Stopped reading there.1) Nerfing sustain to balance pvp is going to have large impact on PVE environment,
I just want to know how many lives ESO has, died so many times now. That or it has a bigger bank of soul gems than the entire community together.sodantokb16_ESO wrote: »There are tons of people quitting every patch. Every prolonged maintenance. Every release of expensive crown store item. Every ESO live.
I think ESO can handle this 'ton' too.
Stopped reading there.1) Nerfing sustain to balance pvp is going to have large impact on PVE environment,
The sustain nerf was aimed at the whole game, PvE players are just using "it was because of PvP" as a rallying call to get behind.
Repeating it over and over doesn't make it true though, and ZOS are never going to change it because because people think that's the reason.
Stopped reading there.1) Nerfing sustain to balance pvp is going to have large impact on PVE environment,
The sustain nerf was aimed at the whole game, PvE players are just using "it was because of PvP" as a rallying call to get behind.
Repeating it over and over doesn't make it true though, and ZOS are never going to change it because because people think that's the reason.
So why not make a constructive post about why the sustain changes hurt the game.Turelus I dont really know man, PVE or PVP, i like to think its for PVP otherwise even my remaining faith in ZOS is gone as if this super nerf in Trial HM content is really wanted they really do not play their own game.
flguy147ub17_ESO wrote: »Stopped reading there.1) Nerfing sustain to balance pvp is going to have large impact on PVE environment,
The sustain nerf was aimed at the whole game, PvE players are just using "it was because of PvP" as a rallying call to get behind.
Repeating it over and over doesn't make it true though, and ZOS are never going to change it because because people think that's the reason.
Agree, i find it funny PVE players are constantly blaming PVP players for sustain nerfs. I have heard some top PVE players who ZOS listens to come straight out and say sustain is out of control cause they have infinite sustain in PVE. They need to stop blaming PVP every ever nerf in the game.
I hate to break it to you but the people who actually know what they're doing in this game only use like 10 builds.I am just telling you this is killing the game from PVE point of view: yes you will ber able to close all contents with HA based builds but what are you losing man?? like 100+ builds declination and killing 1000 playstyles.
flguy147ub17_ESO wrote: »Stopped reading there.1) Nerfing sustain to balance pvp is going to have large impact on PVE environment,
The sustain nerf was aimed at the whole game, PvE players are just using "it was because of PvP" as a rallying call to get behind.
Repeating it over and over doesn't make it true though, and ZOS are never going to change it because because people think that's the reason.
Agree, i find it funny PVE players are constantly blaming PVP players for sustain nerfs. I have heard some top PVE players who ZOS listens to come straight out and say sustain is out of control cause they have infinite sustain in PVE. They need to stop blaming PVP every ever nerf in the game.
I don't get this whole nerf everyone because of the people who have BiS gear, perfect rotations and have memorized all the hardest content because they have done it 500 times. ZOS must be listening to the wrong segment of the player base.
I won't be using meta gear next patch. In fact I will be going with Lich/Nerien'eth to make a "necromancer" build on my main as it's something I wanted to do for a while and this seems like the right time.Turelus because that is how I want to play, and it my decision. I am speaking about other people's choices.
Again you didnt get the point of the message.
I want to be clear on this point (honestly I dont know why you are doing like this)
What I do is irrelevant, what the community does is important.
Having a HA build which is the only PLAYABLE build otherwise you will die cuz u dont have enough magicka to cast even a shield is ridiculus.
@Turelus @flguy147ub17_ESO guysI did not mean its because of PVP, it was just a senseless assumption and I demand pardon for this. I have really nothing against PVP heros or so on, it is not the point of the post.
I am just telling you this is killing the game from PVE point of view: yes you will ber able to close all contents with HA based builds but what are you losing man?? like 100+ builds declination and killing 1000 playstyles.
"So why not make a constructive post about why the sustain changes hurt the game" BECOUSE THIS IS THEIR JOB!!!! I am telling this is not the way, should I also go for programming the game as well?? LOL
I won't be using meta gear next patch. In fact I will be going with Lich/Nerien'eth to make a "necromancer" build on my main as it's something I wanted to do for a while and this seems like the right time.Turelus because that is how I want to play, and it my decision. I am speaking about other people's choices.
Again you didnt get the point of the message.
I want to be clear on this point (honestly I dont know why you are doing like this)
What I do is irrelevant, what the community does is important.
Having a HA build which is the only PLAYABLE build otherwise you will die cuz u dont have enough magicka to cast even a shield is ridiculus.
So it really doesn't hurt other people's choices. You're not arguing for the sake of others you're arguing for yourself because you have a notion that this will ruin everyone's game.
I've been on PTS and tested, I will do more tonight now EU copy is here and I can use my main rather than a template. I have not been in a heavy attack only build yet because I am not pushing for the top tier DPS.
If you have problems with the changes then give actual examples why and how they're effecting everyone and show that. So far you have only used the same rehashed arguments other made which keep getting debunked by those actually testing.
I hate to break it to you but the people who actually know what they're doing in this game only use like 10 builds.I am just telling you this is killing the game from PVE point of view: yes you will ber able to close all contents with HA based builds but what are you losing man?? like 100+ builds declination and killing 1000 playstyles.
Magicka builds is basically just Burning Spell Weave (all divines), Maelstrom Staves (sharpened only), that boss set I forget the name of (divines) 1 heavy, 1 medium, 5 light if possible, same skills and rotations.
The meta might lean towards heavy attacks but that's only because people are so stuck to hitting their 30k+ DPS and refuse to accept anything else.
If players actually wanted and cared about diversity in builds they would just do it. Don't use diversity as an argument if you're only going to choose the "best damage" builds any way.