No idea why you´d force anyone to play nonCP just because as a dev.
But whatever. We´ll stomp the competition and when the randoms stop queueing because someone at zos thinks no mmr and rgn vs premade queue is a smart move - we´ll go back to cprodiil.
No idea why you´d force anyone to play nonCP just because as a dev.
But whatever. We´ll stomp the competition and when the randoms stop queueing because someone at zos thinks no mmr and rgn vs premade queue is a smart move - we´ll go back to cprodiil.
Its not 'just because'... Should wait to play them before you pass judgement.
all them people who roll dodge forever complain first
IxSTALKERxI wrote: »
No idea why you´d force anyone to play nonCP just because as a dev.
But whatever. We´ll stomp the competition and when the randoms stop queueing because someone at zos thinks no mmr and rgn vs premade queue is a smart move - we´ll go back to cprodiil.
Its not 'just because'... Should wait to play them before you pass judgement.
The main issue i have with nonCP is absolutely onedimensional gearchoice for a light armor magica sorc.
So unless something major changes about gear (2h weapons = 2 setslots for example) - i will pass judgement. Simply because nonCP destroys one aspect of the game i enjoy tremendously. Itemisation and customizing a build to my personal needs.
It has nothing to do with the potential gameplay.
If it was directed at my critique on the queue/no mmr system. I´ve seen that happen in swtor, rift and in aoc aswell as the early days of warhammer.
Enemies seeing your names instantly leaving the bg. Not leaving spawn etc pp.
No idea why you´d force anyone to play nonCP just because as a dev.
But whatever. We´ll stomp the competition and when the randoms stop queueing because someone at zos thinks no mmr and rgn vs premade queue is a smart move - we´ll go back to cprodiil.
Its not 'just because'... Should wait to play them before you pass judgement.
The main issue i have with nonCP is absolutely onedimensional gearchoice for a light armor magica sorc.
So unless something major changes about gear (2h weapons = 2 setslots for example) - i will pass judgement. Simply because nonCP destroys one aspect of the game i enjoy tremendously. Itemisation and customizing a build to my personal needs.
It has nothing to do with the potential gameplay.
If it was directed at my critique on the queue/no mmr system. I´ve seen that happen in swtor, rift and in aoc aswell as the early days of warhammer.
Enemies seeing your names instantly leaving the bg. Not leaving spawn etc pp.
I don't get this? If anything, i feel like non CP opens up a huuuge array of itemization options. You dont have to stay within the framework of Physical/Magical damage, because you dont loose the buff from CP. For me, that single thing opens up for alot of theorycrafting.
No idea why you´d force anyone to play nonCP just because as a dev.
But whatever. We´ll stomp the competition and when the randoms stop queueing because someone at zos thinks no mmr and rgn vs premade queue is a smart move - we´ll go back to cprodiil.
Its not 'just because'... Should wait to play them before you pass judgement.
The main issue i have with nonCP is absolutely onedimensional gearchoice for a light armor magica sorc.
So unless something major changes about gear (2h weapons = 2 setslots for example) - i will pass judgement. Simply because nonCP destroys one aspect of the game i enjoy tremendously. Itemisation and customizing a build to my personal needs.
It has nothing to do with the potential gameplay.
If it was directed at my critique on the queue/no mmr system. I´ve seen that happen in swtor, rift and in aoc aswell as the early days of warhammer.
Enemies seeing your names instantly leaving the bg. Not leaving spawn etc pp.
I don't get this? If anything, i feel like non CP opens up a huuuge array of itemization options. You dont have to stay within the framework of Physical/Magical damage, because you dont loose the buff from CP. For me, that single thing opens up for alot of theorycrafting.
Do you know that resource pools also affect your abilities?
Do you know that magica sorc in light armor has it´s main defense exclusively scaling of a resource?
If you look into creating non competetive fun builds - yeah it´s true they´re a little less bad on nonCP.
But going hybrid for light armor is not even close to bying an option if you want to becompetetive.
between Warden OPness and cheese proc sets, you'll never have a good time.
No idea why you´d force anyone to play nonCP just because as a dev.
But whatever. We´ll stomp the competition and when the randoms stop queueing because someone at zos thinks no mmr and rgn vs premade queue is a smart move - we´ll go back to cprodiil.
Its not 'just because'... Should wait to play them before you pass judgement.
The main issue i have with nonCP is absolutely onedimensional gearchoice for a light armor magica sorc.
So unless something major changes about gear (2h weapons = 2 setslots for example) - i will pass judgement. Simply because nonCP destroys one aspect of the game i enjoy tremendously. Itemisation and customizing a build to my personal needs.
It has nothing to do with the potential gameplay.
If it was directed at my critique on the queue/no mmr system. I´ve seen that happen in swtor, rift and in aoc aswell as the early days of warhammer.
Enemies seeing your names instantly leaving the bg. Not leaving spawn etc pp.
I don't get this? If anything, i feel like non CP opens up a huuuge array of itemization options. You dont have to stay within the framework of Physical/Magical damage, because you dont loose the buff from CP. For me, that single thing opens up for alot of theorycrafting.
Do you know that resource pools also affect your abilities?
Do you know that magica sorc in light armor has it´s main defense exclusively scaling of a resource?
If you look into creating non competetive fun builds - yeah it´s true they´re a little less bad on nonCP.
But going hybrid for light armor is not even close to bying an option if you want to becompetetive.
I agree completely, why not just put cp cap options in BGs and cyrodil. Like a no cp, a 300 cp, and an max cp campaign? Also why not a no cap cp campaign for those who have +600?Publius_Scipio wrote: »No official statement other than they are "leaning towards" no CP. At the end of the day best bet is probably to have a choice to queue for either CP or no CP battlegrounds. Just give the option like Cyrodiil.
No idea why you´d force anyone to play nonCP just because as a dev.
But whatever. We´ll stomp the competition and when the randoms stop queueing because someone at zos thinks no mmr and rgn vs premade queue is a smart move - we´ll go back to cprodiil.
Its not 'just because'... Should wait to play them before you pass judgement.
The main issue i have with nonCP is absolutely onedimensional gearchoice for a light armor magica sorc.
So unless something major changes about gear (2h weapons = 2 setslots for example) - i will pass judgement. Simply because nonCP destroys one aspect of the game i enjoy tremendously. Itemisation and customizing a build to my personal needs.
It has nothing to do with the potential gameplay.
If it was directed at my critique on the queue/no mmr system. I´ve seen that happen in swtor, rift and in aoc aswell as the early days of warhammer.
Enemies seeing your names instantly leaving the bg. Not leaving spawn etc pp.
I don't get this? If anything, i feel like non CP opens up a huuuge array of itemization options. You dont have to stay within the framework of Physical/Magical damage, because you dont loose the buff from CP. For me, that single thing opens up for alot of theorycrafting.
Do you know that resource pools also affect your abilities?
Do you know that magica sorc in light armor has it´s main defense exclusively scaling of a resource?
If you look into creating non competetive fun builds - yeah it´s true they´re a little less bad on nonCP.
But going hybrid for light armor is not even close to bying an option if you want to becompetetive.
There are sorcs in no CP that do just fine. Your issue isnt that there is no way to make a competitive sorc in no CP. You just dont like no CP because you cant have everything so you just dont want to bother with it and you try to shoot every no CP thread down instead. If you cant make a sorc work in no CP its not because its impossible but because u got used to CP carrying ur ass and covering any weakness sorcs should have.
You can talk about theorycrafting and build diversity in CP campaigns all you want. The reality is that whatever u run (necro, seducer, lich, amberplasm, spinner, julianos etc) it doesnt matter. The result is prety much always the same. Infinite resources, ridiculous dmg, huge survivability. Its the same crap no matter what u run. Your definition of build diversity is weird.