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Thinks we'd like to see in ESO
Yep, it's another "I wish to have"-thread, but I feel free to list some points some forum members and I'd like to see in this MMORPG
Pets & Mounts
- Add horker-baby (girlfriend's heartfelt wish)
- Possibility to tame pets (or mounts)
- Possibility to change the look of mounts (enable/disable harness, bags, ...)
- Add Netch-mount
- Training of mounts should be account-wide
Housing
- Add usable wracks for weapon and gear
- Add usable chests with an inventory space of 20-30
- Add NPC's for our homestead - these NPC's should also be editable (e.g. walking route or reading a book)
- Possibility to link two or more furnitures - especially if we have to move a group of it (e.g. table with chairs)
- Sleeping in beds
- Furniture wishes: furnitures for pets (e.g dog house, pet pole, chimney, hay, toilets)
- Stolen items should also be classified as furnitures
- Players, which got "Mara's Swore" (in other words: are married), should have full access in the other housing-editor or have the possibility to place items from their inventory
Gears & Weapons
- Add two-set-stat for staff and bow instead of one-set-stat
- Add dye for weapons
Gameplay
- Reorganize toons and guilds
- Optimze bag/bank/guild bank organisation
- Optimze searching by guild vendors *OR*
- Change the current trading system to a trade house for everyone
- Increase the number for ignored members
- Add assistants for raids
- Add seperate quick slot bar for siege items
- Fix group finder and modify it (e.g. raid finder)
Skills
Crafting
- Add jewelry crafting
- Learn to read and write recipes and able to share with another or toons
- Ingredients should be sortable alphabetically
- Furnitures should also be destroyable and regain material
- Add transmog-like-option for player's known style (like imperial-convert for IE-players) - e.g. a player, who knows the hole DB-style can change the look of a gear/weapon on it's bench (costs: one style material)
Miscellaneous
- Integral game development, (where the game designers/company producing the content care more about the integrity of their game content /acheivements / gameplay then they do making the quick dollar)
- An ounce of difficulty in character progression/advancement,
- Diversity, and creativity relating to character builds/gear
So, these are our points - or let's say our thoughts, we'd like to have in ESO.
I dont't know which points are easy to implement or still impossible to add in the gameplay.
Edited by Laterpenn on April 27, 2017 4:09PM