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Shields are now scaling off max level

Subversus
Subversus
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This will be a buff if you don't have any magicka at all.


Discuss :trollface:
  • D0ntevenL1ft
    D0ntevenL1ft
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    Nah
    Edited by D0ntevenL1ft on May 8, 2017 8:18PM
  • Subversus
    Subversus
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    Nah

    But this is the solution to pve stamina complaining that only pve magicka has shields :(
  • D0ntevenL1ft
    D0ntevenL1ft
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    Subversus wrote: »
    Nah

    But this is the solution to pve stamina complaining that only pve magicka has shields :(

    Sorc shields will now have a 4 second cast time but be 100x stronger
  • Ragnaroek93
    Ragnaroek93
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    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • scorpiodog
    scorpiodog
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    Subversus wrote: »
    This will be a buff if you don't have any magicka at all.


    Discuss :trollface:

    Wonder how strong annulment will be for my Stamblade ...
  • NyassaV
    NyassaV
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    This legit sounds like the perfect solution!
    Flawless Conqueror ~ Grand Overlord
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  • idk
    idk
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    Subversus wrote: »
    Nah

    But this is the solution to pve stamina complaining that only pve magicka has shields :(

    Stam has other defenses. QQ about there defenses are often seen in these forums.
  • Onefrkncrzypope
    Onefrkncrzypope
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    Conjured ward is now based off of health...
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    If I edited a post, it was for spelling. It is always because of spelling....
  • Magıc
    Magıc
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    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Get rid of hulking draugr then, and bone pirate, and eternal hunt, and troll king.

    It's funny how biased people are towards their own class. I'm a stamDK main, I should be QQing the most but I'm actually thinking about the changes rather than jumping on the train like 99% of people are.

    e: Pet sorcs are god awful in open world, and if people think dueling is "balanced" and the correct way to balance the game they're delusional. Pet sorc is disgusting in PVE, but thats cause of the pet buff. Even before the pet buff, pet sorcs were strong as heck in duels. The best pet sorc in EU (Hyssia) dislikes the pet sorc change cause it nerfed volatiles stun, yet people jump on the train that it's OP because they spend all their time dueling in broken gear sets rather than PVPing open world.
    Edited by Magıc on May 9, 2017 9:05PM
  • Subversus
    Subversus
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    Magıc wrote: »
    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Get rid of hulking draugr then, and bone pirate, and eternal hunt, and troll king.

    It's funny how biased people are towards their own class. I'm a stamDK main, I should be QQing the most but I'm actually thinking about the changes rather than jumping on the train like 99% of people are.

    e: Pet sorcs are god awful in open world, and if people think dueling is "balanced" and the correct way to balance the game they're delusional. Pet sorc is disgusting in PVE, but thats cause of the pet buff. Even before the pet buff, pet sorcs were strong as heck in duels. The best pet sorc in EU (Hyssia) dislikes the pet sorc change cause it nerfed volatiles stun, yet people jump on the train that it's OP because they spend all their time dueling in broken gear sets rather than PVPing open world.

    Ehhhh idk

  • KeiruNicrom
    KeiruNicrom
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    Damage shields should scale off of health imo. It is a defense for your health so it makes sense to me. The light armour one could just have a morph that makes it based off magicka
  • Drummerx04
    Drummerx04
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    Well lets see, ZOS would probably choose "this is a buff if your magicka is below 19k, and a nerf otherwise." So my sorc would have a damage shield of about 11k in pve and 5.5k in pvp. The average wrecking blow can hit upwards of 6-8k+ in pvp... so basically sorc would be an incredibly soft target given no fantastically reliable class heals in pvp.

    Seems like something ZOS would in fact choose to do. Please delete this thread before they see it.
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  • Subversus
    Subversus
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    Drummerx04 wrote: »
    Well lets see, ZOS would probably choose "this is a buff if your magicka is below 19k, and a nerf otherwise." So my sorc would have a damage shield of about 11k in pve and 5.5k in pvp. The average wrecking blow can hit upwards of 6-8k+ in pvp... so basically sorc would be an incredibly soft target given no fantastically reliable class heals in pvp.

    Seems like something ZOS would in fact choose to do. Please delete this thread before they see it.

    You can't delete threads :trollface:
  • SirSocke
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    There are three types of damage-mitigation in ESO:

    1. blocking
    2. dodging
    3. shielding

    Blocking: Every char (magicka and stamina) can block once or twice and mitigate the same damage
    Dodging: Every char can dodgeroll once or twice and mitigat the same amount of damage
    Shielding: Every char can use a shield once or twice BUT the damage mitigated is much less on a stamina char than on a magicka char.

    So why not scale shields with max level and so every char can use it once or twice? So stamina chars get a needed shield for vetran hard mode trials but can cast it once or twice only. Want more shields? Stack magicka. Want more dodging? Stack stamina.

    I think this would be a really nice solution.
    Bosmer stamina nightblade!
  • LegendaryMage
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    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Necro is getting on your nerves now too isn't it? :)
  • GreenSoup2HoT
    GreenSoup2HoT
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    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Necro is getting on your nerves now too isn't it? :)

    Its more so obvious issues being pushed under the carpet by zos which i would say gets on people nerves.
    PS4 NA DC
  • Bislobo
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    So this thread in now a nerf necro thread... Interesting.
    BTW nerf necropotence set.
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  • Biro123
    Biro123
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    Bislobo wrote: »
    So this thread in now a nerf necro thread... Interesting.
    BTW nerf necropotence set.


    I thought it was a 'Nerf Lich' thread... Oh no, that was the other one..

    I see the 'Nerf Pirate Skelly' Thread seems to be still going strong though.... lol
    Minalan owes me a beer.

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  • Valencer
    Valencer
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    Magıc wrote: »
    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Get rid of hulking draugr then, and bone pirate, and eternal hunt, and troll king.

    That sounds pretty good tbh, as a start. Remember when most people ran crafted sets? PvP was 10x more fun.

    There's too much gear power creep and sets are playing the game for people nowadays. Problem with the upcoming update is they arent really touching the gear power creep and instead nerfing everything else (passives and CP) into the ground because they want the game to be all about gear farming. People farming dungeons for hours upon hours to get gear to blow people up with in Cyrodiil keeps people playing (in a very shallow way but good enough for ZOS, I guess).

    Regarding max stat stacking... the problem morrowind will have is that theyve completely eliminated any incentive to stack max stamina whereas stacking max magicka hasnt been touched at all. So basically it's going to be a paradise for necropotence sorcs (among other things), more than it already is on Live.

    Of course making shields not scale off max magicka would be a pretty harsh change since most sorcs view shields as their replacement for healing (which scales off max magicka, just as stamina heals scale off max stamina still). Better way to go about changing shields would maybe be reducing the effect max magicka has on shield strength, and making spell damage relevant for shield strength so you need good investment in both stats for strong shields. This would then work in a similar way to how heals scale off both damage and max stat and would make stacking max magicka less of a no-brainer for magicka sorcs.

    Also, every sustain mechanic that scales off max magicka has to go (looking at harness magicka's magicka return here).
    Edited by Valencer on May 12, 2017 12:16PM
  • argouru
    argouru
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    Magıc wrote: »
    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Get rid of hulking draugr then, and bone pirate, and eternal hunt, and troll king.

    It's funny how biased people are towards their own class. I'm a stamDK main, I should be QQing the most but I'm actually thinking about the changes rather than jumping on the train like 99% of people are.

    e: Pet sorcs are god awful in open world, and if people think dueling is "balanced" and the correct way to balance the game they're delusional. Pet sorc is disgusting in PVE, but thats cause of the pet buff. Even before the pet buff, pet sorcs were strong as heck in duels. The best pet sorc in EU (Hyssia) dislikes the pet sorc change cause it nerfed volatiles stun, yet people jump on the train that it's OP because they spend all their time dueling in broken gear sets rather than PVPing open world.

    I'm not biased, I just want my stamblade to be invincible while all other build types remain unchanged. How is that biased? :D
  • NyassaV
    NyassaV
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    Drummerx04 wrote: »
    Well lets see, ZOS would probably choose "this is a buff if your magicka is below 19k, and a nerf otherwise." So my sorc would have a damage shield of about 11k in pve and 5.5k in pvp. The average wrecking blow can hit upwards of 6-8k+ in pvp... so basically sorc would be an incredibly soft target given no fantastically reliable class heals in pvp.

    Seems like something ZOS would in fact choose to do. Please delete this thread before they see it.

    You know I can see that you Main a mag sorc... It says it in your little signature thing under your post :wink:
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  • Autolycus
    Autolycus
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    SirSocke wrote: »
    There are three types of damage-mitigation in ESO:
    1. blocking
    2. dodging
    3. shielding

    4. resistances
    5. minor/major buffs that reduce damage taken or dealt
    6. CP

    Mitigation means reducing incoming damage; Damage avoidance (dodge) and effective health (shields) are classified differently. Blocking, Resistances, CP, and buffs or debuffs that specifically say "reduces damage taken or dealt" (such as Minor Maim or Minor Protection) are the sources of mitigation (damage reduction) in ESO.
  • Minalan
    Minalan
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    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Necro is getting on your nerves now too isn't it? :)

    Here's the problem with nerfing max Magicka damage and mitigation:

    Weapon damage contributes directly to healing and damage. Will we be removing that healing as well?

    No? No takers? Well forget that idea then.
  • LegendaryMage
    LegendaryMage
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    Minalan wrote: »
    Just get rid of freaking ressource pool stacking and remove Necropotence from the game <.< Everything gets nerfed into ground except petsorc who is already god tier in almost all aspects of the game.

    Necro is getting on your nerves now too isn't it? :)

    Here's the problem with nerfing max Magicka damage and mitigation:

    Weapon damage contributes directly to healing and damage. Will we be removing that healing as well?

    No? No takers? Well forget that idea then.

    As far as I'm concerned, I've always been saying for years that healing, damage and defense (such as damage shields) should not be derived from the same (or two) stat(s). It promotes lazy builds that only stack one resource pool and benefit in all areas. It's a fundamental issue that we will not see resolved any time soon, hence all the bad bandaid fixes such as removal of passives like major mending and whatever else we've seen so far.

    edit: to make things clear, even though I think certain builds with necro are very unbalanced, I do have all the gold jewelry now (transfered from my nb) and will be using it in morrowind with a combo of a sustain set like seducer. I have some good ideas for it and I won't be gimping myself for not using it by any means.
    Edited by LegendaryMage on May 12, 2017 10:20PM
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