Sugaroverdose wrote: »Get cost reduction glyph instead of wep dmg, problem solved.
https://youtu.be/AoZ0jsrArcs
In this video, @Alcast does a side by side comparison of PTS vs live and shows just how bad the nerf to both sustain and damage is. Here are the takeaways:
1. He loses anywhere from 6-10k DPS depending on what his configuration is.
2. Changing just the glyphs made almost no difference.
3. Making a heavy attack build in Morrowind does the best DPS, and likely will be the meta if they don't change more.
As he said, ESO is supposed to be about fast paced action, and forcing us to FREQUENTLY weave heavy attacks considerably slows down the action making playing less exciting.
Sugaroverdose wrote: »Get cost reduction glyph instead of wep dmg, problem solved.
As of right now, medium armor is weak as hell. For stamina builds in pvp, 5 heavy is likely going to outperform 5 medium in sustain and survivability. Now I am aware light armor got this nerf as well, but if we compare the passive trees we will notice that medium armor had a passive dedicated to sneak, one many would consider useless, while light has spell penetration. Spell pen is certainly the stronger of the two passives, and if medium armor was given physical pen that would probably op. I'd propose medium passives stay same as live currently, so that medium builds arent Killed completley come morrowind.
Giles.floydub17_ESO wrote: »
First, both light and medium had their cost reduction passives reduced.
Second, heavy armor has never trumped medium for sustain and I sought giving up 14% cost reduction and the regen that comes with it will underperform heavy constitution passive.
I am nor arguing in support of the changes. I think Zos is strong arming us to play in a way the game has never needed to be played and saying it's how ESO was meant to be. Zos' vision is one that seems to be without sight.