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Heavy Attack era

Brantleyx
Brantleyx
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So is the joke over now? Can you guys release the new pts patch notes stating that cost reduction has return to its original value for weight passives? Along with skill cost reduction.. Because as of right now this has to be an ongoing joke. I struggle to see the point of completely removing and nerfing cost reduction AND increasing all skills across the board cost by what was 10%? 20%? probably even more i'll have to go recheck. Regardless of the point, who is signing off on these changes? All these senseless nerfs need to stop immediately or the damage will be irreparable. I've seen Alcast demonstrations of sustain, damage out-put and suggestions and Im just baffled. It seems so ludicrous as to why this is even still going on and nobody has addressed this. NOBODY wants to run vDSA doing heavy attacks. NOBODY wants to run vMSA doing heavy attacks. NOBODY wants to put up #1 scores for trials.. doing heavy attacks. The game needs cost reduction or else it will die. It will. I say this because time is getting closer to morrowwind release for all platforms and I'm wondering will these changes be reverted in time. Cause I'll tell you this.. If these changes go through, beyond the summer: its over. There will be no way to save ESO past the winter time when games like RDR2, and are coming out Destiny 2. Alongside the Xbox Scorpio releasing other mmos/games (such as BDO, H1Z1, Day Z, etc..), there is no way the game will survive. Like these class changes for example are reactions off impulse and not actually data and testing. Most of these classes need a buff rather than bringing down one particular class (i.e. sorcerer). The data is there, every other class just can't preform as well as a magicka sorcerer; Does that mean nerf magicka sorc? No.. That means bring every other class up on par with it. There is no balance and no type of light at the end of the tunnel so far with these changes.
  • geonsocal
    geonsocal
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    5S4RfCR.png
    Edit: TL;DR version:
    11.png
    Edited by geonsocal on May 8, 2017 6:45PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Parrot1986
    Parrot1986
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    Paragraphs are you friend
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    @geonsocal

    You're the man.

    @Brantleyx

    I like heavy attacks. Sorry I just ruined your unified theory of everyone.
  • Turelus
    Turelus
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    FML you people all act like you're going to be doing heavy attacks 100% of the time and nothing else.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • jakeedmundson
    jakeedmundson
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    Brantleyx wrote: »
    So is the joke over now? Can you guys release the new pts patch notes stating that cost reduction has return to its original value for weight passives? Along with skill cost reduction.. Because as of right now this has to be an ongoing joke. I struggle to see the point of completely removing and nerfing cost reduction AND increasing all skills across the board cost by what was 10%? 20%? probably even more i'll have to go recheck. Regardless of the point, who is signing off on these changes? All these senseless nerfs need to stop immediately or the damage will be irreparable. I've seen Alcast demonstrations of sustain, damage out-put and suggestions and Im just baffled. It seems so ludicrous as to why this is even still going on and nobody has addressed this. NOBODY wants to run vDSA doing heavy attacks. NOBODY wants to run vMSA doing heavy attacks. NOBODY wants to put up #1 scores for trials.. doing heavy attacks. The game needs cost reduction or else it will die. It will. I say this because time is getting closer to morrowwind release for all platforms and I'm wondering will these changes be reverted in time. Cause I'll tell you this.. If these changes go through, beyond the summer: its over. There will be no way to save ESO past the winter time when games like RDR2, and are coming out Destiny 2. Alongside the Xbox Scorpio releasing other mmos/games (such as BDO, H1Z1, Day Z, etc..), there is no way the game will survive. Like these class changes for example are reactions off impulse and not actually data and testing. Most of these classes need a buff rather than bringing down one particular class (i.e. sorcerer). The data is there, every other class just can't preform as well as a magicka sorcerer; Does that mean nerf magicka sorc? No.. That means bring every other class up on par with it. There is no balance and no type of light at the end of the tunnel so far with these changes.

    I run a heavy attack build on 3 characters... Sorc (540k scores), DK (525k scores), and templar (500k scores)

    My builds will be lightly affected by the changes... by that i mean.. i'll have to maybe trade an extra heavy attack for a dot every other rotation.
    Edited by jakeedmundson on May 8, 2017 7:13PM
    CP690
    Lv 50 Dunmer DragonKnight Tank/Dps
    Lv 50 Altmer Sorcerer Dps
    Lv 50 Breton Templar Healer/Dps
    Lv 50 Altmer Nightblade Dps
    Lv 50 Redguard Sorcerer Dps
    PS4 - DC
    vSOHM - vAAHM - vHRC - vMA Flawless

    My version of a Heavy Attack Sorc build
    https://forums.elderscrollsonline.com/en/discussion/294724/magicka-sorc-heavy-attack-build-homestead-ready/p1?new=1
  • Gargath
    Gargath
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    3 of 8 my alt builds are based on heavy attacks, both sorcerers and mag DK. Also I like to heavy attack with bow and DW. I've no idea what this complaint is about. I've already damaged one mouse button on those heavies :).
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • geonsocal
    geonsocal
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    @geonsocal

    You're the man.

    @Brantleyx

    I like heavy attacks. Sorry I just ruined your unified theory of everyone.

    howdy @THEDKEXPERIENCE - it's that east coast perspective :)

    hope all is well for you and your book...i imagine that work doesn't stop once you get something published...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • WarpigFunk
    WarpigFunk
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    Brantleyx wrote: »
    So is the joke over now? Can you guys release the new pts patch notes stating that cost reduction has return to its original value for weight passives? Along with skill cost reduction.. Because as of right now this has to be an ongoing joke. I struggle to see the point of completely removing and nerfing cost reduction AND increasing all skills across the board cost by what was 10%? 20%? probably even more i'll have to go recheck.

    Regardless of the point, who is signing off on these changes? All these senseless nerfs need to stop immediately or the damage will be irreparable.

    I've seen Alcast demonstrations of sustain, damage out-put and suggestions and Im just baffled. It seems so ludicrous as to why this is even still going on and nobody has addressed this. NOBODY wants to run vDSA doing heavy attacks. NOBODY wants to run vMSA doing heavy attacks. NOBODY wants to put up #1 scores for trials.. doing heavy attacks. The game needs cost reduction or else it will die. It will. I say this because time is getting closer to morrowwind release for all platforms and I'm wondering will these changes be reverted in time. Cause I'll tell you this.. If these changes go through, beyond the summer: its over.

    There will be no way to save ESO past the winter time when games like RDR2, and are coming out Destiny 2. Alongside the Xbox Scorpio releasing other mmos/games (such as BDO, H1Z1, Day Z, etc..), there is no way the game will survive. Like these class changes for example are reactions off impulse and not actually data and testing. Most of these classes need a buff rather than bringing down one particular class (i.e. sorcerer). The data is there, every other class just can't preform as well as a magicka sorcerer; Does that mean nerf magicka sorc? No.. That means bring every other class up on par with it.

    There is no balance and no type of light at the end of the tunnel so far with these changes.



    Fix'd that for you OP.
    PS4 [NA]
    Hingle McKringleberry - Altmer MagSorc DD The Flawless Conquerer
    Sek Sual Chocolate - Redguard StamSorc DD Stormproof
    Doktor Feelgood - Breton Templar Healz Boethia's Scythe
    Tiberius Asskickatron - Imperial DK StamTank Mageslayer
    -VERIFIED-
    -FFF-
    vAAHM 100k+, vSOHM 100k+, vHRCHM 100k+, vMoL 78k, vDSA 36k, vMA 535k
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    geonsocal wrote: »
    @geonsocal

    You're the man.

    @Brantleyx

    I like heavy attacks. Sorry I just ruined your unified theory of everyone.

    howdy @THEDKEXPERIENCE - it's that east coast perspective :)

    hope all is well for you and your book...i imagine that work doesn't stop once you get something published...

    As evidenced by my email ... no ... it does not slow down! Haha.
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