Uriel_Nocturne wrote: »Basically; ZOS is pidgeon-holing everyone into the exact same build, down to the armor and everything.
While I understand your sentiment, I've been testing these changes on the PTS.TheStealthDude wrote: »Uriel_Nocturne wrote: »Basically; ZOS is pidgeon-holing everyone into the exact same build, down to the armor and everything.
So, the same as things currently are?
At least with having to pay attention to sustain, you have more choices to make and a few more options to achieve it.
With the current "stack 100% damage" meta, there are only a couple ways to build.
Uriel_Nocturne wrote: »So far, it looks like the base-game Crafted Sets have been left alone.
But with the changes coming via Morrowind (since what is on the PTS is usually what the Live patch will be...), that means Sets like Seducers and Night Mother's will become infinitely more important.
Basically; ZOS is pidgeon-holing everyone into the exact same build, down to the armor and everything.
The only problem with your theory: 98% of the populace doesn't have access to those end-game Sets.LiquidPony wrote: »Uriel_Nocturne wrote: »So far, it looks like the base-game Crafted Sets have been left alone.
But with the changes coming via Morrowind (since what is on the PTS is usually what the Live patch will be...), that means Sets like Seducers and Night Mother's will become infinitely more important.
Basically; ZOS is pidgeon-holing everyone into the exact same build, down to the armor and everything.
I disagree completely.
From a PvE DPS perspective, there are 2 builds right now on live: BSW + IA/Moondancer and TFS + VO/Alkosh. That's PvE in a nutshell except for minor modifications where people may not have Maelstrom weapons.
I think, going forward, we'll see stam DKs focused on cleave/AoE heavy attack builds, perhaps using new sets like Defiler or older sets like Poisonous Serpent, and maybe Sunderflame makes a comeback. Maybe even using 2H weapons. Magblades running Master Architect and maybe War Maiden. Stamplars running War Machine. And with more stam builds running, we get NMG and (maybe) Sunderflame back, meaning TFS goes away. So maybe you see stamblades running 5 x VO to be able to use Rapid Strikes and Maelstrom Weapons, where other stam builds are stuck using heavy attacks. TBS might even make a comeback.
I've only tested stamblade and stamDK on the PTS so far, but for both builds I haven't used any sustain sets, just modified CP and rotation to sustain with heavy attacks.
Will be testing magsorc and magblade this week, too.
LiquidPony wrote: »Uriel_Nocturne wrote: »So far, it looks like the base-game Crafted Sets have been left alone.
But with the changes coming via Morrowind (since what is on the PTS is usually what the Live patch will be...), that means Sets like Seducers and Night Mother's will become infinitely more important.
Basically; ZOS is pidgeon-holing everyone into the exact same build, down to the armor and everything.
I disagree completely.
From a PvE DPS perspective, there are 2 builds right now on live: BSW + IA/Moondancer and TFS + VO/Alkosh. That's PvE in a nutshell except for minor modifications where people may not have Maelstrom weapons. Prior to Homestead, it was TBS + Minor Slayer set for virtually every DPS builds.
I think, going forward, we'll see stam DKs focused on cleave/AoE heavy attack builds, perhaps using new sets like Defiler or older sets like Poisonous Serpent, and maybe Sunderflame makes a comeback. Maybe even using 2H weapons. Magblades running Master Architect and maybe War Maiden. Stamplars running War Machine. And with more stam builds running, we get NMG and (maybe) Sunderflame back, meaning TFS goes away. So maybe you see stamblades running 5 x VO to be able to use Rapid Strikes and Maelstrom Weapons, where other stam builds are stuck using heavy attacks. TBS might even make a comeback.
I've only tested stamblade and stamDK on the PTS so far, but for both builds I haven't used any sustain sets, just modified CP and rotation to sustain with heavy attacks, with a pure heavy attack rotation on the stamDK and a mixed Rapid Strikes/HA rotation on the stamblade.
Will be testing magsorc and magblade this week, too.
LiquidPony wrote: »Uriel_Nocturne wrote: »So far, it looks like the base-game Crafted Sets have been left alone.
But with the changes coming via Morrowind (since what is on the PTS is usually what the Live patch will be...), that means Sets like Seducers and Night Mother's will become infinitely more important.
Basically; ZOS is pidgeon-holing everyone into the exact same build, down to the armor and everything.
I disagree completely.
From a PvE DPS perspective, there are 2 builds right now on live: BSW + IA/Moondancer and TFS + VO/Alkosh. That's PvE in a nutshell except for minor modifications where people may not have Maelstrom weapons. Prior to Homestead, it was TBS + Minor Slayer set for virtually every DPS builds.
I think, going forward, we'll see stam DKs focused on cleave/AoE heavy attack builds, perhaps using new sets like Defiler or older sets like Poisonous Serpent, and maybe Sunderflame makes a comeback. Maybe even using 2H weapons. Magblades running Master Architect and maybe War Maiden. Stamplars running War Machine. And with more stam builds running, we get NMG and (maybe) Sunderflame back, meaning TFS goes away. So maybe you see stamblades running 5 x VO to be able to use Rapid Strikes and Maelstrom Weapons, where other stam builds are stuck using heavy attacks. TBS might even make a comeback.
I've only tested stamblade and stamDK on the PTS so far, but for both builds I haven't used any sustain sets, just modified CP and rotation to sustain with heavy attacks, with a pure heavy attack rotation on the stamDK and a mixed Rapid Strikes/HA rotation on the stamblade.
Will be testing magsorc and magblade this week, too.
What parses do you get with stamblade? How does sustain look and what are your stats?
Uriel_Nocturne wrote: »The only problem with your theory: 98% of the populace doesn't have access to those end-game Sets.LiquidPony wrote: »Uriel_Nocturne wrote: »So far, it looks like the base-game Crafted Sets have been left alone.
But with the changes coming via Morrowind (since what is on the PTS is usually what the Live patch will be...), that means Sets like Seducers and Night Mother's will become infinitely more important.
Basically; ZOS is pidgeon-holing everyone into the exact same build, down to the armor and everything.
I disagree completely.
From a PvE DPS perspective, there are 2 builds right now on live: BSW + IA/Moondancer and TFS + VO/Alkosh. That's PvE in a nutshell except for minor modifications where people may not have Maelstrom weapons.
I think, going forward, we'll see stam DKs focused on cleave/AoE heavy attack builds, perhaps using new sets like Defiler or older sets like Poisonous Serpent, and maybe Sunderflame makes a comeback. Maybe even using 2H weapons. Magblades running Master Architect and maybe War Maiden. Stamplars running War Machine. And with more stam builds running, we get NMG and (maybe) Sunderflame back, meaning TFS goes away. So maybe you see stamblades running 5 x VO to be able to use Rapid Strikes and Maelstrom Weapons, where other stam builds are stuck using heavy attacks. TBS might even make a comeback.
I've only tested stamblade and stamDK on the PTS so far, but for both builds I haven't used any sustain sets, just modified CP and rotation to sustain with heavy attacks.
Will be testing magsorc and magblade this week, too.
*** The fact that most people in favor of the changes keeps bringing up end-game Monster Drop Sets as the de facto "fix" for the changes, only serves to show that those "elite" players cannot see what these changes are going to do (negatively) to the vast majority of players in this game. But, that's an argument already being had in many other threads. ***
Thus; the changes are funneling every character and every class into the same three variations of Heavy-attack focused builds.
These changes are taking the uniqueness out of the individual classes, and they are indeed pidgeon-holing players into even less variation than we have now on the Live servers.
And to answer your ad hominem with another ad hominem: MOST players don't have access to Maelstrom weapons considering that less than 2% of players across all three platform have not completed the Maelstrom Arena (on either difficulty setting). My DPS build on Live uses non of what you've listed, I have no chance at completing the Maelstrom now on Live to GET those weapons, and I will have even less chance to get them after out sustain and cost reduction takes a steaming dump once these changes go Live.
The Elite players who HAVE completed those challenges, great; YOU -2% of players will have no problem mitigating these changes. The rest of the players are flat out ***.