Under Construction
Hello everybody!
I'm very excited to bring this new idea to you, indeed I don't think I've ever been this excited to write a thread before!
First a little story, this is the exact reason I write guides. Right when the up coming changes were announced I received a message from a clever forum goer by the name of
@Lexxypwns . In an attempt to combat the resource strains Lexxy was wondering about my opinion on a mSorc build using a lot of Stam Regen, I directed Lexxy to one of my guides with a similar theme.
This is where the magic happened. Lexxy, after reading my guide, was struck by inspiration. He comes back to me with a simple line, "what about Equilibrium?" or more specifically, "what about spell Symmetry?"
Instantly my head is exploding with ideas, first was "healthplar with no need for Magicka Regen?" "Troll King?"
You see, spell Symmetry returns Magicka to you at a cost of health and then further reduces your next Magicka ability by approx 30%. The kicker is that you cannot heal yourself -
but you can be healed by Allies
(I bet a lot of you are thinking, "whoppie f-ing doo" right now... But give it a sec... Some may see it already...)
First thought would be a health Regen build to circumvent the inability to heal yourself, well I tried that and it works moderately well.
Remember, summoned "pets" count as "allies"
Now here's where we get Stoopid awesome. Engine Guardian is considered an ally, EG returns approx 1k health (or mag or Stam) per .5 seconds.
Engine Guardian's heal (same with chokethorn) will circumvent Spell Symmetry's drawback of not being able to heal yourself now I haven't tested if Twilight will still heal yourself (but I doubt it cuz then that really is infinite Magicka)
Alone this may seem like just an awesome way for 2/3rds of the EG out comes to be Magicka, but if you're a Sorcerer this means you can also use Dark Conversion to turn every EG out come to be Magicka return.
Spell Symmetry scales with health, the more health you have the more health it will cost and the more Magicka is returned.
At about 27k health, with passives unlocked, this means Spell Symmetry will cost approximately 5,250 health and gives you 3700 magicka. EG's health proc completely covers that cost in PvP and doubles that in PvE, plus the 28% cost reduction and Empower to your next attack.
-added note- chokethorn has a 15% chance on heal spell to be summoned, I'm not entirely sure what ESO considers a "heal Spell" if it just requires a heal element then Jabs is a perfect combo (say jab proc thorn in PvE you can then cast 4 spell Symmetry s at 0 loss of health, X2 in PvP) or essentially 15kish magicka in approx 4 secs.
Spell Symmetry is instant and uninterruptible - weapon swap is the best way to AC it as well.
This is excluding say a group with a dedicated healer and hots - very easy to return massive amounts of magicka.
This is how I'm able to never run OOM in PvP with only 1k magicka Regen (it can work at lower levels but I like 1k Regen)
This is the build I've been running in Azura's
My Templar:
Race: Argonian (High elf, dark elf, Breton all solid choices)
Armor Choices
x5 Mark of the Pariah
x4 Clever Alchemist x5 on DW bar
x2 Engine Guardian
Currently x6 heavy, x1 light when undaunted passives it becomes 5/1/1
Enchantments
x3 spell DMG glyphs on Jewellery
x2 or more Trips Glyphs/All Magicka - Tried Glyphs if you want to reach a certain health pool number.
Food
Witchmother's Brew - adds just enough magicka Regen and health and magicka bonus
Jewellery
Pariah, it comes in Arcane, healthy and robust I use x2 Arcane and x1 healthy
As I don't believe Pariah comes in Impenetrable, the two armor pieces I use are in Divines, the rest preferably Impenetrable.
I'm using atronach mundus, as my crit level is low I feel shadow and thief won't provide that much of a bonus. If you're more comfortable with lower magicka Regen I suggest thief or apprentice mundus for additional damage, maybe even the healing mundus to combo with your monster set.
Skill bars:
DW: Radiant Glory, Unstable Core, Purifying Light, Restoring Focus, Puncturing Sweep, Ult: Soul Assault
Destro Frost Staff: Spell Symmetry, Honor the Dead, Degeneration, Aurora Javelin, Destructive Reach Ult: Remembrance
Set Choices for No CP PvP
Why Pariah? This set provides more mitigation than any other set and synergies very well with Symmetry. It also can give my build over maximum capacity resistance, however it's all used. Dps have sharpened, meaning the cap in reality is 38k, then add in fracture, 43k, add in LA, and you're looking at 48k resistance still being effective. On my build I can achieve potentially 65% damage mitigation (not including impen)
EG - in this particular build 2 out of 3 outcomes provide magicka, and the stamina allows for unlimited CC breaks
Alchemist - as the max magicka on my build is a little low, I love the burst damage alchemist provides, plus I'm addicted to CA. The added health bonus does help give more magicka.
Ability Selection Explanation
Unstable Core gets a lot of hate (poor man's Curse) however it is burst and it does have a multiplicative effect, as it deals the full amount of damage to the target and all surrounding enemies, if you were to cast it on 3 different enemies near each other, you'll effectively gain 9 hits. Each explosion deals it's full damage, meaning each of the 3 enemies will take 3 explosions, for a grand total of x9 damage.
I like Restoring Focus for the Major resistance, minor vitality and protection plus the minor Mending, on the main bar so I can recast it easily while being mobile.
Honor the Dead over BoL just because I run mainly solo and the BoL benefits are lost alone.
The destruction frost staff is used for the Roots soft CC, and the Javelin is the hard CC, they are used to control the pace of combat, typically in a defensive fashion. Roots can slow the roll of any stamina build and Javelin can give you enough breathing room to Regen or focus on a single player.
The burst comes from Unstable Core, Purifying Light, Jabs, followed by SA into Radiant Glory. With the builds (over maximum resistance) you can afford to channel without fear.
Conclusion
I will provide greater detail about my specific build along with screen shots and clips, right now this is a rough draft designed to inspire my fellow magicka players.
The main theme is using EG and/or any Monster set that provides a healing summoned pet in combination with Spell Symmetry to achieve an essentially unlimited magicka pool.
Feel free to post any questions or comments!
@kingj @thelon @lexxypwns @derra @minalan