passives that reflect the current game, then we will be able to flourish.
I know the problem, @Wrobel just needs to give them a house like he did the Templar. STAY OUT OF MY HOUSE !
I'd welcome a DK house, give me 8% reduced damage inside it too so I can be a tank like I'm forced into.
MrBeatDown_ wrote: »
On Mistform though, That is really a crappy skill, You still get hit with slow and then your stuck with deciding if you should break mist form and lose the cost of casting , when the true reason you casted it in the first place is probably because your out of stamina and need to escape. So its really just a waste of resource to cast.
Mistform needs a buff too.
Amen to that.
MrBeatDown_ wrote: »LonePirate wrote: »MrBeatDown_ wrote: »I didn't even bring up the Armor's. If your a DK DO NOT WEAR MEDIUM/LIGHT ARMOR, YOU WILL BE INSTA OBLITERATED.
Were pigeon holed into heavy. with maybe 2 medium or you can go with undaunted passive but even that is nerfing yourself.
You will get blowed up so fast if your not in heavy next patch LOL
In PVP, DKs are still "INSTA OBLITERATED" even in heavy armor. My heavy armored Magicka DK routinely has 3 or more 8K+ non-ultimate skill entries on my death recaps.
You wont be able to duel wield after this thing goes live too. You will be forced to use a stave to regenerate resources and heavy attack. You might be able to get away with S/B on swap since magica damage shields don't work for DK's the way they work for sorcs, I would highly recommend not using a resto staff. A sorc can have 60k magica and insane damage shields. You put 60k magica on a Dk ( I don't even know if its possible) and you might get a 10k shield LOL
MrBeatDown_ wrote: »LonePirate wrote: »MrBeatDown_ wrote: »I didn't even bring up the Armor's. If your a DK DO NOT WEAR MEDIUM/LIGHT ARMOR, YOU WILL BE INSTA OBLITERATED.
Were pigeon holed into heavy. with maybe 2 medium or you can go with undaunted passive but even that is nerfing yourself.
You will get blowed up so fast if your not in heavy next patch LOL
In PVP, DKs are still "INSTA OBLITERATED" even in heavy armor. My heavy armored Magicka DK routinely has 3 or more 8K+ non-ultimate skill entries on my death recaps.
You wont be able to duel wield after this thing goes live too. You will be forced to use a stave to regenerate resources and heavy attack. You might be able to get away with S/B on swap since magica damage shields don't work for DK's the way they work for sorcs, I would highly recommend not using a resto staff. A sorc can have 60k magica and insane damage shields. You put 60k magica on a Dk ( I don't even know if its possible) and you might get a 10k shield LOL
Best I could do was 53k.
Seeing a 15k whip was really awesome... right before I insta-died from ranged attacks because I was in pajamas and wings don't work for diddly despite their high cost.
I've been trialing "next patch" builds this week in Cyro; i.e. light armor, harness instead of igneous. They are all very underwhelming; we just don't have enough defense or mobility. Unless the meta shifts radically to light/medium -- which I doubt, since proc sets can keep stamplars and stamsorcs in heavy, and magplars need defense -- light armor DK only works with a solid pocket healer, a meat shield and someone who can put out more dps. In other words, the last kid to get picked for the team.
MrBeatDown_ wrote: »The current Dk house before and after patch. Been this way for a long time now.
Khaos_Bane wrote: »DKs do not need a(n) escape ability, they are made to stand their ground. We do not need a speed buff but instead what we need is for changes to be reverted and also improved so we can finally stand our ground once more. I do not understand why I must stand my ground on mud, if we get some cool things back and updated passives that reflect the current game, then we will be able to flourish.
I know the problem, @Wrobel just needs to give them a house like he did the Templar. STAY OUT OF MY HOUSE !
MrBeatDown_ wrote: »The current Dk house before and after patch. Been this way for a long time now.
Why need a house if you can Sprint around an enemy?
[img][/img]
Khaos_Bane wrote: »D0ntevenL1ft wrote: »Khaos_Bane wrote: »DKs do not need a(n) escape ability, they are made to stand their ground. We do not need a speed buff but instead what we need is for changes to be reverted and also improved so we can finally stand our ground once more. I do not understand why I must stand my ground on mud, if we get some cool things back and updated passives that reflect the current game, then we will be able to flourish.
I know the problem, @Wrobel just needs to give them a house like he did the Templar. STAY OUT OF MY HOUSE !
I'd welcome a DK house, give me 8% reduced damage inside it too so I can be a tank like I'm forced into.
Then ask for it, you will get it added to your class and removed from ours.
Khaos_Bane wrote: »D0ntevenL1ft wrote: »Khaos_Bane wrote: »DKs do not need a(n) escape ability, they are made to stand their ground. We do not need a speed buff but instead what we need is for changes to be reverted and also improved so we can finally stand our ground once more. I do not understand why I must stand my ground on mud, if we get some cool things back and updated passives that reflect the current game, then we will be able to flourish.
I know the problem, @Wrobel just needs to give them a house like he did the Templar. STAY OUT OF MY HOUSE !
I'd welcome a DK house, give me 8% reduced damage inside it too so I can be a tank like I'm forced into.
Then ask for it, you will get it added to your class and removed from ours.
Saddly, ZoS has taken everything we had and replaced it with poor choices.
I want my cinder storm back...
MrBeatDown_ wrote: »The current Dk house before and after patch. Been this way for a long time now.
Why need a house if you can Sprint around an enemy?
[img][/img]