scorpiodog wrote: »No, please keep pulling mobs ahead of me - especially in delves so I don't have to do it.
I love it when I'm in a delve and see a stream of mobs headed back toward me because I know that someone else is doing all my work for me and I can quickly run up and ninja the boss loot.
Giles.floydub17_ESO wrote: »The people you are addressing will never see this.
TequilaFire wrote: »Players that don't kill mobs are the first ones to complain about how long it takes to level a character.
Get with the program those aren't mobs, they are walking xp, gold and leather!
I also laugh at the ones that pass by that columbine I pick.
Shadow_Viper_vX wrote: »Seriously...
Shadow_Viper_vX wrote: »Mobs give exp and usually loot
It's always awesome to get a piece of blue equipment from the corpse of a dead skeever
SydneyGrey wrote: »Last week I found a couple of people trying to kill one of the giant world bosses. I rushed in to help them (there were only two players, and were having a tough fight), and didn't see that I'd aggroed a couple of crocodiles when I did so. I felt like a derp. I had to kill the crocs before I could help with the boss, because if I didn't, it would have been a pretty crappy move. LOL! I usually don't do derpy things like that. I just didn't see the gators.
Shadow_Viper_vX wrote: »Bouldercleave wrote: »The only time that this is a bit of an issue is in public dungeons and delves. Someone runs through with 35 mobs behind him and if you are coming in just a little later, the mobs are all running back and resetting (sometimes right on top of you).
Honestly, I kind of enjoy that - it keeps you on your toes and puts a TINY bit of danger in an otherwise pretty non dangerous world.
Exactly the issue :-)