D0ntevenL1ft wrote: »Nah
D0ntevenL1ft wrote: »Nah
But this is the solution to pve stamina complaining that only pve magicka has shields
D0ntevenL1ft wrote: »Nah
But this is the solution to pve stamina complaining that only pve magicka has shields
Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
Get rid of hulking draugr then, and bone pirate, and eternal hunt, and troll king.
It's funny how biased people are towards their own class. I'm a stamDK main, I should be QQing the most but I'm actually thinking about the changes rather than jumping on the train like 99% of people are.
e: Pet sorcs are god awful in open world, and if people think dueling is "balanced" and the correct way to balance the game they're delusional. Pet sorc is disgusting in PVE, but thats cause of the pet buff. Even before the pet buff, pet sorcs were strong as heck in duels. The best pet sorc in EU (Hyssia) dislikes the pet sorc change cause it nerfed volatiles stun, yet people jump on the train that it's OP because they spend all their time dueling in broken gear sets rather than PVPing open world.
Drummerx04 wrote: »Well lets see, ZOS would probably choose "this is a buff if your magicka is below 19k, and a nerf otherwise." So my sorc would have a damage shield of about 11k in pve and 5.5k in pvp. The average wrecking blow can hit upwards of 6-8k+ in pvp... so basically sorc would be an incredibly soft target given no fantastically reliable class heals in pvp.
Seems like something ZOS would in fact choose to do. Please delete this thread before they see it.
Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
LegendaryMage wrote: »Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
Necro is getting on your nerves now too isn't it?
So this thread in now a nerf necro thread... Interesting.
BTW nerf necropotence set.
Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
Get rid of hulking draugr then, and bone pirate, and eternal hunt, and troll king.
Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
Get rid of hulking draugr then, and bone pirate, and eternal hunt, and troll king.
It's funny how biased people are towards their own class. I'm a stamDK main, I should be QQing the most but I'm actually thinking about the changes rather than jumping on the train like 99% of people are.
e: Pet sorcs are god awful in open world, and if people think dueling is "balanced" and the correct way to balance the game they're delusional. Pet sorc is disgusting in PVE, but thats cause of the pet buff. Even before the pet buff, pet sorcs were strong as heck in duels. The best pet sorc in EU (Hyssia) dislikes the pet sorc change cause it nerfed volatiles stun, yet people jump on the train that it's OP because they spend all their time dueling in broken gear sets rather than PVPing open world.
Drummerx04 wrote: »Well lets see, ZOS would probably choose "this is a buff if your magicka is below 19k, and a nerf otherwise." So my sorc would have a damage shield of about 11k in pve and 5.5k in pvp. The average wrecking blow can hit upwards of 6-8k+ in pvp... so basically sorc would be an incredibly soft target given no fantastically reliable class heals in pvp.
Seems like something ZOS would in fact choose to do. Please delete this thread before they see it.
There are three types of damage-mitigation in ESO:
1. blocking
2. dodging
3. shielding
4. resistances
5. minor/major buffs that reduce damage taken or dealt
6. CP
LegendaryMage wrote: »Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
Necro is getting on your nerves now too isn't it?
LegendaryMage wrote: »Ragnaroek93 wrote: »Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
Necro is getting on your nerves now too isn't it?
Here's the problem with nerfing max Magicka damage and mitigation:
Weapon damage contributes directly to healing and damage. Will we be removing that healing as well?
No? No takers? Well forget that idea then.