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item capitalization Randomized Since patch Update.

  • Khaos_Bane
    Khaos_Bane
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    Is this new RNG ?
  • zaria
    zaria
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    Reivax wrote: »
    That's weird, is it maybe an add-on? I have never noticed any lower case like that, and I would have noticed.
    Has ran into this myself making software.
    The names is stored in an database, something you want ruberdite ore, other times you want Ruberdite Dagger of Frost.
    If they mix up who name they want you get this, and the term also depend on material for level and might be translated or not.

    Made worse for me as I uses an module who tries to find existing texts to use after my hint but the hint don't care about caps.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Moloch1514
    Moloch1514
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    Vaoh wrote: »
    Moloch1514 wrote: »
    Since the patch a lot of items have lost capitalization in the gui. This is looks ugly. For instance grease still starts with a Capital G but clear water now starts with a lowercase c and most of the alchemy reagents are lowercase now. Also a crafted "Axe of Julianos" is now "axe of Julianos" while a "Dagger of Julianos" is still the same. It's just random. There are rules for this guys.

    This kind of stuff just highlights the lack of care by the dev staff.
    BTW it's not our job to know what division is responsible for whatever issue we encounter. That is something that should be getting done by ZOS, but being cheeky about it emphasizes a general lack of professionalism.

    Well said. While a small issue, this should be embarrassing to let go Live on a AAA+ game and perfectly illustrates my waning confidence in this new marketing-focused ZO$ we've seen evolve in the last 1-2 years.

    But remember, we don't have to be here.
    RLambert.png

    Oh c'mon..... Don't take that one out of context -_- it was hilarious and fit well in the thread.

    Just saying that his flippant response (context was fine, but the Optics of that statement went beyond context coming from lead dev), plus Gina's tone in her 2nd reply in this thread, illustrate the growing concern that bugs that have persisted for years will never cease to exist. Just look at the Dev comments today about the Streak "fix" from yesterday's patch. It was made worse and this capitalization issue materialized from thin air.
    Edited by Moloch1514 on May 9, 2017 6:09PM
    PC-NA
  • Kodrac
    Kodrac
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    Darlgon wrote: »
    Just to follow up, this issue will be fixed when we launch Update 14 (Morrowind). For what it's worth, this is only appearing on the Live megaservers so we never encountered it on our internal servers. It is just a visual issue, though; the items all still do the same thing.

    Thats pretty disappointing Gina. It speaks poorly of ZOS quality control that you can OOPS a itemization database wrongly into the game and say, "Oh well.. live with it until we have our big launch in three weeks". And, yeah, I know its not you. You just get to be the messenger for a sucky message.

    I kinda wish the shareholders of ZoS could see this kinda shoddy game design.

    FYI, ZOS has no shareholders. It's not publicly traded. I know it's edgy and cool to trot out the shareholder card when you're mad at the game, but in this case it doesn't apply.
  • Turelus
    Turelus
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    Moloch1514 wrote: »
    Since the patch a lot of items have lost capitalization in the gui. This is looks ugly. For instance grease still starts with a Capital G but clear water now starts with a lowercase c and most of the alchemy reagents are lowercase now. Also a crafted "Axe of Julianos" is now "axe of Julianos" while a "Dagger of Julianos" is still the same. It's just random. There are rules for this guys.

    This kind of stuff just highlights the lack of care by the dev staff.
    BTW it's not our job to know what division is responsible for whatever issue we encounter. That is something that should be getting done by ZOS, but being cheeky about it emphasizes a general lack of professionalism.

    Well said. While a small issue, this should be embarrassing to let go Live on a AAA+ game and perfectly illustrates my waning confidence in this new marketing-focused ZO$ we've seen evolve in the last 1-2 years.

    But remember, we don't have to be here.
    RLambert.png
    TBH, with half the stuff this community post fair play to Rich for saying that.

    If this was the EVE Online forums most of the people here would be banned by now for the stuff they pull and abuse they give the Devs.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Darlgon
    Darlgon
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    Kodrac wrote: »
    Darlgon wrote: »
    Just to follow up, this issue will be fixed when we launch Update 14 (Morrowind). For what it's worth, this is only appearing on the Live megaservers so we never encountered it on our internal servers. It is just a visual issue, though; the items all still do the same thing.

    Thats pretty disappointing Gina. It speaks poorly of ZOS quality control that you can OOPS a itemization database wrongly into the game and say, "Oh well.. live with it until we have our big launch in three weeks". And, yeah, I know its not you. You just get to be the messenger for a sucky message.

    I kinda wish the shareholders of ZoS could see this kinda shoddy game design.

    FYI, ZOS has no shareholders. It's not publicly traded. I know it's edgy and cool to trot out the shareholder card when you're mad at the game, but in this case it doesn't apply.

    FYI, not publicly traded <> no shareholders. Two years ago when I researched it, most of the share holders in ZOS (created for ESO), Bethesda (Skyrim, Fallout) and.. another company which I dont remember all had interchangeable but publicly listed officers. The read on the company information indicated that the employees only were shareholders.
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • praxcelis
    praxcelis
    Soul Shriven
    Darlgon wrote: »
    Just to follow up, this issue will be fixed when we launch Update 14 (Morrowind). For what it's worth, this is only appearing on the Live megaservers so we never encountered it on our internal servers. It is just a visual issue, though; the items all still do the same thing.

    Thats pretty disappointing Gina. It speaks poorly of ZOS quality control that you can OOPS a itemization database wrongly into the game and say, "Oh well.. live with it until we have our big launch in three weeks". And, yeah, I know its not you. You just get to be the messenger for a sucky message.

    I kinda wish the shareholders of ZoS could see this kinda shoddy game design.

    WTF? Really? I don't do forums much. This is why. It's a freaking minor bug. Yes it bothered me enough to get me curious enough to check the forums. But it's just a minor bug. I kinda wish social media participants could see how shoddy their behavior is. And yeah, I know it is you (collectively). You (again) just get so much pride in being the origin of sucky messages. Don't know you (specific), still very disappointed in you (sadly specific). Bye now, good day and all that.
    Edited by praxcelis on May 9, 2017 11:54PM
  • DigitalMonk
    Just to follow up, this issue will be fixed when we launch Update 14 (Morrowind). For what it's worth, this is only appearing on the Live megaservers so we never encountered it on our internal servers. It is just a visual issue, though; the items all still do the same thing.

    I'm disappointed that this will be in the game for nearly a month. I wish I knew the reason why not to have a very small patch to fix this isn't an option. It is very off putting to new players.
  • Galwylin
    Galwylin
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    In context or nor, it does sound appropriate these days.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Ignotus wrote: »
    I currently work in retail, and some people (customers) just cannot be pleased. We do make mistakes where I work, and some criticism is warranted, but some people will never be satisfied unless things are perfect.

    I understand that an MMO is always going to evolve and therefore always going to have bugs of some sort. I also understand that customers could and should to a certain extent be more tolerant with non business-breaking errors, and gamers could be more tolerant with non game-breaking bugs.

    BUT...

    1/ The money I spend on something is money I've had to earn by working myself. If I work in an environment or sector where things have to be done properly, I'll be less tolerant towards other people's mistakes when put in the position of the customer. Example : a nurse cannot allow to mistake one syringe for another or one medicine for another. She'll likely (and rightfully) consider that a grocer should not mistake one apple for another. It's not that hard to focus and do your job properly. As it appears, the level of sloppiness at ZOS is a little bit puzzling imho.

    2/ Non-breaking issues sometimes do matter a lot. Imagine a fashion show where a model would show up with a stain on the dress. Doesn't matter, right, because everyone can still see how the dress looks like ? Yeah, no. It DOES matter a lot. And that's exactly how this capitalization issue (and many other spelling, translation, clipping or any "cosmetic" issues in ESO look like).

    ZOS should really focus more on quality and details, in general.

    On a side note, being respectful of spelling and grammar and being disturbed by the lack thereof is not an OCD-syndrom. It's just being... educated ? I guess. Oh, and before someone says something : english is not my native language. There's certainly mistakes in my post. But I'm not an AAA game editor, and I still do my best. The point here is that it doesn't look like ZOS is doing their best in several aspects of the game.

  • WyndStryke
    WyndStryke
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    When people freak out about a cosmetic & harmless bug (albeit a really irritating one), all it does is take away focus from other things which really need more urgent developer focus.
    Edited by WyndStryke on May 10, 2017 2:03PM
  • kyle.wilson
    kyle.wilson
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    Darlgon wrote: »
    Kodrac wrote: »
    Darlgon wrote: »
    Just to follow up, this issue will be fixed when we launch Update 14 (Morrowind). For what it's worth, this is only appearing on the Live megaservers so we never encountered it on our internal servers. It is just a visual issue, though; the items all still do the same thing.

    Thats pretty disappointing Gina. It speaks poorly of ZOS quality control that you can OOPS a itemization database wrongly into the game and say, "Oh well.. live with it until we have our big launch in three weeks". And, yeah, I know its not you. You just get to be the messenger for a sucky message.

    I kinda wish the shareholders of ZoS could see this kinda shoddy game design.

    FYI, ZOS has no shareholders. It's not publicly traded. I know it's edgy and cool to trot out the shareholder card when you're mad at the game, but in this case it doesn't apply.

    FYI, not publicly traded <> no shareholders. Two years ago when I researched it, most of the share holders in ZOS (created for ESO), Bethesda (Skyrim, Fallout) and.. another company which I dont remember all had interchangeable but publicly listed officers. The read on the company information indicated that the employees only were shareholders.

    All those subsidiaries are part of the larger ZeniMax Media. But, even private companies can have shareholders. (https://en.wikipedia.org/wiki/Privately_held_company)

    From wiki, so the accuracy may not be there. But, it appears that Providence Equity is ZeniMax Media's largest non-founder shareholder.

    In 2000, SBS Broadcasting acquired a 12.5% stake as part of the partnership between the two companies. Its Chairman and CEO, Harry Sloan, became a ZeniMax board member. As of 2007, that stake is owned by ProSiebenSat.1 Media.
    As of 2007, Weaver held a 33% stake in the company. In 2007, it was valued at $1.2 billion, when it raised $300 million from Providence Equity Partners in exchange for a 25% stake. In 2010, Providence invested another $150 million for an undisclosed stake. In 2016, it was valued at $2.5 billion.
    Edited by kyle.wilson on May 10, 2017 4:56PM
  • RMerlin
    RMerlin
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    Look at it this way: do you REALLY want ZOS to bring down the game down for 4-5 hours just to fix capitalization?

    I'd rather wait for the next maintenance window personally. I can live with that kind of visual quirk for 2 weeks.

    Chances are, in my opinion as a software developer myself, that the issue lies in some code that was automatically handling either capitalization, translation, or handling different charsets (remember that this patch DID fix an issue with international characters, so I suspect the issue was introduced there) isn't working properly, so we get names that are either unprocessed, or incorrect processed. Pretty sure they didn't just randomly re-enter a bunch of names with the wrong capitalization.
  • Dreyloch
    Dreyloch
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    Have to agree with some it's not that big of a deal, but I have noticed it.

    If you're a pack rat like me, then you have to focus a touch more when looking for an item. Especially if it's among a bunch of items of the same quality. (purple, gold etc) I honestly thought it was because of some Add-on I had too. But it's not game breaking. It's just....odd.
    "The fear of Death, is often worse than death itself"
  • DaveMoeDee
    DaveMoeDee
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    Moloch1514 wrote: »
    Vaoh wrote: »
    Moloch1514 wrote: »
    Since the patch a lot of items have lost capitalization in the gui. This is looks ugly. For instance grease still starts with a Capital G but clear water now starts with a lowercase c and most of the alchemy reagents are lowercase now. Also a crafted "Axe of Julianos" is now "axe of Julianos" while a "Dagger of Julianos" is still the same. It's just random. There are rules for this guys.

    This kind of stuff just highlights the lack of care by the dev staff.
    BTW it's not our job to know what division is responsible for whatever issue we encounter. That is something that should be getting done by ZOS, but being cheeky about it emphasizes a general lack of professionalism.

    Well said. While a small issue, this should be embarrassing to let go Live on a AAA+ game and perfectly illustrates my waning confidence in this new marketing-focused ZO$ we've seen evolve in the last 1-2 years.

    But remember, we don't have to be here.
    RLambert.png

    Oh c'mon..... Don't take that one out of context -_- it was hilarious and fit well in the thread.

    Just saying that his flippant response (context was fine, but the Optics of that statement went beyond context coming from lead dev), plus Gina's tone in her 2nd reply in this thread, illustrate the growing concern that bugs that have persisted for years will never cease to exist. Just look at the Dev comments today about the Streak "fix" from yesterday's patch. It was made worse and this capitalization issue materialized from thin air.

    If people keep trolling, eventually you need to tell them to F off. There are people not worth engaging because they just ram their nonsense down your throat. You can tell already from questions who has no interesting in an honest answer. There are questions that are nothing more than veiled insults.

    That is an appropriate response to a heckler.
  • LadyDestiny
    LadyDestiny
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    I really think every member of Zos team need to come on in to cyrodiil, trials, vma, dsa, bg's dungeons, every dlc etc., with all of us and just see how bad things are. Words mean nothing. They need to experiene the horror themselves and how broken this game has become.
  • Diminish
    Diminish
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    How do you even mess this up...?
  • Erraln
    Erraln
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    Practicing your Necromancy, @LadyDestiny ?
  • ZOS_MattL
    ZOS_MattL
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    Seeing as this problem has been resolved already we see no point in keeping this thread open.
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