It's very annoying when you do 10 quests and all of them give you items which you dont want to use. Like, why would i need 4 shields and 6 swords when im playing magica sorc? I understand loot tables and other stuff, but please make the quests rewards give players more options when it comes to getting something useful out of it.
New system should offer selecting 1 out of 7 chests which contain:
1. reward would be related to melee builds (aka swords, shields, etc)
2. reward would be related to ranged builds (stafs, bows, etc)
3. reward would be related to Light Armor parts
4. reward would be related to Medium Armor parts
5. reward would be related to Heavy Armor parts
6. reward would be related to jeverly
7. reward would be related to crafting
I realize that Devs dont want to fully remove RNG, and that's why i dont ask for it, but there's still a room for improvement which may at least reduce RNG to some extent.