@Wanderer202Wanderer202 wrote: »It's a shame that there isn't some kind of beta system that like, they can test features on before rolling them out game wide, and find out if the nerfs are too extreme or make tweaks before releasing. As we all know ESO was IDENTICAL on release to what everyone saw in the betas for the game and literally nothing changed at all between beta and release.
Sneaky-Snurr wrote: »@Wanderer202Wanderer202 wrote: »It's a shame that there isn't some kind of beta system that like, they can test features on before rolling them out game wide, and find out if the nerfs are too extreme or make tweaks before releasing. As we all know ESO was IDENTICAL on release to what everyone saw in the betas for the game and literally nothing changed at all between beta and release.
Not sure if you're trolling or not but what you've described sounds awfully similar to the PTS lol.
Now "Awesome" my comment.
@Wanderer202Wanderer202 wrote: »I was being sarcastic, yes. And ESO was so different from beta to launch it was shocking. It was almost as if Zeni treated their beta like an actual beta instead of just calling it a beta and releasing the exact same broken stuff that everyone was complaining about.
LadyLavina wrote: »IzakiBrotherSs wrote: »Just thought that it was a pretty fitting title for next patch.
Anyone got some funny ones? Fire away
PS: Not a rage thread, just thought it could be cool to have some positive vibes on these forums and just make fun of what's going to happen to us next patch.
I'm ...not sure if you're joking or not with that one. Unless I've misread something, they're nerfing sustain in a number of ways across a number of builds/classes. Where is the Unlimited part of that? Not angry, just curious to see if I've missed something.
IzakiBrotherSs wrote: »This thread didn't really turn out what had thought it would... If a dev is reading this, please don't take it to heart! Well... I mean if a dev is reading this thread instead of someone else's condtructive feedback thread (Asmael, Gilliamtherogue, etc. etc.) there's something wrong

ashenb14_ESO wrote: »IzakiBrotherSs wrote: »This thread didn't really turn out what had thought it would... If a dev is reading this, please don't take it to heart! Well... I mean if a dev is reading this thread instead of someone else's condtructive feedback thread (Asmael, Gilliamtherogue, etc. etc.) there's something wrong
please take it all to heart..then watch
and consider taking some advice from somebody whos actually making sense and plays these games....because..its pretty clear the devs dont play their own game much...if at all...they just seem to shamble from one half baked balance fix to the next....it would help if they would balance pve and pvp on their own rather then lumping them togather, they could keep the same skills, just tune them to pvp rather then pve.....that would make balancing both sides alot easier.... alotalot easier...
anyway.....i really really hope any of them reading the forums take the criticisms to heart....i tested pts with my sorc...the "fixes" to the cp system.. make my build...garbage....im gonna have to respec and change gear again....crafting 160 gear costs 10x as much as 150gear...so i only tend to do it when i have decided that the sets are working out well...as it stands...weeks worth of farming mats to make gear down the drain...since...regen nerfing making fights much longer=alot more fun....
heavy attack online sounds about right...because...people are already suggesting putting most of your points into health with the new build and just using heavy and do an skill attack,heavy, skill attack.....so much win in that rotation, much more then any current rotation!!!!
ashenb14_ESO wrote: »
wolfdoggie_ESO wrote: »The Group was not Viable Online: Removing from Area Unlimited