ZOS_GinaBruno wrote: »This is the official feedback thread for the foot IK system. Specific feedback that the team is looking for includes the following:
- Did you play with this on or off? (Note that it defaults to on)
- Do you feel that the IK improved your overall experience while playing?
- Did you experience any issues with IK when it was turned on?
- Do you have any other general feedback?
ZOS_GinaBruno wrote: »This is the official feedback thread for the foot IK system. Specific feedback that the team is looking for includes the following:
- Did you play with this on or off? (Note that it defaults to on)
- Do you feel that the IK improved your overall experience while playing?
- Did you experience any issues with IK when it was turned on?
- Do you have any other general feedback?
lordrichter wrote: »ZOS_GinaBruno wrote: »This is the official feedback thread for the foot IK system. Specific feedback that the team is looking for includes the following:
- Did you play with this on or off? (Note that it defaults to on)
- Do you feel that the IK improved your overall experience while playing?
- Did you experience any issues with IK when it was turned on?
- Do you have any other general feedback?
1. I played with this ON. I never turned it off.
2. I really noticed no big difference during play. I forgot it was even there. I had to remind myself to pay attention to answer these questions.
3. Running was a little different right at the start, but I adjusted. I noticed odd ankle and leg positioning when standing on some inclined surfaces. That means toes up at an extreme angle, legs together, where a normal person would have one leg bent at the knee and the foot "uphill" from the body. Occasionally, I noticed the character leaning to one side or another in such a way that a normal person would have to move a foot to retain balance. This mainly happened when the incline was slight and passing from R-L or L-R through where the character was standing. Running did occasionally cause the character to tilt and wobble slightly, but mostly I didn't pay attention to it.
4. Aside from a bent knee from time to time, and ankles turned so that the feet were not perpendicular to the legs, I did not see a great deal of improvement. Feet still do not touch rock, when standing on rocks. Feet still sink into things. I guess it seemed natural enough, since I forgot it was even on. I am used to odd foot positions in this game, so I might be desensitized. I noticed that NPCs did not use this more than I noticed the character did use this.
Just to be clear... The character may have wobbled, but he never fell down.