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RNG Algorithms: How to exploit on your behalf

  • Casterial
    Casterial
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    Woopy wrote: »
    Casterial wrote: »
    Can easily program this algorithm in Python if you truly want a program... Aha.

    Give the people what they want.. right?

    I mean I could, but it should be simple-ish... (include math) I'll look into it.

    Heres a good link
    Edited by Casterial on April 12, 2017 3:39AM
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
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  • Most_Awesome
    Most_Awesome
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    NEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERDS!
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    Magic, got it
  • Cadbury
    Cadbury
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    But can RNG explain why kids love the taste of Cinnamon Toast Crunch?
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • MLGProPlayer
    MLGProPlayer
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    I just tried OP's method and got a sharpened vMA inferno staff on my first try. Can confirm that it works.

    I then applied it to undaunted chests, and got Illambris and Grothodarr divines shoulders in every weight class. 6 chests, 6 divines pieces.

    This is the biggest community breakthrough this game has ever had.
    Edited by MLGProPlayer on April 12, 2017 6:26AM
  • altemriel
    altemriel
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    Woopy wrote: »
    When you take the gradient of a single base generator at the current point of the base roll on RNG derivatives, you will find the Hessian Matrix of the second derivative of the diagonal matrix which you can plug into the second formula to better see your odds of a success in crafting and whether or not a specific item is considered to be rare, common, very rare, or other. To determine the drop rate of one single item and to improve your chances on a scale that leads to less 'farming' and remove the 1 in 20 (example) chances in it dropping will depend on your ability to plug in the specific formula of the subspace regarding the item ID (which can be found when linking more than the approved amount in chat).


    min{1/2s^T_Hs+s^Tg such that ||Ds||≤Δ}

    where g is the gradient of f at the current point x, H is the Hessian matrix (the symmetric matrix of second derivatives)
    such algorithms typically involve the computation of a full eigensystem.

    min f(d)=1/2F(x_k+d)^T_F(x_k+d)

    But a minimum of f(d) is not necessarily a root of F(x). Thus leading to the real practical numbers that follow through with finding the correct percentages on items and success factors.



    ok, and now explain to me in a non-matematical language, what you wanted to say :)
  • Destyran
    Destyran
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    Woopy wrote: »
    Cêltic421 wrote: »
    Idk what I just read. You suggesting that during certain period of time during the day the better the drop rate of said items?

    Yes, approx. during the times between 1:42 and 7:01

    In what time zone on north america xbox na?
  • WuffyCerulei
    WuffyCerulei
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    2 + 2 = 3

    You are mistaken. 2+2=fish
    "Buzz Lightyear toy isle shot" Stormcalling/Animal Companions/Assassination PVP build hater

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  • Flameheart
    Flameheart
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    Because of that I studied law, became rich and had the pretty bunnies around.

    Edited by Flameheart on April 12, 2017 7:38AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

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  • Saturnana
    Saturnana
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    I.. understand all of these words separately.
    @Saturnna | PC / EU

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    "Ha! I do love it when the mortals know they're being manipulated. Makes things infinitely more interesting."
                                      - Sheogorath
  • Torbschka
    Torbschka
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    Finally got my sharpened vsma 2h maul, thx for posting this, would have saved a lot of time if I did know this before
  • Banana
    Banana
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    e3151d493e3ef030a2d1f02f22920ebf_groups-of-people-i-dont-meme-dont-understand_422-221.png
  • Didaco
    Didaco
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    altemriel wrote: »
    Woopy wrote: »
    When you take the gradient of a single base generator at the current point of the base roll on RNG derivatives, you will find the Hessian Matrix of the second derivative of the diagonal matrix which you can plug into the second formula to better see your odds of a success in crafting and whether or not a specific item is considered to be rare, common, very rare, or other. To determine the drop rate of one single item and to improve your chances on a scale that leads to less 'farming' and remove the 1 in 20 (example) chances in it dropping will depend on your ability to plug in the specific formula of the subspace regarding the item ID (which can be found when linking more than the approved amount in chat).


    min{1/2s^T_Hs+s^Tg such that ||Ds||≤Δ}

    where g is the gradient of f at the current point x, H is the Hessian matrix (the symmetric matrix of second derivatives)
    such algorithms typically involve the computation of a full eigensystem.

    min f(d)=1/2F(x_k+d)^T_F(x_k+d)

    But a minimum of f(d) is not necessarily a root of F(x). Thus leading to the real practical numbers that follow through with finding the correct percentages on items and success factors.



    ok, and now explain to me in a non-matematical language, what you wanted to say :)

    Two plus two equals You won't have your desired sharpened weapon anytime soon.
  • Asmael
    Asmael
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    I-dont-believe-you.gif
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
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  • xSkullfox
    xSkullfox
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    2 + 2 = 3

    You are mistaken. 2+2=fish

    your mistaken too
    2+2 = 08.gif
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  • Duiwel
    Duiwel
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    I was killing a hagraven wb last night and a guy next to me got the sharpened inferno, he asked for a group inv and after I invited him he was like Jackpot :smiley: haha I was happy for him.

    Too bad he already had it and I still don't BUT I am sure if I farm enough eventually the 9 9 9 9 9 9 9 9 9 9 will be a 1 9999999199999999999999
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

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  • mrfrontman
    mrfrontman
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    It's so simple

    Why didn't I see it before?

    It was right under our noses the whole time. I guess we just had to look :)
    Woopy wrote: »
    mrfrontman wrote: »
    After attempting this, it's obvious to me that the circumference of the diameter is proportionally outweighed by the symmetric quantum continuum which generates RNG. If the calculation is measured in molecules, we end up with x 4√a - n√a, α = 60°59′. Whereas |x-y| f (x) - N(μ,σ2) = gamma(c, λ). See the difference?

    In my opinion, I believe that if we subdue the equivalent generated number, we can come to the conclusion of lim x→1- f(x) = 2. It's possible the level between the diameter of 0.00055‰ppt (1ppt = 10-12) and 10ppt × 30 = 3×10-10 are equal to your next drop.

    I think you're on to something here.

    You know, at first.. I was like why the hell would you measure it in molecules... but then I saw your equation and my mind is utterly perplexed and astounded at the same time.

    We're going to get to the bottom of ZOS's shenanigans and allow players to have a 90+-% on the items they need at the time and locations they need them.

    I'm glad I could give some insight to this, with a little time and simple mathematics, we'll figure this out in no time.
  • randomkeyhits
    randomkeyhits
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    I think the translation is

    hit stuff, then hit more stuff, then pick up the remains of the stuff you've hit to hit more stuff. If in doubt hit stuff harder.
    EU PS4
  • Sunver
    Sunver
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    The thing is - RNG works on the server side. If it worked on the client side a simple memory editor would give you godlike loot from creeps in Bal Foyen. You can't extract exact time from the server due to differences in CPU clock speeds of the server and your machine, so the RNG formula you possibly could have(but not necessarily had) extracted from the packets wouldn't work.

    To sum things up - you cant do [a four letter word beginning with 's']. End of story.
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    For thou hast made him a little lower than the angels, and hast crowned him with glory and honour.
    O LORD our Lord, how excellent is thy name in all the earth!
  • Malamar1229
    Malamar1229
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    2 + 2 = 3

    You are mistaken. 2+2=fish

    now youre speaking common core
  • Cadbury
    Cadbury
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    I just tried OP's method and got a sharpened vMA inferno staff on my first try. Can confirm that it works.

    I then applied it to undaunted chests, and got Illambris and Grothodarr divines shoulders in every weight class. 6 chests, 6 divines pieces.

    This is the biggest community breakthrough this game has ever had.

    When I tried OP's method, all I got was Naryu's undergarments
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Woopy
    Woopy
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    Torbschka wrote: »
    Finally got my sharpened vsma 2h maul, thx for posting this, would have saved a lot of time if I did know this before

    Anytime :)
    Heart of Ayanad [StamSorc]
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  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    4 ... the answer is 4.

    Like I said.
  • Kodrac
    Kodrac
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    I think you just explained The Force and Midichlorians.

    UseTheForceHarry.jpg
  • tplink3r1
    tplink3r1
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    Uh, use the blue thing? No! it's 7!
    https://www.youtube.com/watch?v=Jqdjy-VcT50
    Edited by tplink3r1 on April 12, 2017 8:40PM
    VR16 Templar
    VR3 Sorcerer
  • Anhedonie
    Anhedonie
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    Next time I run vMA I'll just type min f(d)=1/2F(x_k+d)^T_F(x_k+d) in chat to get that sharpened inferno.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Rouven
    Rouven
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    Timing is everything. In life, love and computer games.
    Real stupidity beats artificial intelligence every time. ~ Terry Pratchett
  • lygerseye
    lygerseye
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    60% of the time, it works every time.
  • Dragonking06
    Dragonking06
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    Right, so save my keys and instead of opening the undaunted chests in the evening like I usually do I should log on in the morning for a better chance at my Heavy Lord Warden's Heavy Shoulder getting dropped. Got it.
    PC - NA Server
    Nora Wolf-bane - Nord - Knight of Alkosh, Tank
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  • TerraDewBerry
    TerraDewBerry
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    Woopy wrote: »
    When you take the gradient of a single base generator at the current point of the base roll on RNG derivatives, you will find the Hessian Matrix of the second derivative of the diagonal matrix which you can plug into the second formula to better see your odds of a success in crafting and whether or not a specific item is considered to be rare, common, very rare, or other. To determine the drop rate of one single item and to improve your chances on a scale that leads to less 'farming' and remove the 1 in 20 (example) chances in it dropping will depend on your ability to plug in the specific formula of the subspace regarding the item ID (which can be found when linking more than the approved amount in chat).


    min{1/2s^T_Hs+s^Tg such that ||Ds||≤Δ}

    where g is the gradient of f at the current point x, H is the Hessian matrix (the symmetric matrix of second derivatives)
    such algorithms typically involve the computation of a full eigensystem.

    min f(d)=1/2F(x_k+d)^T_F(x_k+d)

    But a minimum of f(d) is not necessarily a root of F(x). Thus leading to the real practical numbers that follow through with finding the correct percentages on items and success factors.

    JXxLMr7.gif
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