Nelson_Rebel wrote: »It's an issue, but not one we can fix
ZOS exploited the wording for ESO plus, They will be doing it again. And in different ways now that they know they will still profit from it
Best we can do is enjoy the game and content before it turns to crap and p2w.
And it will turn to this. It's only a matter of time with zenimax. But at least the game is beautiful
Actually, it's the opposite. All expansions are DLC, but not all DLC are expansions. The reason being that the word "expansion" was always used to indicate additions with more content, whereas "DLC" can be used to describe a single piece of horse armor as well as content the size of Wrothgar.All DLC's are expansions, not all expansions are DLC's.
SydneyGrey wrote: »Actually, it's the opposite. All expansions are DLC, but not all DLC are expansions. The reason being that the word "expansion" was always used to indicate additions with more content, whereas "DLC" can be used to describe a single piece of horse armor as well as content the size of Wrothgar.All DLC's are expansions, not all expansions are DLC's.
Also, the definition of "DLC" has changed over the years. It used to be that expansions were called expansions, and the word "DLC" described much smaller bits of content (the famous horse armor from Oblivion, etc). Now we think of DLC as being any extra content, no matter what the size is, but that wasn't always the case.
Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Should" is too strong a word for the basic consumer to use when talking about a Company's business model.
Vvardenfell is going to be much larger than Orsinium, which was pretty damn big and is still the biggest DLC zone to date. Now ZOS is giving us an even LARGER zone and people are complaining about the sale price and method of that sale?
well, it might be large - but the price is like for a really huge landmass and content - I mean it cost like witcher 3, which was about 1.5 times the size of GTA 5 - what is morrowind compared to that?- tiny - it is massívely overpriced.
And the whole time Witcher was being developed they had the entire team developing only that game.... Unlike an MMO where you have your team doing not only new content, but current content, and bug fixes introduced by new content. What's the difference you ask? Single player games are make and forget. Move to the next project. MMO's are living games. They evolve over the years and are in constant development on multiple fronts. Multiple projects.
Well, don't forget that Morrowind is based on a single player game, like the whole ESO MMO - if it would be like you said, and it would be make and forget, there would be no ESO - there is just ESO, because the TES series has been unforgettable. And why was that?- Because they delivered quality for the time where it was released at a very acceptable price - whereas this here now is just ripping off people.
/facepalm
ESO isn't even developed by the same team that does the single player game. And you are missing the point.... the barn door is in front of you and you shot behind you sort of missed.
The reason I said Make and forget is that's how single player games are developed. They have massive times working on ONE project. Once project is released, they split the team and down size a little. A small portion work on bug fixes. The rest of the time is working on the DLC (if there are going to be any). Once the game company feels the game is complete the entire team moves on to another game.... the game.. that you may love... is no longer in development.... it's forgotten. THAT is what is ment by make and forget.
MMO's are different. You have a large team developing the game. Once the game is release they go into bug squashing mode, while part of the team goes into making new content for the current game, and part another part of the team go into making expansions, and part of the team go into balancing mechanics. Non of those areas ever stop developing... ever. The game is a living breathing constantly being developed. It's why they say MMO's are a live. They need constant attention.
But that is their problem how they manage that and deliver still at an acceptable price - there are MMOs out there with much larger and more complex content, who do not need to rip of people and deliver this service at an acceptable price - it is the greediness of ZOS, which is putting me off that much - and it can be seen in so many areas of the game, where the effort required is actually very low (like a new texture on a mount) and they nevertheless demand a very high price for it. ZOS is just an awfully greedy company and it shows everywhere.
All game companies are greedy by an definition really. but that's what happens when you have investers standing over you with their hands out for the pay out of the investment.
You're not even paying the normal price you would for an expansion that other games do. unless you are buying the game for the first time you pay 60 for both the base and morrowind. if you already own the base game you pay 40. Considering WoW and just about every MMO that has a large update like this charges 60 plus you still need to buy the base game... or all the expansions in some cases. I'd say they are showing more logic in their pricing than most AAA MMO's in the past or currently are.
So your biggest complaint is you are used to single player games that charge you 10-15 dollars for an expansion vs an MMO that charges 60 on average. Take into account of the massive amounts of development a MMO needs over a single player game. It's not unreasonable until you have people like you who stomp their feet screaming foul because a company needs to make money to pay for the development team and other resources. Not to mention the investors.
I play EVE online since 2008 - i get all expansions with the subscription, there are no extra costs - and I can even pay for the subscription with ingame currency (buying game time from others with it) - it does not have to be like ZOS and others are handling it - it can be great value for a very reasonable price as well - EVE online is the best example for that.
I got a beta test invitation and do not even feel the urge to try it - I think it is massively overpriced and should be a DLC - I am not going to support this practice to go around ESO+ by calling it an upgrade - it is a DLC and I want it for free with ESO+, or I just let go on it and do not play it at all.
SydneyGrey wrote: »Not making excuses for ZOS here, but ...
Charging for Morrowind allows them to put player housing on it, and allows them to create the new class "warden." If they didn't charge for it, then people would get it free with their subscriptions, then roll a warden character and buy a Morrowind house. Then if they let their sub lapse accidentally (or because they forgot what was at stake), suddenly their warden and their house that they paid for would both be GONE. I can hear the screaming already.
Now, they could have created the warden and had that for sale in the Crown Store separately, which is what I think they SHOULD have done. But we still wouldn't have had the additional houses unless Morrowind itself was paid-only content.
I got a beta test invitation and do not even feel the urge to try it - I think it is massively overpriced and should be a DLC - I am not going to support this practice to go around ESO+ by calling it an upgrade - it is a DLC and I want it for free with ESO+, or I just let go on it and do not play it at all.
@Lysette
Massively overpriced? If so, you may need a career change, McDonalds hourly pay may not be able to support your expensive lifestyle.
SydneyGrey wrote: »Not making excuses for ZOS here, but ...
Charging for Morrowind allows them to put player housing on it, and allows them to create the new class "warden." If they didn't charge for it, then people would get it free with their subscriptions, then roll a warden character and buy a Morrowind house. Then if they let their sub lapse accidentally (or because they forgot what was at stake), suddenly their warden and their house that they paid for would both be GONE. I can hear the screaming already.
Now, they could have created the warden and had that for sale in the Crown Store separately, which is what I think they SHOULD have done. But we still wouldn't have had the additional houses unless Morrowind itself was paid-only content.
Does not have to be gone, it could be just inaccessible during the subscription is lapsing. This would be a bit like it is solved in EVE online, where you have an omega clone when you have an active subscription, which gives you full access to your skills sets, whereas when your subscription is lapsing, you fall back to alpha state, where those skills exceeding the alpha skill sets are temporarily suspended and you can just use alpha skills. It could be solved in ESO in a similar fashion.
SydneyGrey wrote: »Not making excuses for ZOS here, but ...
Charging for Morrowind allows them to put player housing on it, and allows them to create the new class "warden." If they didn't charge for it, then people would get it free with their subscriptions, then roll a warden character and buy a Morrowind house. Then if they let their sub lapse accidentally (or because they forgot what was at stake), suddenly their warden and their house that they paid for would both be GONE. I can hear the screaming already.
Now, they could have created the warden and had that for sale in the Crown Store separately, which is what I think they SHOULD have done. But we still wouldn't have had the additional houses unless Morrowind itself was paid-only content.
Does not have to be gone, it could be just inaccessible during the subscription is lapsing. This would be a bit like it is solved in EVE online, where you have an omega clone when you have an active subscription, which gives you full access to your skills sets, whereas when your subscription is lapsing, you fall back to alpha state, where those skills exceeding the alpha skill sets are temporarily suspended and you can just use alpha skills. It could be solved in ESO in a similar fashion.
Yeah... because that's a better idea.... I can see it now. instead of posts about why ESO+ don't get morrowind. It will be a absurdly higher amount of posts of "WTF ZOS!!! I HAVE to sub now to even play my Warden, or do BG's?! WHAT THE ACTUAL F***!!!!" if you thought ZOS gets accused of being greedy now.... just think how your suggestion would look.
lordrichter wrote: »Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
Yeah. I am guessing that selling DLCs and giving away free base game updates was not rocking their world. I see ESO at a crossroads.
In one direction, they can finish the transition to F2P, expand the Crown Crates to include something more compelling than fancy mounts, and really dive into the world of paid content sold in the Crown Store. They have not even started to mine that resource.
In another direction, they can double down on B2P and sell expansions that make people purchase the game again, every few months.
As a player, I do not want to have to evaluate each Crate season, store Showcase, and limited time offer to see if the gear that they are offering needs to be purchased, or the buff they are offering might help me in the game. I do not want them to monetize around the store as much as they are now, they are doing too much in that respect already.
By selling us Chapters, I think they are sending a message that they want to be a B2P where we buy expansions and the Crown Store is not intrusive. I think that if Chapters do not perform to their liking, we will get that Crown Store. Possibly in addition to Chapters.
So, I welcome the Chapters. I want this first one was absolutely compelling. A no brainer to purchase. I want this Chapter to sell millions so that they don't have to go the other direction.
Yes, I have pre-ordered Morrowind. I agree with the direction. I see it as much cheaper than the alternative.
SydneyGrey wrote: »Not making excuses for ZOS here, but ...
Charging for Morrowind allows them to put player housing on it, and allows them to create the new class "warden." If they didn't charge for it, then people would get it free with their subscriptions, then roll a warden character and buy a Morrowind house. Then if they let their sub lapse accidentally (or because they forgot what was at stake), suddenly their warden and their house that they paid for would both be GONE. I can hear the screaming already.
Now, they could have created the warden and had that for sale in the Crown Store separately, which is what I think they SHOULD have done. But we still wouldn't have had the additional houses unless Morrowind itself was paid-only content.
Does not have to be gone, it could be just inaccessible during the subscription is lapsing. This would be a bit like it is solved in EVE online, where you have an omega clone when you have an active subscription, which gives you full access to your skills sets, whereas when your subscription is lapsing, you fall back to alpha state, where those skills exceeding the alpha skill sets are temporarily suspended and you can just use alpha skills. It could be solved in ESO in a similar fashion.
Yeah... because that's a better idea.... I can see it now. instead of posts about why ESO+ don't get morrowind. It will be a absurdly higher amount of posts of "WTF ZOS!!! I HAVE to sub now to even play my Warden, or do BG's?! WHAT THE ACTUAL F***!!!!" if you thought ZOS gets accused of being greedy now.... just think how your suggestion would look.
The warden could be an upgrade just like the Imperial race is an upgrade - in the same manner - it would not have to be bound to Morrowind at all. ZOS is just putting it into the package, in order to get their new area sold and to not have to provide it to ESO+ members without additional payments - and this might be the same with other upcoming areas in the same manner - this is not a good direction and far from the original idea, that if you are a subscriber that you get all the areas of Tamriel with your subscription without extra payments.
Costismaros wrote: »I am sorry for writing here my personal issue. I want to know if i am the only one who has this problem.
I dont have problem with the changes on active skills, passives skills, classes and so on because this is quite common for zenimax online, and im sure im gonna adapt it again.
My problem is that morrowind looks like to me with major update or just anither Dlc. I don't understand why we have to buy this update. They should offer free the battlegrounds and they have to add the new map and the new class as a DLC.
As far as i remember on other games we had to buy expansions that had to offer 4-5 new dungeons 1-2 new raids ,10-15 new maps 1-2 new classes and a new story line and that was quite normal. I dont think that Morrowind is an expansion.
Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Should" is too strong a word for the basic consumer to use when talking about a Company's business model.
Vvardenfell is going to be much larger than Orsinium, which was pretty damn big and is still the biggest DLC zone to date. Now ZOS is giving us an even LARGER zone and people are complaining about the sale price and method of that sale?
well, it might be large - but the price is like for a really huge landmass and content - I mean it cost like witcher 3, which was about 1.5 times the size of GTA 5 - what is morrowind compared to that?- tiny - it is massívely overpriced.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
LOL. You don't know what "expansion" means in the context of computer/video gaming. A single piece of horse armor (or whatever) is not an expansion. What the heck. The word "expansion" has NEVER been used that way in the entire history of computer gaming. You can't just invent your own definition. Originally you could only buy expansions on CD in brick-and-mortar stores, and the concept of DLC didn't exist yet. Then one year gaming companies realized they could sell additional content via direct downloads to your computer, and the concept of the DLC was born. Only these were never full expansions at first; it was always a smaller amount of content. So originally, an "expansion" was a name given to a larger amount of additional game content, and a "DLC" was a smaller bit of content that wasn't worth a full expansion....So all DLC's are in fact expansions.
Costismaros wrote: »I am sorry for writing here my personal issue. I want to know if i am the only one who has this problem.
I dont have problem with the changes on active skills, passives skills, classes and so on because this is quite common for zenimax online, and im sure im gonna adapt it again.
My problem is that morrowind looks like to me with major update or just anither Dlc. I don't understand why we have to buy this update. They should offer free the battlegrounds and they have to add the new map and the new class as a DLC.
As far as i remember on other games we had to buy expansions that had to offer 4-5 new dungeons 1-2 new raids ,10-15 new maps 1-2 new classes and a new story line and that was quite normal. I dont think that Morrowind is an expansion.
Mephisto939 wrote: »I have considered unsubbing for a few months out of principal and buying Morrowind, but as it stands now I am really not very excited for it. Not sure why.
Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Should" is too strong a word for the basic consumer to use when talking about a Company's business model.
Vvardenfell is going to be much larger than Orsinium, which was pretty damn big and is still the biggest DLC zone to date. Now ZOS is giving us an even LARGER zone and people are complaining about the sale price and method of that sale?
well, it might be large - but the price is like for a really huge landmass and content - I mean it cost like witcher 3, which was about 1.5 times the size of GTA 5 - what is morrowind compared to that?- tiny - it is massívely overpriced.
And the whole time Witcher was being developed they had the entire team developing only that game.... Unlike an MMO where you have your team doing not only new content, but current content, and bug fixes introduced by new content. What's the difference you ask? Single player games are make and forget. Move to the next project. MMO's are living games. They evolve over the years and are in constant development on multiple fronts. Multiple projects.
Well, don't forget that Morrowind is based on a single player game, like the whole ESO MMO - if it would be like you said, and it would be make and forget, there would be no ESO - there is just ESO, because the TES series has been unforgettable. And why was that?- Because they delivered quality for the time where it was released at a very acceptable price - whereas this here now is just ripping off people.
/facepalm
ESO isn't even developed by the same team that does the single player game. And you are missing the point.... the barn door is in front of you and you shot behind you sort of missed.
The reason I said Make and forget is that's how single player games are developed. They have massive times working on ONE project. Once project is released, they split the team and down size a little. A small portion work on bug fixes. The rest of the time is working on the DLC (if there are going to be any). Once the game company feels the game is complete the entire team moves on to another game.... the game.. that you may love... is no longer in development.... it's forgotten. THAT is what is ment by make and forget.
MMO's are different. You have a large team developing the game. Once the game is release they go into bug squashing mode, while part of the team goes into making new content for the current game, and part another part of the team go into making expansions, and part of the team go into balancing mechanics. Non of those areas ever stop developing... ever. The game is a living breathing constantly being developed. It's why they say MMO's are a live. They need constant attention.
But that is their problem how they manage that and deliver still at an acceptable price - there are MMOs out there with much larger and more complex content, who do not need to rip of people and deliver this service at an acceptable price - it is the greediness of ZOS, which is putting me off that much - and it can be seen in so many areas of the game, where the effort required is actually very low (like a new texture on a mount) and they nevertheless demand a very high price for it. ZOS is just an awfully greedy company and it shows everywhere.
notimetocare wrote: »Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Should" is too strong a word for the basic consumer to use when talking about a Company's business model.
Vvardenfell is going to be much larger than Orsinium, which was pretty damn big and is still the biggest DLC zone to date. Now ZOS is giving us an even LARGER zone and people are complaining about the sale price and method of that sale?
well, it might be large - but the price is like for a really huge landmass and content - I mean it cost like witcher 3, which was about 1.5 times the size of GTA 5 - what is morrowind compared to that?- tiny - it is massívely overpriced.
And the whole time Witcher was being developed they had the entire team developing only that game.... Unlike an MMO where you have your team doing not only new content, but current content, and bug fixes introduced by new content. What's the difference you ask? Single player games are make and forget. Move to the next project. MMO's are living games. They evolve over the years and are in constant development on multiple fronts. Multiple projects.
Well, don't forget that Morrowind is based on a single player game, like the whole ESO MMO - if it would be like you said, and it would be make and forget, there would be no ESO - there is just ESO, because the TES series has been unforgettable. And why was that?- Because they delivered quality for the time where it was released at a very acceptable price - whereas this here now is just ripping off people.
/facepalm
ESO isn't even developed by the same team that does the single player game. And you are missing the point.... the barn door is in front of you and you shot behind you sort of missed.
The reason I said Make and forget is that's how single player games are developed. They have massive times working on ONE project. Once project is released, they split the team and down size a little. A small portion work on bug fixes. The rest of the time is working on the DLC (if there are going to be any). Once the game company feels the game is complete the entire team moves on to another game.... the game.. that you may love... is no longer in development.... it's forgotten. THAT is what is ment by make and forget.
MMO's are different. You have a large team developing the game. Once the game is release they go into bug squashing mode, while part of the team goes into making new content for the current game, and part another part of the team go into making expansions, and part of the team go into balancing mechanics. Non of those areas ever stop developing... ever. The game is a living breathing constantly being developed. It's why they say MMO's are a live. They need constant attention.
But that is their problem how they manage that and deliver still at an acceptable price - there are MMOs out there with much larger and more complex content, who do not need to rip of people and deliver this service at an acceptable price - it is the greediness of ZOS, which is putting me off that much - and it can be seen in so many areas of the game, where the effort required is actually very low (like a new texture on a mount) and they nevertheless demand a very high price for it. ZOS is just an awfully greedy company and it shows everywhere.
You call ZoS greedy because they produce something for money while greedily wanting it free for no work... lol
notimetocare wrote: »Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Should" is too strong a word for the basic consumer to use when talking about a Company's business model.
Vvardenfell is going to be much larger than Orsinium, which was pretty damn big and is still the biggest DLC zone to date. Now ZOS is giving us an even LARGER zone and people are complaining about the sale price and method of that sale?
well, it might be large - but the price is like for a really huge landmass and content - I mean it cost like witcher 3, which was about 1.5 times the size of GTA 5 - what is morrowind compared to that?- tiny - it is massívely overpriced.
And the whole time Witcher was being developed they had the entire team developing only that game.... Unlike an MMO where you have your team doing not only new content, but current content, and bug fixes introduced by new content. What's the difference you ask? Single player games are make and forget. Move to the next project. MMO's are living games. They evolve over the years and are in constant development on multiple fronts. Multiple projects.
Well, don't forget that Morrowind is based on a single player game, like the whole ESO MMO - if it would be like you said, and it would be make and forget, there would be no ESO - there is just ESO, because the TES series has been unforgettable. And why was that?- Because they delivered quality for the time where it was released at a very acceptable price - whereas this here now is just ripping off people.
/facepalm
ESO isn't even developed by the same team that does the single player game. And you are missing the point.... the barn door is in front of you and you shot behind you sort of missed.
The reason I said Make and forget is that's how single player games are developed. They have massive times working on ONE project. Once project is released, they split the team and down size a little. A small portion work on bug fixes. The rest of the time is working on the DLC (if there are going to be any). Once the game company feels the game is complete the entire team moves on to another game.... the game.. that you may love... is no longer in development.... it's forgotten. THAT is what is ment by make and forget.
MMO's are different. You have a large team developing the game. Once the game is release they go into bug squashing mode, while part of the team goes into making new content for the current game, and part another part of the team go into making expansions, and part of the team go into balancing mechanics. Non of those areas ever stop developing... ever. The game is a living breathing constantly being developed. It's why they say MMO's are a live. They need constant attention.
But that is their problem how they manage that and deliver still at an acceptable price - there are MMOs out there with much larger and more complex content, who do not need to rip of people and deliver this service at an acceptable price - it is the greediness of ZOS, which is putting me off that much - and it can be seen in so many areas of the game, where the effort required is actually very low (like a new texture on a mount) and they nevertheless demand a very high price for it. ZOS is just an awfully greedy company and it shows everywhere.
You call ZoS greedy because they produce something for money while greedily wanting it free for no work... lol
What I want is that ZOS sticks to their original idea for ESO+ - if you are a subscriber you do not have to pay extra for any game content as far as landmass goes - and ZOS is now no longer sticking to this idea and is not delivering on their promisses for ESO+ - out of greediness they break the contract with us ESO+ subscribers one-sided.
notimetocare wrote: »notimetocare wrote: »Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Should" is too strong a word for the basic consumer to use when talking about a Company's business model.
Vvardenfell is going to be much larger than Orsinium, which was pretty damn big and is still the biggest DLC zone to date. Now ZOS is giving us an even LARGER zone and people are complaining about the sale price and method of that sale?
well, it might be large - but the price is like for a really huge landmass and content - I mean it cost like witcher 3, which was about 1.5 times the size of GTA 5 - what is morrowind compared to that?- tiny - it is massívely overpriced.
And the whole time Witcher was being developed they had the entire team developing only that game.... Unlike an MMO where you have your team doing not only new content, but current content, and bug fixes introduced by new content. What's the difference you ask? Single player games are make and forget. Move to the next project. MMO's are living games. They evolve over the years and are in constant development on multiple fronts. Multiple projects.
Well, don't forget that Morrowind is based on a single player game, like the whole ESO MMO - if it would be like you said, and it would be make and forget, there would be no ESO - there is just ESO, because the TES series has been unforgettable. And why was that?- Because they delivered quality for the time where it was released at a very acceptable price - whereas this here now is just ripping off people.
/facepalm
ESO isn't even developed by the same team that does the single player game. And you are missing the point.... the barn door is in front of you and you shot behind you sort of missed.
The reason I said Make and forget is that's how single player games are developed. They have massive times working on ONE project. Once project is released, they split the team and down size a little. A small portion work on bug fixes. The rest of the time is working on the DLC (if there are going to be any). Once the game company feels the game is complete the entire team moves on to another game.... the game.. that you may love... is no longer in development.... it's forgotten. THAT is what is ment by make and forget.
MMO's are different. You have a large team developing the game. Once the game is release they go into bug squashing mode, while part of the team goes into making new content for the current game, and part another part of the team go into making expansions, and part of the team go into balancing mechanics. Non of those areas ever stop developing... ever. The game is a living breathing constantly being developed. It's why they say MMO's are a live. They need constant attention.
But that is their problem how they manage that and deliver still at an acceptable price - there are MMOs out there with much larger and more complex content, who do not need to rip of people and deliver this service at an acceptable price - it is the greediness of ZOS, which is putting me off that much - and it can be seen in so many areas of the game, where the effort required is actually very low (like a new texture on a mount) and they nevertheless demand a very high price for it. ZOS is just an awfully greedy company and it shows everywhere.
You call ZoS greedy because they produce something for money while greedily wanting it free for no work... lol
What I want is that ZOS sticks to their original idea for ESO+ - if you are a subscriber you do not have to pay extra for any game content as far as landmass goes - and ZOS is now no longer sticking to this idea and is not delivering on their promisses for ESO+ - out of greediness they break the contract with us ESO+ subscribers one-sided.
Uh... You do not know what greed is, do you? They produce a different product with more content and you want it free... lol
notimetocare wrote: »Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Should" is too strong a word for the basic consumer to use when talking about a Company's business model.
Vvardenfell is going to be much larger than Orsinium, which was pretty damn big and is still the biggest DLC zone to date. Now ZOS is giving us an even LARGER zone and people are complaining about the sale price and method of that sale?
well, it might be large - but the price is like for a really huge landmass and content - I mean it cost like witcher 3, which was about 1.5 times the size of GTA 5 - what is morrowind compared to that?- tiny - it is massívely overpriced.
And the whole time Witcher was being developed they had the entire team developing only that game.... Unlike an MMO where you have your team doing not only new content, but current content, and bug fixes introduced by new content. What's the difference you ask? Single player games are make and forget. Move to the next project. MMO's are living games. They evolve over the years and are in constant development on multiple fronts. Multiple projects.
Well, don't forget that Morrowind is based on a single player game, like the whole ESO MMO - if it would be like you said, and it would be make and forget, there would be no ESO - there is just ESO, because the TES series has been unforgettable. And why was that?- Because they delivered quality for the time where it was released at a very acceptable price - whereas this here now is just ripping off people.
/facepalm
ESO isn't even developed by the same team that does the single player game. And you are missing the point.... the barn door is in front of you and you shot behind you sort of missed.
The reason I said Make and forget is that's how single player games are developed. They have massive times working on ONE project. Once project is released, they split the team and down size a little. A small portion work on bug fixes. The rest of the time is working on the DLC (if there are going to be any). Once the game company feels the game is complete the entire team moves on to another game.... the game.. that you may love... is no longer in development.... it's forgotten. THAT is what is ment by make and forget.
MMO's are different. You have a large team developing the game. Once the game is release they go into bug squashing mode, while part of the team goes into making new content for the current game, and part another part of the team go into making expansions, and part of the team go into balancing mechanics. Non of those areas ever stop developing... ever. The game is a living breathing constantly being developed. It's why they say MMO's are a live. They need constant attention.
But that is their problem how they manage that and deliver still at an acceptable price - there are MMOs out there with much larger and more complex content, who do not need to rip of people and deliver this service at an acceptable price - it is the greediness of ZOS, which is putting me off that much - and it can be seen in so many areas of the game, where the effort required is actually very low (like a new texture on a mount) and they nevertheless demand a very high price for it. ZOS is just an awfully greedy company and it shows everywhere.
You call ZoS greedy because they produce something for money while greedily wanting it free for no work... lol
What I want is that ZOS sticks to their original idea for ESO+ - if you are a subscriber you do not have to pay extra for any game content as far as landmass goes - and ZOS is now no longer sticking to this idea and is not delivering on their promisses for ESO+ - out of greediness they break the contract with us ESO+ subscribers one-sided.
Mephisto939 wrote: »I have considered unsubbing for a few months out of principal and buying Morrowind, but as it stands now I am really not very excited for it. Not sure why.
Maybe by the same reason which put me off from ESO - the blantant greediness of ZOS - there is a point where one can just no longer be happy with the game due to that the direction of game development focuses on money drain crap more than on anything else. And some things, which might just not be like they say it is - say "balancing" - my guess is, that they deliberately imbalance the game from one side to the other, in order to sell change tokens to PvP players - and if that is true, ESO will never be balanced, but always stay imbalanced with changing FotMs in order to sell their change tokens.
Agree. Morrowind is too small to be called expansion. Part of the content from it should be in free update. Rest should be as regular DLC, which we should have access as long as we have ESO+ membership.
"Other MMOs do this."
"It's only $$$, just save up."
"It's not a DLC, it's a chapter."
"You don't have to buy it. Base game is perfectly fine."
"ZOS is obligated to make as much money as they can."
"If you can't afford it, don't buy it and shut up."
"DOOOOOM GLOOM"
"cool story bro"
"Why do people complain so much?"
"ESO is different from other MMOs."
Wifeaggro13 wrote: »coming from the guys who has been playing since last summer. Don't worry you'll get there lol. the content is light for 45 dollars but your statements are true. All except they are obligated to make as much money as possible. the first obligation should be to their customers not their shareholders.
I got a beta test invitation and do not even feel the urge to try it - I think it is massively overpriced and should be a DLC - I am not going to support this practice to go around ESO+ by calling it an upgrade - it is a DLC and I want it for free with ESO+, or I just let go on it and do not play it at all.
@Lysette
Massively overpriced? If so, you may need a career change, McDonalds hourly pay may not be able to support your expensive lifestyle.