What? I'm confused. You want Redguard to be a magic based race now? And redguard is the strongest race for stam on live..
Ehh I guess "almost every elder scrolls" is Skyrim?Not to mention, in almost every Elder scrolls, Red Guards get a bonus to +Destruction magic and +Alteration magic. Why? Because despite their huffs and puffs about magic, they still use it. Albeit in secret.
starkerealm wrote: »So, you want to turn the Redguard into Dunmer?
It's true, any sentient race on Nirn can learn magic... well, maybe not the Imga. There are a number of very powerful Redguard mages in TES's history, just like the part where Shalador is a Nord. Similarly, there have been Bretons and Altmer who were warriors of renown, who never learned magic beyond the basics. That's kind of a thing with the setting. However, that's not what the racial passives are meant to represent.
The racial passives in ESO reflect a character's cultural and ethnic background. "Modern," (read: Second Era) Redguard have been distantly removed from the mages in their history. They have a rich culture, but it's not one that embraces magic the way some of the other on Tamriel do. It's just not, "their thing."
So, no.
subtlezeroub17_ESO wrote: »starkerealm wrote: »So, you want to turn the Redguard into Dunmer?
It's true, any sentient race on Nirn can learn magic... well, maybe not the Imga. There are a number of very powerful Redguard mages in TES's history, just like the part where Shalador is a Nord. Similarly, there have been Bretons and Altmer who were warriors of renown, who never learned magic beyond the basics. That's kind of a thing with the setting. However, that's not what the racial passives are meant to represent.
The racial passives in ESO reflect a character's cultural and ethnic background. "Modern," (read: Second Era) Redguard have been distantly removed from the mages in their history. They have a rich culture, but it's not one that embraces magic the way some of the other on Tamriel do. It's just not, "their thing."
So, no.
The problem is, racials as a whole restrict players on playstyle. Sure, if racials were only a 1-2% bonus then that would be no issue but some of the advantages are a whole 10%. That kind of advantage while fine in SP games has no place in MMO where that kind of advantage could be the difference between a vet Maw clear and a wipe. Even in a vet dungeon, you'll be removed for being, "the wrong race" .
The purpose of offering duality to races is so the playing field is more even. Currently, racials are a balancing nightmare because of the fact that the bonuses are so dramatic.
subtlezeroub17_ESO wrote: »What? I'm confused. You want Redguard to be a magic based race now? And redguard is the strongest race for stam on live..
No, I want them to have an option for that. A bit of duality if you would. There's a lot of lore reasons why they can.
Regardless of being the strongest stam race, they still pale in comparison numbers wise to less optimal stam or magicka races because they're shoe horned into being not just "stam" based, but melee stamina based. Adding what I suggested might be a way to boost their numbers so people might actually be interested in them.
Like, when I'm on peak times on the ps4, I think I'll see like...1-2 red guards among hundreds of everyone else. Don't you think that meta wise, that is weird? If they're supposedly the strongest stam race, why aren't they represented more? I see far more Stamina Khajit, Bosmer, Argonians and even Nords than Red Guards.
Honestly, I think the only race less represented than RedGuards are Orcs. And Orcs are just because they're not physically attractive.
subtlezeroub17_ESO wrote: »starkerealm wrote: »So, you want to turn the Redguard into Dunmer?
It's true, any sentient race on Nirn can learn magic... well, maybe not the Imga. There are a number of very powerful Redguard mages in TES's history, just like the part where Shalador is a Nord. Similarly, there have been Bretons and Altmer who were warriors of renown, who never learned magic beyond the basics. That's kind of a thing with the setting. However, that's not what the racial passives are meant to represent.
The racial passives in ESO reflect a character's cultural and ethnic background. "Modern," (read: Second Era) Redguard have been distantly removed from the mages in their history. They have a rich culture, but it's not one that embraces magic the way some of the other on Tamriel do. It's just not, "their thing."
So, no.
The problem is, racials as a whole restrict players on playstyle. Sure, if racials were only a 1-2% bonus then that would be no issue but some of the advantages are a whole 10%. That kind of advantage while fine in SP games has no place in MMO where that kind of advantage could be the difference between a vet Maw clear and a wipe. Even in a vet dungeon, you'll be removed for being, "the wrong race" .
The purpose of offering duality to races is so the playing field is more even. Currently, racials are a balancing nightmare because of the fact that the bonuses are so dramatic.
starkerealm wrote: »subtlezeroub17_ESO wrote: »starkerealm wrote: »So, you want to turn the Redguard into Dunmer?
It's true, any sentient race on Nirn can learn magic... well, maybe not the Imga. There are a number of very powerful Redguard mages in TES's history, just like the part where Shalador is a Nord. Similarly, there have been Bretons and Altmer who were warriors of renown, who never learned magic beyond the basics. That's kind of a thing with the setting. However, that's not what the racial passives are meant to represent.
The racial passives in ESO reflect a character's cultural and ethnic background. "Modern," (read: Second Era) Redguard have been distantly removed from the mages in their history. They have a rich culture, but it's not one that embraces magic the way some of the other on Tamriel do. It's just not, "their thing."
So, no.
The problem is, racials as a whole restrict players on playstyle. Sure, if racials were only a 1-2% bonus then that would be no issue but some of the advantages are a whole 10%. That kind of advantage while fine in SP games has no place in MMO where that kind of advantage could be the difference between a vet Maw clear and a wipe. Even in a vet dungeon, you'll be removed for being, "the wrong race" .
The purpose of offering duality to races is so the playing field is more even. Currently, racials are a balancing nightmare because of the fact that the bonuses are so dramatic.
I don't even want to know what kind of crapsack groups you've been running veteran dungeons with.
Technically, it's true, 10% is a pretty massive bonus, and if that existed in isolation, then that would be very important. Thing is, because every race has access to some modifiers, it's not nearly as significant as you seem to think. Further, arguing to homogenize the various races together isn't going to make for a better game, just a duller one.
Callous2208 wrote: »Be happy, from a game mechanic and lore standpoint. According to ESO racials, nords excel at nothing. Not the clever arts, not archery, not on the field of battle as melee warriors. No, the racial system in eso decided that in a few situations, nords could be a half percent tougher than the other guys. Enjoy being the top dog melee stamina class, you can't have it all. Some of us have nothing.
What? I'm confused. You want Redguard to be a magic based race now? And redguard is the strongest race for stam on live..
Bouldercleave wrote: »Redguard is one word...
That being said,
No
Bouldercleave wrote: »Redguard is one word...
That being said,
No
Red guards NO.
But....
Blue guards can be magicka oriented!
subtlezeroub17_ESO wrote: »Does it really make for a duller game though ?
subtlezeroub17_ESO wrote: »In my opinion, races that are shoe horned into a particular playstyle thus making whatever they do pretty predictable is "dull".
subtlezeroub17_ESO wrote: »Also, the thing is, yes. All races have access to a modifier, but let's be honest. Some races have better racials than others and to me that's rather restricting when it comes to variety. All these massive racial bonuses do is promote fotm race changes.
" Oh, my race got nerfed, time to change to another race".
subtlezeroub17_ESO wrote: »People aren't playing the race they want to play anymore. They're playing what it is meta. To have a meta dictate the race that is deemed acceptable for whatever you intend to play is wrong to me.
And for the record, I get it. Metas will exist but existing to the point of something that should be more about looks is just too extreme to me.
Bouldercleave wrote: »Redguard is one word...
That being said,
No
subtlezeroub17_ESO wrote: »So, I'm sitting back thinking about how bad I wanted to play a Red Guard since I like their look but then I realized, I prefer Mage characters and therefore and I cannot play a Red Guard optimally. Adding to that, there's a lot of problems with Red Guards in my opinion. Looking at just what I see plus a lot of polls, Red Guards are one of, if not, the least played race in the game. Why? They are pretty much forced into one role and one role only: Stamina Melee. But the thing is, Lore wise, they don't have to be. Furthermore, they are getting nerfed and that's only going to reduce their numbers even more.
Elsterchen wrote: »subtlezeroub17_ESO wrote: »So, I'm sitting back thinking about how bad I wanted to play a Red Guard since I like their look but then I realized, I prefer Mage characters and therefore and I cannot play a Red Guard optimally. Adding to that, there's a lot of problems with Red Guards in my opinion. Looking at just what I see plus a lot of polls, Red Guards are one of, if not, the least played race in the game. Why? They are pretty much forced into one role and one role only: Stamina Melee. But the thing is, Lore wise, they don't have to be. Furthermore, they are getting nerfed and that's only going to reduce their numbers even more.
Lore-wise this race does have a tradition in eyeing magic very negatevely ... a nice summary of redguard history and society can be found here: en.uesp.net/wiki/Lore:Redguard, but there are many othe sources out there as well.
Now go to the corner and get your piece of shame, please.