xskinzcity wrote: »Rip to stamplars stealing other stamplars repentance.
Makes sense to me because I don't think infinite sustain should exist in the first place. They can still balance the classes later on, but definite kick the "sustain".
Chilly-McFreeze wrote: »Is this one of these "you nerfed mine, now nerf others" threads or should there be an actual discussion? Also, what poll outcome do you expect? I'd rather go for the discussion:
No, it is not good that they nerf the sustain of NB, but it still wouldn't be good if they nerf dark deal/Exchange as well. It's an unique skill that makes stam sorcs good at sustaining. I guess this is what this is about, stam sorcs, right? Using the morph to gain magicka would be suicidal for mag sorcs in open pvp for the break free and stuff.
There is no direct nerf to the ability as of right now. Maybe it will come later, who knows? But consider that changes to black rose 5pc bonus (nerfed some time ago) and the huge nerf to consitution (42% !) + the increased stam costs (not class depending, I know) will be an indirect nerf.
sSorcs need to use d/d more often bc of risen stam costs. But they can't regen magicka quite as good as before due to HA nerfs and therefore can't use d/d as frequent as before. Mind they usually have a small mag pool and utilize it for surge, streak and d/d.
Is d/d still better than most other sustain moves? Probably yes. Can it be toned down? Yes. Few suggestions below.
But first, ask yourself if it's generally idiotic that one class has something unique that makes them best at something?
So, what could be done to tone down dark deal without breaking it?
a) make it cost resources even if interrupted
b) make it a regen over time + HoT
c) make it a regen over time + "burst heal"
a) I don't know if other abilites with cast time (e.g. dark flare) drain resources if interrupted. If so, this would be my go-to solution. If not, it would be the second punishing class skill for sorcs besides streak.
b) will Sorcs be left in lack of a "burst heal" (mind the cast time)? Surge is good but it's not really a realiable on demand heal when retreating in PvP. Also, should it then be an instan cast if b) or c) would happen?
To finish this, I repeat myself in saying that the sustain skill nerfs are over the top in general and I'm not defending that they nerfed the other classes.
starkerealm wrote: »
They said, "Makes sense to me because I don't think infinite sustain should exist in the first place. They can still balance the classes later on, but definite kick the 'sustain'."
One word—Equilibrium.
starkerealm wrote: »
They said, "Makes sense to me because I don't think infinite sustain should exist in the first place. They can still balance the classes later on, but definite kick the 'sustain'."
A stam sorc typically would run crit surge and dark deal as the only magicka skills. Crit surge lasts 33 seconds, between crit surge casts you can cast dark deal about 7 times. That's over 56k health and 35k stamina in 30 second time frame. Could also add in that with crit surge up, stam sorc will heal another 120k+ from that.
On PTS, in 30 seconds of using Leeching Strikes you get about 30k health and 4k stamina back. Yet somehow you think 4k stamina returned over 30 seconds is anywhere near infinite sustain?
On Live, you'd be lucky to get 30k stam back in 30 seconds with siphoning attacks.
Btw, I don't think Dark Deal needs a nerf, I think Siphoning Attacks/Leeching Strikes needs a major buff to be anywhere near useful.
starkerealm wrote: »
They said, "Makes sense to me because I don't think infinite sustain should exist in the first place. They can still balance the classes later on, but definite kick the 'sustain'."
A stam sorc typically would run crit surge and dark deal as the only magicka skills. Crit surge lasts 33 seconds, between crit surge casts you can cast dark deal about 7 times. That's over 56k health and 35k stamina in 30 second time frame. Could also add in that with crit surge up, stam sorc will heal another 120k+ from that.
On PTS, in 30 seconds of using Leeching Strikes you get about 30k health and 4k stamina back. Yet somehow you think 4k stamina returned over 30 seconds is anywhere near infinite sustain?
On Live, you'd be lucky to get 30k stam back in 30 seconds with siphoning attacks.
Btw, I don't think Dark Deal needs a nerf, I think Siphoning Attacks/Leeching Strikes needs a major buff to be anywhere near useful.
How? Just wondering what your math is on that.. Or is it the usual over-exaggeration we see often see on these forums?
There is also streak.
starkerealm wrote: »
They said, "Makes sense to me because I don't think infinite sustain should exist in the first place. They can still balance the classes later on, but definite kick the 'sustain'."
A stam sorc typically would run crit surge and dark deal as the only magicka skills. Crit surge lasts 33 seconds, between crit surge casts you can cast dark deal about 7 times. That's over 56k health and 35k stamina in 30 second time frame. Could also add in that with crit surge up, stam sorc will heal another 120k+ from that.
On PTS, in 30 seconds of using Leeching Strikes you get about 30k health and 4k stamina back. Yet somehow you think 4k stamina returned over 30 seconds is anywhere near infinite sustain?
On Live, you'd be lucky to get 30k stam back in 30 seconds with siphoning attacks.
Btw, I don't think Dark Deal needs a nerf, I think Siphoning Attacks/Leeching Strikes needs a major buff to be anywhere near useful.
How? Just wondering what your math is on that.. Or is it the usual over-exaggeration we see often see on these forums?
There is also streak.
I was thinking from a PVE perspective, so I don't use streak.
Cast Crit Surge, and over 33 seconds cast dark deal as often as possible, but leave enough mag to cast crit surge again. That's 7 casts.
Each cast gives 8k+ health and 4k+ stam. Multiply the tooltip numbers by 7 and you have the math. Not an exaggeration.
As for the Crit Surge heal, I have FTC and look at the healing from it, it averaged for me 4500 healing per second. 4500x30 = 135k...so I under estimated the heal. Crit Surge heal can crit, siphoning attacks doesn't crit heal or crit resource gain.
As for leeching Strikes, I used FTC to see how many times it procs in 30 seconds...for me it was between 18 and 22...cannot get it to proc once very second no matter what I do. Looked at the tooltip and multiplied by number of procs then subtracted the cost of casting it (costs stam to cast) and posted it here. I did that test on 3.0.1, haven't tried it on the latest patch because I no longer have my characters so it's not as easy to do a live/pts compare.
starkerealm wrote: »
They said, "Makes sense to me because I don't think infinite sustain should exist in the first place. They can still balance the classes later on, but definite kick the 'sustain'."
A stam sorc typically would run crit surge and dark deal as the only magicka skills. Crit surge lasts 33 seconds, between crit surge casts you can cast dark deal about 7 times. That's over 56k health and 35k stamina in 30 second time frame. Could also add in that with crit surge up, stam sorc will heal another 120k+ from that.
On PTS, in 30 seconds of using Leeching Strikes you get about 30k health and 4k stamina back. Yet somehow you think 4k stamina returned over 30 seconds is anywhere near infinite sustain?
On Live, you'd be lucky to get 30k stam back in 30 seconds with siphoning attacks.
Btw, I don't think Dark Deal needs a nerf, I think Siphoning Attacks/Leeching Strikes needs a major buff to be anywhere near useful.
How? Just wondering what your math is on that.. Or is it the usual over-exaggeration we see often see on these forums?
There is also streak.
I was thinking from a PVE perspective, so I don't use streak.
Cast Crit Surge, and over 33 seconds cast dark deal as often as possible, but leave enough mag to cast crit surge again. That's 7 casts.
Each cast gives 8k+ health and 4k+ stam. Multiply the tooltip numbers by 7 and you have the math. Not an exaggeration.
As for the Crit Surge heal, I have FTC and look at the healing from it, it averaged for me 4500 healing per second. 4500x30 = 135k...so I under estimated the heal. Crit Surge heal can crit, siphoning attacks doesn't crit heal or crit resource gain.
As for leeching Strikes, I used FTC to see how many times it procs in 30 seconds...for me it was between 18 and 22...cannot get it to proc once very second no matter what I do. Looked at the tooltip and multiplied by number of procs then subtracted the cost of casting it (costs stam to cast) and posted it here. I did that test on 3.0.1, haven't tried it on the latest patch because I no longer have my characters so it's not as easy to do a live/pts compare.
I just tried and did 6 casts in that time in combat - that was without tri-stat food (Ran out).
BUT Constitution procced 7 times for 1116 mag each time giving a total of 7182 mag which fuelled 2 of those dark deals. The morrowind constitution nerf will mean only will be fuelled by it next patch.
So that leaves 5. However, I just spammed it - not leaving enough mag to recast crit-surge - which costs MORE than a dark deal.. so lets knock another one off for that.
So for me, that's 4 casts - and you're empty just after doing that 2nd crit surge. Now AFTER that, I could only do 4 casts by the time crit-surge ran out.. Dropping 2 again (const and the next crit-surge cast) - means that once you've blown your mag on burst recov/streak etc.. if we take a current heavy armour builds to the pts, we are only sustaining 2-3 dark deal casts every 33 seconds.
Starting to sound a bit more balanced...
Now lets look at return once you're in that 2nd phase and compare..
Each cast returned 4878 stam.
A heavy attack taking the same time to do restores 2140 stam (but does dmg too).
So in that 33 seconds, if a sorc dark deals twice he gets 9600 stam.
If a stamblade with leeching and does 2 heavy attacks (as opposed to 2 dark deals) - he gets 2140x2 + 4k for leeching (according to the poster a few posts back = 8280 stam
Its not really that far off once you get past the burst dark-deal part. Stamblade also gets straight off better %recov passives too.
I mean don't get me wrong, d/d is strong because of that burst aspect (which grows when you add a tripot).. but in terms of sustained... It may not be too far out. You won't get them all exactly the same as all classes are supposed to work differently - but as long as the ballpark is there it should be ok..
starkerealm wrote: »
They said, "Makes sense to me because I don't think infinite sustain should exist in the first place. They can still balance the classes later on, but definite kick the 'sustain'."
A stam sorc typically would run crit surge and dark deal as the only magicka skills. Crit surge lasts 33 seconds, between crit surge casts you can cast dark deal about 7 times. That's over 56k health and 35k stamina in 30 second time frame. Could also add in that with crit surge up, stam sorc will heal another 120k+ from that.
On PTS, in 30 seconds of using Leeching Strikes you get about 30k health and 4k stamina back. Yet somehow you think 4k stamina returned over 30 seconds is anywhere near infinite sustain?
On Live, you'd be lucky to get 30k stam back in 30 seconds with siphoning attacks.
Btw, I don't think Dark Deal needs a nerf, I think Siphoning Attacks/Leeching Strikes needs a major buff to be anywhere near useful.