Unless your pet looks like this, it shouldn't be tanking.
Unless your pet looks like this, it shouldn't be tanking.
Actually 2 weeks ago we have a familiar tank Mantikora in vSO for a bit during a bad pull. 1 tank died to popcorn, other was down the hole. We thought it was a wipe, but the familiar grabbed aggro nicely in the middle, the owner spammed ward. Damn thing lasted long enough for us to rez 4 people including the tank
kissesandbunnies wrote: »Emphatic_Static wrote: »kissesandbunnies wrote: »Emphatic_Static wrote: »I would say 90% of pet sorcs have no idea how to command their pets lol. Sad but true. ZOS slips in a "pet command" button, but never - anywhere in the game - do they explain how to use it. Pathetic.
I actually just saw this yesterday in my controls! Was not set up, was not tipped off about it in tutorial or the pet info. Would of been nice to know about it. BUT, I set it up last night,...and used it, but nothing happened? It's like it didn't affect the familiar at all? Does it not work right? Or maybe I am doing it wrong. I did face at an enemy when I pressed it, maybe I should of faced the crosshair at my familiar instead? Which wouldn't be that great because then he would probably grab aggro of the one I don't want him to.
Hold pet control button - press left click to send, right click to return (passive). You used to have to have the pet have the initial light attack to gain agro and hold it - but now it will lose agro regardless (at least in the familiars case)
Thank you! I will be messing with this today. How did you learn this without the game telling you?
Yolokin_Swagonborn wrote: »
Unless your pet looks like this, it shouldn't be tanking.
Actually 2 weeks ago we have a familiar tank Mantikora in vSO for a bit during a bad pull. 1 tank died to popcorn, other was down the hole. We thought it was a wipe, but the familiar grabbed aggro nicely in the middle, the owner spammed ward. Damn thing lasted long enough for us to rez 4 people including the tank
Frank is such a bro.
They should just make it so pets can taunt but it has a special keybind so you have control over whether they taunt or not.
If existing player taunts always override pet taunts (for the duration of the taunt), then it shouldnt be a problem in organized content.