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Morrowind releases May 22nd for PC collectors edition holders - The nail is officially in the coffin

React
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In my eyes, the fact that they have now committed to an early release date shows that they have no intention of acknowledging or implementing the majority of feedback here. Sorcs are still the highest DPS class by an enormous margin, stamina DPS still lacks in all ways in comparison to magicka. DK's as a class are still completely gutted. Major mending was not bound to ANY templar skill what so ever, because "every class has access to major mending" through heavy resto attacks (OK ZOS). There isn't a point in playing stamblade anymore. Dark deal is still completely out of line with all of the other sustain nerfs this patch, once again showing sorc favoritism. An increase in cast time IS NOT AKIN TO A SUSTAIN NERF ON THE LEVEL OF THOSE THAT HIT EVERY OTHER CLASS. Siphoning strikes is going to return less magicka than the ability costs, unless it used flawlessly (perfect weaving).

I've got to say, while I am completely in favor of sweeping sustain nerfs, the complete lack of acknowledgement on ZOS's part of the issues that have arisen with this patch is disgusting. If we do not see MASSIVE and DRASTIC change in the upcoming final PTS patch, I fear for the longevity of this game's playerbase in the near future.
Edited by React on May 10, 2017 5:25PM
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  • Smmokkee
    Smmokkee
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    God damn buddy.
  • DocFrost72
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    I'm particularly interested in one thing: You say siphoning strikes now doesn't give the cost back? Did you test that...?
  • Hutch679
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    :'(
  • lunalitetempler
    lunalitetempler
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    Pre ordered.
  • Gilvoth
    Gilvoth
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    EDIT:
    i agree with you and i think alot of bad is in this but,

    they [the devs and eso team] are more then comfortable and happy with their changes and what they have completed.
    infact i would even go as far as to say i believe they are even excited and completely satisfied with what is currently on the PTS.

    Edited by Gilvoth on May 10, 2017 5:28PM
  • Smmokkee
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    they are more then comfortable and happy with their changes and what they have completed.
    infact i would even go as far as to say i believe they are even excited and completely satisfied with what is currently on the PTS.

    It will be short-lived.
  • Gilvoth
    Gilvoth
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    Smmokkee wrote: »
    they are more then comfortable and happy with their changes and what they have completed.
    infact i would even go as far as to say i believe they are even excited and completely satisfied with what is currently on the PTS.

    It will be short-lived.

    i agree
  • CyrusArya
    CyrusArya
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    Comparing Dark Deal to other sustain nerfs makes no sense, they function differently. For example, how would it even logically make sense for it to scale off your level? The .2 second increase is far more significant than most plebes think. At least when fighting competent players. Siphoning sustain nerf is the only thing you can really compare to Dark Deal, but this skill now has a potent healing component and also allows you to sustain and heal while dealing damage.

    Also, lol @ stamblade being useless. In the right hands stamblade is one of the strongest classes in the game, on live. It is only going to get stronger next patch significantly because of the relative nerfs to DK and Stamplar, alongside the fact that it runs medium the best of any class alongside stamplar.
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  • Tholian1
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    This patch is sure to be a hit for fans of the small scale PvP battlegrounds. It's a shame that combat had to be radically altered just to accommodate it.
    PS4 Pro NA
  • React
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    m
    CyrusArya wrote: »
    Comparing Dark Deal to other sustain nerfs makes no sense, they function differently. For example, how would it even logically make sense for it to scale off your level? The .2 second increase is far more significant than most plebes think. At least when fighting competent players. Siphoning sustain nerf is the only thing you can really compare to Dark Deal, but this skill now has a potent healing component and also allows you to sustain and heal while dealing damage.

    Also, lol @ stamblade being useless. In the right hands stamblade is one of the strongest classes in the game, on live. It is only going to get stronger next patch significantly because of the relative nerfs to DK and Stamplar, alongside the fact that it runs medium the best of any class alongside stamplar.

    Stam blade loses a huge part of what makes it unique, crit damage from stealth. Ive mained stamplar for about 7 months now and I've ALWAYS felt stamplar ran medium better than stam blade, so I think we can leave that point up to "personal bias". What made siphoning great was the dual resource return. Now, it only returns a meager amount of one resource and requires you to actively light and heavy to utilize it. Dark deal returns and absurd amount of stamina, and has a MASSIVE HEAL on its tool tip. You mentioned it being useless against competent players, but if you play sorc you know that is entirely false. Any COMPETENT SORC isn't using it within bash range, so that .2 second increase HARDLY matters. It wasn't the counterplay that was the issue with dark deal, it's the resource return in comparison to other classes available resource return next patch.

    Get a grip dude.
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  • MaxwellC
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    Dark deal needs to consume resources when interrupted case point and simple. Why the hell should I continuously lose my stamina for interrupting you while you do not consume the resource for the use but your stam regen is still going while this is happening.

    So lets get this straight I am when fighting a meta sorc tank; I am suppose to interrupt his dark deal within his hurricane (actually our f in ability that was stolen from DKs). This is not accounting vigor ticks, rally ticks, and crit surge; If I were to account for that well I would be wasting resources while the sorc would continue to get his health back while slowly regenerating his stamina because I am interrupting a magicka costing ability. I will keep interrupting till I am out of stamina then get wrecked unless I can somehow burst him down on a class that according to wrobel is suppose to wait for another class to execute said player... Give me a break.
    Edited by MaxwellC on May 10, 2017 5:42PM
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  • Tanis-Stormbinder
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    So with early release date posted, I'm guessing most of the major changes are set in stone.
    Edited by Tanis-Stormbinder on May 10, 2017 5:43PM
  • Elsonso
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    EDIT:
    i agree with you and i think alot of bad is in this but,

    they [the devs and eso team] are more then comfortable and happy with their changes and what they have completed.
    infact i would even go as far as to say i believe they are even excited and completely satisfied with what is currently on the PTS.

    They would not be the only ones.
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  • Bowser
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    The new era of "Play How You Want" is nearly upon us!
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  • Artis
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    CyrusArya wrote: »
    Comparing Dark Deal to other sustain nerfs makes no sense, they function differently. For example, how would it even logically make sense for it to scale off your level? The .2 second increase is far more significant than most plebes think. At least when fighting competent players. Siphoning sustain nerf is the only thing you can really compare to Dark Deal, but this skill now has a potent healing component and also allows you to sustain and heal while dealing damage.

    Also, lol @ stamblade being useless. In the right hands stamblade is one of the strongest classes in the game, on live. It is only going to get stronger next patch significantly because of the relative nerfs to DK and Stamplar, alongside the fact that it runs medium the best of any class alongside stamplar.

    You're kidding right? Just count stamblades on leaderboards. Or better - count good hands that used to play sNB but now use other classes because they are simply better.
  • reiverx
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    Or.....play how you're told and like it.
  • Didgerion
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    Yes RIP balance. You will see more minor changes like 0.2 seconds here and there but that's it - that's your balanced patch boys!

  • spiiros
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    I was about to say, if they decide to release early they're already set in stone with a lot of these upcoming changes, which is fine and exactly what they did. I just hope they notice the margin of people leaving/content being more difficult because of what they're implementing and I wish they would specifically just state - hey we're sticking with "x" change, etc, instead of beating around the bush.
  • Dreyloch
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    I think your jumping the gun just a tiny bit. This early release is probably not what's on the PTS now. It's what they had ready to go as a master for the physical copies to be shipped out. I'm betting there is going to be a massive patch to bring the copy up to what's on the PTS now. I'm sure there is also gonna be some changes in the coming weeks after this is all finally live.

    Now I'm not siding with ZoS, cause believe me, I think the changes are horrendous and should mostly be reverted. This is probably just to get the product out there within the fiscal quarter etc. so they can show they made some kind of money.
    "The fear of Death, is often worse than death itself"
  • Avran_Sylt
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    They'll be keeping the sustain changes as they are. More than likely they'll start the yearslong process of re balancing everything in the game to this new system. Then systematically destroying their process by allow players the MMO experience of continual progression with the CP system. God I hope they gut CP.
  • STEVIL
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    Dreyloch wrote: »
    I think your jumping the gun just a tiny bit. This early release is probably not what's on the PTS now. It's what they had ready to go as a master for the physical copies to be shipped out. I'm betting there is going to be a massive patch to bring the copy up to what's on the PTS now. I'm sure there is also gonna be some changes in the coming weeks after this is all finally live.

    Now I'm not siding with ZoS, cause believe me, I think the changes are horrendous and should mostly be reverted. This is probably just to get the product out there within the fiscal quarter etc. so they can show they made some kind of money.

    Exactly...

    4 wks std playtest with smaller and smaller changes as you go along.
    send out for hard copies and pre-set for consoles etc with the "real" version 2 weeks from release date
    go live on pc at that 2 weeks ahead point.
    get in 2 weeks of more patches before it hits live (tho that patch might not be there for consoles yet by 6-6)

    its the normal sequence with a 2 week window added in and patches will be patches.

    but those who sought to "stop the river" by getting zos to roll back the major gist of this reset - the sustain issue - were never gonna get their way. PTS role is never to stop the river - just to even out and adjust the flow.
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  • LiquidPony
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    CyrusArya wrote: »
    Comparing Dark Deal to other sustain nerfs makes no sense, they function differently. For example, how would it even logically make sense for it to scale off your level? The .2 second increase is far more significant than most plebes think. At least when fighting competent players. Siphoning sustain nerf is the only thing you can really compare to Dark Deal, but this skill now has a potent healing component and also allows you to sustain and heal while dealing damage.

    Also, lol @ stamblade being useless. In the right hands stamblade is one of the strongest classes in the game, on live. It is only going to get stronger next patch significantly because of the relative nerfs to DK and Stamplar, alongside the fact that it runs medium the best of any class alongside stamplar.

    @CyrusArya there is a whole other world in this game called PvE, and in that world, stamblades are terrible (except in Maelstrom).

    Also, saying that Siphoning has a "potent healing component" is nonsense. Have you used it? The heal is tiny and hardly noticeable. It also doesn't "allow you to sustain." It's something like a 200-250 bonus to stamina recovery in its current state if you execute 90%+ of your light attack weaves and allow it to run the full 20 second duration before re-casting. It's on the verge of being useless.
  • Jeremiah87
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    By Vivec I hope they just decided to only carry over the CP changes and postpone all the other resource management changes
    so they can better work things out with us, the community, over time. If everything makes it to live as is heads will roll and so will subscriptions...
  • Nifty2g
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    Dreyloch wrote: »
    I think your jumping the gun just a tiny bit. This early release is probably not what's on the PTS now. It's what they had ready to go as a master for the physical copies to be shipped out. I'm betting there is going to be a massive patch to bring the copy up to what's on the PTS now. I'm sure there is also gonna be some changes in the coming weeks after this is all finally live.

    Now I'm not siding with ZoS, cause believe me, I think the changes are horrendous and should mostly be reverted. This is probably just to get the product out there within the fiscal quarter etc. so they can show they made some kind of money.
    Rule 1, don't get your hopes up. You will be disappointed.
    #MOREORBS
  • Tiitus
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    CyrusArya wrote: »
    Comparing Dark Deal to other sustain nerfs makes no sense, they function differently. For example, how would it even logically make sense for it to scale off your level? The .2 second increase is far more significant than most plebes think. At least when fighting competent players. Siphoning sustain nerf is the only thing you can really compare to Dark Deal, but this skill now has a potent healing component and also allows you to sustain and heal while dealing damage.

    Also, lol @ stamblade being useless. In the right hands stamblade is one of the strongest classes in the game, on live. It is only going to get stronger next patch significantly because of the relative nerfs to DK and Stamplar, alongside the fact that it runs medium the best of any class alongside stamplar.

    first off .2 is a blink *this will be a nerf if you dont blink*.. second if me interrupting DD charged you resource for the failed attempt then " but it can be interrupted" argument has a base but it doesnt you can just spam the button till it fires off. also what sorc doesnt bolt escape or put themselves out of bash distance to cast DD?

    whats yur definition of potent heal? cuz its not that tiny heal added to SA, to add SA only procs on light attacks, the uptime on this has/will go down in update 14 do to less resource return from the nerf. resulting in more heavy attacks, making the heal irrelevant as well as small... this heal on SA is meaningless to a class that already has no issue with it youd be better off slotting funnel health even on a stamblade... NB competing with DK and Temp is not the issue , they were never really that far behind, sometimes equal to them its sorcs that all the other 3 are chasing and having issues with.. DD is an issue becuz ZOS is doing sweeping nerfs to sustain including class skills of NB,DK and temp but sorcs get left alone. its BS.
    Edited by Tiitus on May 10, 2017 9:50PM
  • Vosital
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    Honestly, screw the expansion and this game until they balance it. I, for one, will be wasting my time with Elder Sorcs Online anymore.
  • Smmokkee
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    CyrusArya wrote: »
    Comparing Dark Deal to other sustain nerfs makes no sense, they function differently. For example, how would it even logically make sense for it to scale off your level? The .2 second increase is far more significant than most plebes think. At least when fighting competent players. Siphoning sustain nerf is the only thing you can really compare to Dark Deal, but this skill now has a potent healing component and also allows you to sustain and heal while dealing damage.

    Also, lol @ stamblade being useless. In the right hands stamblade is one of the strongest classes in the game, on live. It is only going to get stronger next patch significantly because of the relative nerfs to DK and Stamplar, alongside the fact that it runs medium the best of any class alongside stamplar.

    Lol @ the people that talk about nightblades like they know something.
  • Prospero_ESO
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    I can´t believe they are doing this despite all the issues at the moment. Have you seen the latest video of Gilliamtherogue ?

    https://www.youtube.com/watch?v=r-bDrS1LAaM

    He found out two major issues on the warden healer skill line.

    1. Corrupting Pollen has no target cap for the debuff major defile (Video evidence of the debuff is hitting 13 skeletons instead of only 6)
    2. No internal cooldown on Natures Gift which nullifies basically ressource management on a warden healer

    Hopefuly these are bugs and not things working as intended. But if they are bugs time is short to fix that.
  • grim_tactics
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    Smmokkee wrote: »
    CyrusArya wrote: »
    Comparing Dark Deal to other sustain nerfs makes no sense, they function differently. For example, how would it even logically make sense for it to scale off your level? The .2 second increase is far more significant than most plebes think. At least when fighting competent players. Siphoning sustain nerf is the only thing you can really compare to Dark Deal, but this skill now has a potent healing component and also allows you to sustain and heal while dealing damage.

    Also, lol @ stamblade being useless. In the right hands stamblade is one of the strongest classes in the game, on live. It is only going to get stronger next patch significantly because of the relative nerfs to DK and Stamplar, alongside the fact that it runs medium the best of any class alongside stamplar.

    Lol @ the people that talk about nightblades like they know something.

    Lol @ the people talking about Sorcs like they know something too
    Edited by grim_tactics on May 11, 2017 5:57AM
  • TheHsN
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    Liam12548 wrote: »
    In my eyes, the fact that they have now committed to an early release date shows that they have no intention of acknowledging or implementing the majority of feedback here. Sorcs are still the highest DPS class by an enormous margin, stamina DPS still lacks in all ways in comparison to magicka. DK's as a class are still completely gutted. Major mending was not bound to ANY templar skill what so ever, because "every class has access to major mending" through heavy resto attacks (OK ZOS). There isn't a point in playing stamblade anymore. Dark deal is still completely out of line with all of the other sustain nerfs this patch, once again showing sorc favoritism. An increase in cast time IS NOT AKIN TO A SUSTAIN NERF ON THE LEVEL OF THOSE THAT HIT EVERY OTHER CLASS. Siphoning strikes is going to return less magicka than the ability costs, unless it used flawlessly (perfect weaving).

    I've got to say, while I am completely in favor of sweeping sustain nerfs, the complete lack of acknowledgement on ZOS's part of the issues that have arisen with this patch is disgusting. If we do not see MASSIVE and DRASTIC change in the upcoming final PTS patch, I fear for the longevity of this game's playerbase in the near future.

    People are forgeting while stam users were making 57k dps while Magickas were making 35k....Dont say always...I use both and i love both.. But cuz of wrong infos game is getting broken....
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
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