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Infinite Magicka and a Build to Utilize it in Morrowind

Waffennacht
Waffennacht
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Under Construction

Hello everybody!

I'm very excited to bring this new idea to you, indeed I don't think I've ever been this excited to write a thread before!

First a little story, this is the exact reason I write guides. Right when the up coming changes were announced I received a message from a clever forum goer by the name of @Lexxypwns . In an attempt to combat the resource strains Lexxy was wondering about my opinion on a mSorc build using a lot of Stam Regen, I directed Lexxy to one of my guides with a similar theme.

This is where the magic happened. Lexxy, after reading my guide, was struck by inspiration. He comes back to me with a simple line, "what about Equilibrium?" or more specifically, "what about spell Symmetry?"

Instantly my head is exploding with ideas, first was "healthplar with no need for Magicka Regen?" "Troll King?"

You see, spell Symmetry returns Magicka to you at a cost of health and then further reduces your next Magicka ability by approx 30%. The kicker is that you cannot heal yourself - but you can be healed by Allies

(I bet a lot of you are thinking, "whoppie f-ing doo" right now... But give it a sec... Some may see it already...)

First thought would be a health Regen build to circumvent the inability to heal yourself, well I tried that and it works moderately well.

Remember, summoned "pets" count as "allies"

Now here's where we get Stoopid awesome. Engine Guardian is considered an ally, EG returns approx 1k health (or mag or Stam) per .5 seconds.

Engine Guardian's heal (same with chokethorn) will circumvent Spell Symmetry's drawback of not being able to heal yourself now I haven't tested if Twilight will still heal yourself (but I doubt it cuz then that really is infinite Magicka)

Alone this may seem like just an awesome way for 2/3rds of the EG out comes to be Magicka, but if you're a Sorcerer this means you can also use Dark Conversion to turn every EG out come to be Magicka return.

Spell Symmetry scales with health, the more health you have the more health it will cost and the more Magicka is returned.

At about 27k health, with passives unlocked, this means Spell Symmetry will cost approximately 5,250 health and gives you 3700 magicka. EG's health proc completely covers that cost in PvP and doubles that in PvE, plus the 28% cost reduction and Empower to your next attack.

-added note- chokethorn has a 15% chance on heal spell to be summoned, I'm not entirely sure what ESO considers a "heal Spell" if it just requires a heal element then Jabs is a perfect combo (say jab proc thorn in PvE you can then cast 4 spell Symmetry s at 0 loss of health, X2 in PvP) or essentially 15kish magicka in approx 4 secs.

Spell Symmetry is instant and uninterruptible - weapon swap is the best way to AC it as well.

This is excluding say a group with a dedicated healer and hots - very easy to return massive amounts of magicka.

This is how I'm able to never run OOM in PvP with only 1k magicka Regen (it can work at lower levels but I like 1k Regen)
This is the build I've been running in Azura's

My Templar:

Race: Argonian (High elf, dark elf, Breton all solid choices)

Armor Choices
x5 Mark of the Pariah
x4 Clever Alchemist x5 on DW bar
x2 Engine Guardian

Currently x6 heavy, x1 light when undaunted passives it becomes 5/1/1

Enchantments
x3 spell DMG glyphs on Jewellery
x2 or more Trips Glyphs/All Magicka - Tried Glyphs if you want to reach a certain health pool number.

Food
Witchmother's Brew - adds just enough magicka Regen and health and magicka bonus

Jewellery
Pariah, it comes in Arcane, healthy and robust I use x2 Arcane and x1 healthy

As I don't believe Pariah comes in Impenetrable, the two armor pieces I use are in Divines, the rest preferably Impenetrable.

I'm using atronach mundus, as my crit level is low I feel shadow and thief won't provide that much of a bonus. If you're more comfortable with lower magicka Regen I suggest thief or apprentice mundus for additional damage, maybe even the healing mundus to combo with your monster set.

Skill bars:
DW: Radiant Glory, Unstable Core, Purifying Light, Restoring Focus, Puncturing Sweep, Ult: Soul Assault
Destro Frost Staff: Spell Symmetry, Honor the Dead, Degeneration, Aurora Javelin, Destructive Reach Ult: Remembrance

Set Choices for No CP PvP
Why Pariah? This set provides more mitigation than any other set and synergies very well with Symmetry. It also can give my build over maximum capacity resistance, however it's all used. Dps have sharpened, meaning the cap in reality is 38k, then add in fracture, 43k, add in LA, and you're looking at 48k resistance still being effective. On my build I can achieve potentially 65% damage mitigation (not including impen)

EG - in this particular build 2 out of 3 outcomes provide magicka, and the stamina allows for unlimited CC breaks

Alchemist - as the max magicka on my build is a little low, I love the burst damage alchemist provides, plus I'm addicted to CA. The added health bonus does help give more magicka.

Ability Selection Explanation
Unstable Core gets a lot of hate (poor man's Curse) however it is burst and it does have a multiplicative effect, as it deals the full amount of damage to the target and all surrounding enemies, if you were to cast it on 3 different enemies near each other, you'll effectively gain 9 hits. Each explosion deals it's full damage, meaning each of the 3 enemies will take 3 explosions, for a grand total of x9 damage.

I like Restoring Focus for the Major resistance, minor vitality and protection plus the minor Mending, on the main bar so I can recast it easily while being mobile.

Honor the Dead over BoL just because I run mainly solo and the BoL benefits are lost alone.

The destruction frost staff is used for the Roots soft CC, and the Javelin is the hard CC, they are used to control the pace of combat, typically in a defensive fashion. Roots can slow the roll of any stamina build and Javelin can give you enough breathing room to Regen or focus on a single player.

The burst comes from Unstable Core, Purifying Light, Jabs, followed by SA into Radiant Glory. With the builds (over maximum resistance) you can afford to channel without fear.

Conclusion

I will provide greater detail about my specific build along with screen shots and clips, right now this is a rough draft designed to inspire my fellow magicka players.

The main theme is using EG and/or any Monster set that provides a healing summoned pet in combination with Spell Symmetry to achieve an essentially unlimited magicka pool.

Feel free to post any questions or comments!

@kingj @thelon @lexxypwns @derra @minalan
Edited by Waffennacht on May 12, 2017 5:52PM
Gamer tag: DasPanzerKat NA Xbox One
1300+ CP
Battleground PvP'er

Waffennacht' Builds
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Interesting ...

    Side note. I was messing with my Templar to get ready for the expansion. I put 100CP into the one that recovers magic on heavy attacks. I'm now getting 4 to 6k back on heavy attacks. Because of this I've dropped my magic recovery below 600 and am getting more magic back that ever.

    While it would be silly to say I cannot run out of magic, I can say that it's now such a remote possibility that I don't even think about it.

    A shout out to @leepalmer95 for mentioning Grace of the Ancients paired with Willpower. That got me to 50k magic and with this latest development the sky is the limit.
  • WhiteMage
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    Oh.... now I've got more theorycrafting to do. I didn't consider there would be anything I could do to circumvent spell symmetry's penalty, but now...
    Edited by WhiteMage on May 12, 2017 6:13PM
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • Waffennacht
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    Interesting ...

    Side note. I was messing with my Templar to get ready for the expansion. I put 100CP into the one that recovers magic on heavy attacks. I'm now getting 4 to 6k back on heavy attacks. Because of this I've dropped my magic recovery below 600 and am getting more magic back that ever.

    While it would be silly to say I cannot run out of magic, I can say that it's now such a remote possibility that I don't even think about it.

    A shout out to @leepalmer95 for mentioning Grace of the Ancients paired with Willpower. That got me to 50k magic and with this latest development the sky is the limit.

    That is a combination I hadn't thought of. Max magicka combined with a similar sustain combo... Awesome
    WhiteMage wrote: »
    Oh.... now I've got more theorycrafting to do. I didn't consider there would be anything I could do to circumvent spell symmetry's penalty, but now...

    Exactly! I can't wait to see what you guys come up with :) this is why I make these, to inspire creativity from the community!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lord-Otto
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    That is a nice thought, well done!
    =D

    However, EG is unreliable and you will kill yourself if the robot gets interrupted. It's not like Dark Deal.

    But... If the Twilight can heal you through it, you've got the new sorc meta. Test it NJAUWWW!
    =3
  • Ron_Burgundy_79
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    Interesting ...

    Side note. I was messing with my Templar to get ready for the expansion. I put 100CP into the one that recovers magic on heavy attacks. I'm now getting 4 to 6k back on heavy attacks. Because of this I've dropped my magic recovery below 600 and am getting more magic back that ever.

    While it would be silly to say I cannot run out of magic, I can say that it's now such a remote possibility that I don't even think about it.

    A shout out to @leepalmer95 for mentioning Grace of the Ancients paired with Willpower. That got me to 50k magic and with this latest development the sky is the limit.

    Not trying to take anything away from @leepalmer95 (he's a good guy) but I could go find that post where I told you to drop the 2 pc spell damage (I believe it was torugs) in favor of willpower swords and 3 piece Grace of the ancients a few months back B)B)B)
    Edited by Ron_Burgundy_79 on May 12, 2017 7:06PM
  • Minno
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    Lord-Otto wrote: »
    That is a nice thought, well done!
    =D

    However, EG is unreliable and you will kill yourself if the robot gets interrupted. It's not like Dark Deal.

    But... If the Twilight can heal you through it, you've got the new sorc meta. Test it NJAUWWW!
    =3

    Troll king might work, if an ally can heal you at 60-70% health. Overall it's still terrible, except in pve.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Ron_Burgundy_79
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    OP if you're looking for infinite sustain, take a look at @Blobsky 's latest magic dk build. I took it and tweaked it a bit to fit my magplar and it's a good all around build. It relies pretty heavily on PoL though so another good magplar or stamplar can cause some problems by purifying PoL, reflective light, and entropy.

    https://youtu.be/yhIHaaKFC8o
  • Waffennacht
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    Lord-Otto wrote: »
    That is a nice thought, well done!
    =D

    However, EG is unreliable and you will kill yourself if the robot gets interrupted. It's not like Dark Deal.

    But... If the Twilight can heal you through it, you've got the new sorc meta. Test it NJAUWWW!
    =3

    Lol , it was a little bit till I got the swing of using Symmetry. It's a pain when you don't weapon swap and hit it on accident... Lol but once you get the hang of it, it's pretty freaking reliable, and with a sorc... It's all magicka baby lol
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    That is a nice thought, well done!
    =D

    However, EG is unreliable and you will kill yourself if the robot gets interrupted. It's not like Dark Deal.

    But... If the Twilight can heal you through it, you've got the new sorc meta. Test it NJAUWWW!
    =3

    Lol , it was a little bit till I got the swing of using Symmetry. It's a pain when you don't weapon swap and hit it on accident... Lol but once you get the hang of it, it's pretty freaking reliable, and with a sorc... It's all magicka baby lol

    I remember having it used on my Mag DK wayyyyyy back then. I quickly learned not to trust your healer. Ever. (^_^)'
    It'd be nice to have a reason for using it again!
  • Waffennacht
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    Let me also explain the best use of Symmetry, use it as the pet returns health, not prior.

    Second, if I'm low of magicka what I can do is hit Symmetry once and then go straight into jabs. I can get approx 4 jabs in with one Symmetry return.

    Or I also like to hit Symmetry once during the EG health return to net both Heath and magicka.

    You can pre amble Troll King prior to Symmetry, It was my original set but, it's not as reliable as the pets.

    Plus you can't interrupt the little Dwemer spider, and never seen anyone bash a chokethorn

    Edit: I'm at work so testing for hours lol. I have been running this build for about a week now
    Edited by Waffennacht on May 12, 2017 7:17PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Minno
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    Let me also explain the best use of Symmetry, use it as the pet returns health, not prior.

    Second, if I'm low of magicka what I can do is hit Symmetry once and then go straight into jabs. I can get approx 4 jabs in with one Symmetry return.

    Or I also like to hit Symmetry once during the EG health return to net both Heath and magicka.

    You can pre amble Troll King prior to Symmetry, It was my original set but, it's not as reliable as the pets.

    Plus you can't interrupt the little Dwemer spider, and never seen anyone bash a chokethorn

    For Sprint builds, prisoners is better. For one sec, 213 Stam will give you 1000k at gold lvl. Burst-kite-burst-kite. You'll never run out of mag.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Waffennacht
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    Minno wrote: »
    Let me also explain the best use of Symmetry, use it as the pet returns health, not prior.

    Second, if I'm low of magicka what I can do is hit Symmetry once and then go straight into jabs. I can get approx 4 jabs in with one Symmetry return.

    Or I also like to hit Symmetry once during the EG health return to net both Heath and magicka.

    You can pre amble Troll King prior to Symmetry, It was my original set but, it's not as reliable as the pets.

    Plus you can't interrupt the little Dwemer spider, and never seen anyone bash a chokethorn

    For Sprint builds, prisoners is better. For one sec, 213 Stam will give you 1000k at gold lvl. Burst-kite-burst-kite. You'll never run out of mag.

    Very interesting idea! Just to add, the idea is to have sustain no matter what sets are picked nor without sacrificing Glyphs or any CPs.

    Then it's up to the community to decide how they may want to use this information!

    I'm a tanky player (thus Pariah) but let's say a LA magicka build would want more damage, this combo gives really decent options.

    Thanks for all the input!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lexxypwns
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    I can't express how much I enjoyed working on this with you @waffenacht
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Interesting ...

    Side note. I was messing with my Templar to get ready for the expansion. I put 100CP into the one that recovers magic on heavy attacks. I'm now getting 4 to 6k back on heavy attacks. Because of this I've dropped my magic recovery below 600 and am getting more magic back that ever.

    While it would be silly to say I cannot run out of magic, I can say that it's now such a remote possibility that I don't even think about it.

    A shout out to @leepalmer95 for mentioning Grace of the Ancients paired with Willpower. That got me to 50k magic and with this latest development the sky is the limit.

    Not trying to take anything away from @leepalmer95 (he's a good guy) but I could go find that post where I told you to drop the 2 pc spell damage (I believe it was torugs) in favor of willpower swords and 3 piece Grace of the ancients a few months back B)B)B)

    Haha, while I wasn't running Torugs, I will definitely take your word on the rest of it.

    Another weird thing I noticed, and I have zero chance of actually explaining why, I've reached some sort of barrier where the spell power mundus no longer makes my spells hit harder than the magic mundus. I swapped them a week ago thinking that I now have a large enough gas tank where the SP mundus would make things like Radiant hit harder, and the tool tips went DOWN. I was shocked and swapped it back.

  • Waffennacht
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    @THEDKEXPERIENCE well what ability were you using. Remember some abilities scale up to x4 on spell damage/max magicka.

    Is it possible you were using an ability that scaled more to magicka?
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    @Waffennacht

    Is spell symmetry the Mage Guild suicide spell? If so, it's one of the very few things I could equip to raise my Magicka further but I never saw the upside of it.

    I'll have to give it another try.
  • Waffennacht
    Waffennacht
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    @Waffennacht

    Is spell symmetry the Mage Guild suicide spell? If so, it's one of the very few things I could equip to raise my Magicka further but I never saw the upside of it.

    I'll have to give it another try.

    It is the suicide spell, which BTW will not allow yourself to kill yourself with it. It grays out within several k of your demise.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    @THEDKEXPERIENCE well what ability were you using. Remember some abilities scale up to x4 on spell damage/max magicka.

    Is it possible you were using an ability that scaled more to magicka?

    My DPS bar is really just Radiant, Pokey Sticks, Harness Magicka and 3 mage guild abilities. I judge everything off of HM and Radiant.
  • Waffennacht
    Waffennacht
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    @THEDKEXPERIENCE well what ability were you using. Remember some abilities scale up to x4 on spell damage/max magicka.

    Is it possible you were using an ability that scaled more to magicka?

    My DPS bar is really just Radiant, Pokey Sticks, Harness Magicka and 3 mage guild abilities. I judge everything off of HM and Radiant.

    I'm fairly confident class abilities scale more to magicka while weapon trees scale more to dmg
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    @THEDKEXPERIENCE well what ability were you using. Remember some abilities scale up to x4 on spell damage/max magicka.

    Is it possible you were using an ability that scaled more to magicka?

    My DPS bar is really just Radiant, Pokey Sticks, Harness Magicka and 3 mage guild abilities. I judge everything off of HM and Radiant.

    I'm fairly confident class abilities scale more to magicka while weapon trees scale more to dmg

    Probably right.

    By the way, are you an XBox D.C.? You name looks really familiar. Pretty sure I've fought against you about eleventy bazillion times. If you're who I think you are, you're a very good opponent.

    If you run with Trap Game, let him know the water buckets are out of respect ... kinda. Haha.
  • Waffennacht
    Waffennacht
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    @THEDKEXPERIENCE well what ability were you using. Remember some abilities scale up to x4 on spell damage/max magicka.

    Is it possible you were using an ability that scaled more to magicka?

    My DPS bar is really just Radiant, Pokey Sticks, Harness Magicka and 3 mage guild abilities. I judge everything off of HM and Radiant.

    I'm fairly confident class abilities scale more to magicka while weapon trees scale more to dmg

    Probably right.

    By the way, are you an XBox D.C.? You name looks really familiar. Pretty sure I've fought against you about eleventy bazillion times. If you're who I think you are, you're a very good opponent.

    If you run with Trap Game, let him know the water buckets are out of respect ... kinda. Haha.

    I'm Xbox AD I run alone 99% of the time. Around 11 pm to 1 am (mountain time) you'll find me at Cropsford - as of the past week or so Azura's Campaign - not that I want to be ganker lmao
    Edited by Waffennacht on May 12, 2017 8:06PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    @THEDKEXPERIENCE well what ability were you using. Remember some abilities scale up to x4 on spell damage/max magicka.

    Is it possible you were using an ability that scaled more to magicka?

    My DPS bar is really just Radiant, Pokey Sticks, Harness Magicka and 3 mage guild abilities. I judge everything off of HM and Radiant.

    I'm fairly confident class abilities scale more to magicka while weapon trees scale more to dmg

    Probably right.

    By the way, are you an XBox D.C.? You name looks really familiar. Pretty sure I've fought against you about eleventy bazillion times. If you're who I think you are, you're a very good opponent.

    If you run with Trap Game, let him know the water buckets are out of respect ... kinda. Haha.

    I'm Xbox AD I run alone 99% of the time. Around 11 pm to 1 am (mountain time) you'll find me at Cropsford

    Gotcha. I may just have to wonder out that way tonight ... if you catch a blue beam from stealth, I promise it was the other guy. Haha.
  • Minno
    Minno
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    Minno wrote: »
    Let me also explain the best use of Symmetry, use it as the pet returns health, not prior.

    Second, if I'm low of magicka what I can do is hit Symmetry once and then go straight into jabs. I can get approx 4 jabs in with one Symmetry return.

    Or I also like to hit Symmetry once during the EG health return to net both Heath and magicka.

    You can pre amble Troll King prior to Symmetry, It was my original set but, it's not as reliable as the pets.

    Plus you can't interrupt the little Dwemer spider, and never seen anyone bash a chokethorn

    For Sprint builds, prisoners is better. For one sec, 213 Stam will give you 1000k at gold lvl. Burst-kite-burst-kite. You'll never run out of mag.

    Very interesting idea! Just to add, the idea is to have sustain no matter what sets are picked nor without sacrificing Glyphs or any CPs.

    Then it's up to the community to decide how they may want to use this information!

    I'm a tanky player (thus Pariah) but let's say a LA magicka build would want more damage, this combo gives really decent options.

    Thanks for all the input!

    If you want to put it in perspective, if you have 1k Regen, prisoners will make you have 2k Regen by sprinting. Using windrunner passive adds 100 mag per sec to your 1k base Regen.

    Ultimately the trick is to chain all those sources of Regen into what I'm going to call "Regen combos". For templar prisoners, it's LA-opening skill-LA-burst spell-fire staff HA-sprint to Target-jabs. If it takes 2 seconds to reach your target, you'll Regen 4000 mag plus the 2k from the HA. If you notice you need mag badly, sprint-shield-HA-channeled focus. Shield helps keep you in offensive or to cover your butt while waiting for the HA to complete and the rune sets you up for a position of defense. I took Restoring Focus since the 8% minor protection+ extra healing received was better personally.

    The 4k in between is usually enough to help offset your drain and delaying you from standing there like an idiot heavy attacking stuff. Downside is you are locked out of your abilities while you Sprint, and the set has no mag bonuses plus is technically has only Stam Regen stats. So you give up DMG for a cheap stam-to mag converter.

    Very good set of you can get a combo burst/gave up on buggy gap closers.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Torbschka
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    Haha, i already play with that, it is really good (although not sure about pariah).

    Amother thing what work well with this build is spell symmetry plus elusive mist, elusive mist is reduced again by 33% so u Ende up with 1,5k magicka plus with symmezry + elusive , being nearly "unkillable" while doing it and it lästs as long as the healing penality.

    Man, im not sure to cry or whine, I already play with that on live with my templar for a while and now Im afraid it gets spreaded xD

    Gj coming up with that Though!
  • Jitterbug
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    Wonder how this works with the Warden passive that restores health when your pets (cliff racer, birds) die. Might count as ally heal and should proc troll king.
  • THEDKEXPERIENCE
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    The just announced buff to heavy attack regen was the greatest thing imaginable.
  • Minno
    Minno
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    The just announced buff to heavy attack regen was the greatest thing imaginable.

    Agreed. That passive taken away from destroy staff was a terrible Nerf .
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Biro123
    Biro123
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    Just tested and can confirm that twilight heals will not heal you after using this skill.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Solariken
    Solariken
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    Interesting ideas for Symmetry, I may give it a whirl.
    Set Choices for No CP PvP
    Why Pariah? This set provides more mitigation than any other set and synergies very well with Symmetry. It also can give my build over maximum capacity resistance, however it's all used. Dps have sharpened, meaning the cap in reality is 38k, then add in fracture, 43k, add in LA, and you're looking at 48k resistance still being effective. On my build I can achieve potentially 65% damage mitigation (not including impen)

    Pariah is decent but have you tried Bastion of the Heartland? The overall mitigation on Heartland is much better than Pariah and it's always active. Also, I don't think the Heartland mitigation can be penetrated (needs testing though).
  • Waffennacht
    Waffennacht
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    @Solariken actually several points as to why Pariah mitigates far more damage than heartland.

    1. Heartland has no resistance on the 2 3 or 4 item set bonuses
    2. Heartland gives a flat 5% DMG reduction, at minimum Pariah, when both the 3 4 and 5th item set bonuses gives approximately 6-7% damage mitigation and then increases as health lowers. The top end being 13k total resistance from the set
    3. Because heartland is not resistance it is subject to the multiplicative equation meaning at 20k resistance (average heavy armor user resistance) you're actually only gaining approximately 3.5% damage reduction from the set.
    4. Because Pariah is resistance all damage mitigation is not subject to the multiplicative equation effect

    That's why I say Pariah provides more mitigation than any other set when compared in a vacuum.

    Edit: Penetration is very high in this environment, my build can achieve about 40kish resistance, meaning against the vast majority of builds I get full mitigation, and at a minimum 20k resistance (say LA, using sharpened, major fracture and spinner's) which is approximately 30% mitigation
    Edited by Waffennacht on May 14, 2017 12:28AM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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