only boss they need put away is AA because they chain lightning everybody
Unfortunately, sorc pets will never be as viable in trails as the warden bear will, simply because Daedric feet are not as well suited as bears' for extended periods of walking. Bears' upbringing in forest environments makes them a natural fit for competitive trail performance. I'm really hoping the next DLC adds hiking boots sorcs can outfit their pets with to bring them up to the bear's level.
RedVyperOfDorne wrote: »
Well, definitely not true... I know when I'm pulling 6 adds into another room, I don't stand in that room and taunt all 6. I taunt a couple and run them in, stack them and re-take aggro of all 6. If the pet runs in or gets in the way, what happens?
Unfortunately, sorc pets will never be as viable in trails as the warden bear will, simply because Daedric feet are not as well suited as bears' for extended periods of walking. Bears' upbringing in forest environments makes them a natural fit for competitive trail performance. I'm really hoping the next DLC adds hiking boots sorcs can outfit their pets with to bring them up to the bear's level.
Pets hold agro if you are the only one doing damage to enemy, if other do damage the pet will lose agro.RedVyperOfDorne wrote: »
Well, definitely not true... I know when I'm pulling 6 adds into another room, I don't stand in that room and taunt all 6. I taunt a couple and run them in, stack them and re-take aggro of all 6. If the pet runs in or gets in the way, what happens?
IzakiBrotherSs wrote: »I loved the troll post about trails.
OP, its trials not trails
Yes all pets work the same
[Pets also don't work well for farming mobs as they will tank some of them and not letting you pull all into aoe kill zones.
Unfortunately, sorc pets will never be as viable in trails as the warden bear will, simply because Daedric feet are not as well suited as bears' for extended periods of walking. Bears' upbringing in forest environments makes them a natural fit for competitive trail performance. I'm really hoping the next DLC adds hiking boots sorcs can outfit their pets with to bring them up to the bear's level.
IzakiBrotherSs wrote: »RedVyperOfDorne wrote: »
Well, definitely not true... I know when I'm pulling 6 adds into another room, I don't stand in that room and taunt all 6. I taunt a couple and run them in, stack them and re-take aggro of all 6. If the pet runs in or gets in the way, what happens?
That's why you un-summon the pet in between each add pull...
RedVyperOfDorne wrote: »IzakiBrotherSs wrote: »[quote="RedVyperOfDorne;c-4061107
That's why you un-summon the pet in between each add pull...
Yeah I actually don't think we have that command on console
Unfortunately, sorc pets will never be as viable in trails as the warden bear will, simply because Daedric feet are not as well suited as bears' for extended periods of walking. Bears' upbringing in forest environments makes them a natural fit for competitive trail performance. I'm really hoping the next DLC adds hiking boots sorcs can outfit their pets with to bring them up to the bear's level.