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Rewards for the loyal long term player.

Shadowasrial
Shadowasrial
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As a veteran player who has been playing the game since launch virtually every day and having had ESO plus and bought all the dlc I'm sure there are other players like me who feel zenimax caters to all the new players, yet there is nothing being done to keep us veteran players motivated.

You give new players extreme ability to catch up on cp. while it took us since launch to get where we are now,it takes these new players a few weeks for what took us over a year to achieve. There is nothing being done for players who have been with zenimax since the start.

So the point of this post is to get ideas from all you veteran players and compile a list of things you think us veteran players deserve. I think that as your character ages you should receive rank icons next to your name that grant special bonuses. Extra exp rarer loot chance extra gold, and just the fact we get a prestigious cool icon labeling us as players who have been with the game since the start. Now if you type /played in the text chat the game will give you a total amount of time that you have played on that toon. That could be used to determine what rank you receive as a vet.

Anyways that's it for my rant I want to hear what you other veteran players want from zenimax to keep motivating you to continue buying all these new dlc and addons. Comment your ideas below.
  • LadyDestiny
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    I believe zos said they would not do loyalty rewards after the last one was released on pc, before it went to console. If this has changed, I have not read anything about it.
  • Turelus
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    Subbed from beta, took six months off last year (but was subbed) and honestly don't feel I need anything more from ZOS.

    They're delivering new content for me to play each year and I still have much to do and enjoy of older content. As for catering to the newer players I can understand this as they need to bring in new blood, the same way an ISP offers deals to new customers but not old ones.

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Shadowasrial
    Shadowasrial
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    Turelus wrote: »
    Subbed from beta, took six months off last year (but was subbed) and honestly don't feel I need anything more from ZOS.

    They're delivering new content for me to play each year and I still have much to do and enjoy of older content. As for catering to the newer players I can understand this as they need to bring in new blood, the same way an ISP offers deals to new customers but not old ones.
    I believe zos said they would not do loyalty rewards after the last one was released on pc, before it went to console. If this has changed, I have not read anything about it.

    So neither of you believe that the old players deserve even a little attention? The idea that I had was that as you reach certain time played milestones you get little buffs. 5-10% on things like gold drop rate, recieveing better drop rarity etc. it's not so much a loyalty reward as it is a addition to leveling up that every player can achieve. Once time reaches 25 days played,50,75,100-200 etc. that way it rewards you for being a loyal and constant player. I'm not asking for zenimax to remove cp cap or give us something groundbreaking against new players. Just a little something to be like hey! We see you love our game here's a little something to make it a little easier and enjoyable for you. Iv spent at least 3-5 grand on this game as far as mounts homes dlc ESO plus and other crown collections. I feel that asking zenimax for time rewards is a little thing.
  • MakoFore
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    ZOS really do have the perfect customers. MMO 'ers are the perfect subscriber- here you have a person who is essentially asking to be sold to- yet ZOS dosent know what to do.

    a player asking for loyalty rewards is basically a habit wanting to be rewarded- a habit is how loyalty and brands are made.

    ZOS needs TO CREATE habit in its player base by rewarding the habit- examples:
    - give a reward for logging in every day for 30 days, 90 days, a year- different costumes , motifs, recipes, etc, titles
    - for subscribers of certain periods-
    - and for players who have just played for long. a reward after a week in the game, a month, etc.

    this is seriously a day worth of meetings, another of design and another of code- and what you would do would be immense in creating the loyalty ( "habit forming") behaviour in the player community ( "consumer base")

    the key isn't to just give crowns- but to make it exclusive- special and considered. ZOS wants to make money- the base is basically TELLing them how to do it- but do they listen?

    no.....you know where to find me ZOS.
  • Turelus
    Turelus
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    So neither of you believe that the old players deserve even a little attention?
    I believe that 3 DLC and an expansion worth of content each year is attention enough. I don't need anything more because I was here longer.
    The idea that I had was that as you reach certain time played milestones you get little buffs. 5-10% on things like gold drop rate, recieveing better drop rarity etc.
    I would be very against this, I shouldn't get better gameplay buffs because I was lucky enough to be born earlier than others (those who are underage and listen to that) or that I started the game earlier. I have enough advantages over new players already in knowledge, gear, materials etc.
    Once time reaches 25 days played,50,75,100-200 etc. that way it rewards you for being a loyal and constant player.
    How do you determine who's played on a B2P game, people who owned an account that time, those who log in every day or those who pay a sub for that long. All of which can be giving benefits even if a player isn't loyal and is off playing another game.
    Also I don't want a system that says "you can't go and play the newest Bethesda game because you'll be disloyal and not playing ESO".
    Just a little something to be like hey! We see you love our game here's a little something to make it a little easier and enjoyable for you. Iv spent at least 3-5 grand on this game as far as mounts homes dlc ESO plus and other crown collections. I feel that asking zenimax for time rewards is a little thing.
    So for you being loyal is spending money on the game? What if a new player joins and spends 7-8 grand on the game, are they then also as loyal as you?

    The point I am trying to make is ZOS is giving you rewards for being loyal, new content, new crown items, new merchandise, every single thing made for the game is a reward for the loyal who enjoy it. We don't need a system which says "if you're new you're not as good as this old player or that player who spent a lot of money."

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • LilySix
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    I'm a veteran console player. I pay my eso + since the beginning. My guild and I train players to become better (at our level), we do endgame content etc etc... We spend time to build a enjoyable, well stuff and very good DPS community.

    I feel forgotten sometimes as getting more CP's is harder, no new PVE content (please we are talking about trials and dungeons, not DLC), no better prices on crowns store or crowns, we are not involved in the game evolution. They never ask us "what do you want now ? " ... (fix the trials problem maybe??)




    GM Hangovers - PS4
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    Oscar Wilde

    Youtube channel => C'est par ici
  • SquareSausage
    SquareSausage
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    Lol, people saying DLC is a reward, you need to take a look at yourself and get a grip.
    Even if youre subbed, DLC is not a reward, it is part of the contract between you and ZOS.
    A reward is something that is given to you for loyalty or achieving stuff.
    I'd like the idea of small benefits given to vets (not a vet myself), that dont change the game in any noticeable way. It encourages people to play and work towards something. Its the small things in life that matter :)
    Breakfast King
    PS4 EU
  • KerinKor
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    Anyways that's it for my rant I want to hear what you other veteran players want from zenimax to keep motivating you to continue buying all these new dlc and addons. Comment your ideas below.
    I've been playing since B14 .. I don't have any 'entitlement' problem, if the game ceases to provide me sufficient fun I'll simply stop subbing, 'loyalty' has nothing to do with a commercial transaction like paying to play a game.
  • Turelus
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    LilySix wrote: »
    no new PVE content (please we are talking about trials and dungeons, not DLC)
    There has been a short supply due to the last two updates but Morrowind (and presuably every new expansion) will bring a Trial and dungeons. Also they've confirmed one dungeon DLC each year.
    LilySix wrote: »
    no better prices on crowns store or crowns
    The last mount was at a far more acceptable price than many others, it looks like ZOS might* be realising high costs are not what their customers want.
    *we need to see the next limited time mount before we know this.
    LilySix wrote: »
    we are not involved in the game evolution. They never ask us "what do you want now ? " ... (fix the trials problem maybe??)
    They've listened to a lot of feedback on the forums, a lot of the content we have is because they listened Maelstrom Arena was because people wanted hard solo content.
    They also give us PTS and feedback threads (at least PTS for PC) so the community can give feedback and some changes do happen because of that, however they can't make drastic changes on content to suit every player or go against their design vision of the game.






    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Shadowasrial
    Shadowasrial
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    Turelus wrote: »
    So neither of you believe that the old players deserve even a little attention?
    I believe that 3 DLC and an expansion worth of content each year is attention enough. I don't need anything more because I was here longer.
    The idea that I had was that as you reach certain time played milestones you get little buffs. 5-10% on things like gold drop rate, recieveing better drop rarity etc.
    I would be very against this, I shouldn't get better gameplay buffs because I was lucky enough to be born earlier than others (those who are underage and listen to that) or that I started the game earlier. I have enough advantages over new players already in knowledge, gear, materials etc.
    Once time reaches 25 days played,50,75,100-200 etc. that way it rewards you for being a loyal and constant player.
    How do you determine who's played on a B2P game, people who owned an account that time, those who log in every day or those who pay a sub for that long. All of which can be giving benefits even if a player isn't loyal and is off playing another game.
    Also I don't want a system that says "you can't go and play the newest Bethesda game because you'll be disloyal and not playing ESO".
    Just a little something to be like hey! We see you love our game here's a little something to make it a little easier and enjoyable for you. Iv spent at least 3-5 grand on this game as far as mounts homes dlc ESO plus and other crown collections. I feel that asking zenimax for time rewards is a little thing.
    So for you being loyal is spending money on the game? What if a new player joins and spends 7-8 grand on the game, are they then also as loyal as you?

    The point I am trying to make is ZOS is giving you rewards for being loyal, new content, new crown items, new merchandise, every single thing made for the game is a reward for the loyal who enjoy it. We don't need a system which says "if you're new you're not as good as this old player or that player who spent a lot of money."

    I would counter your disagreement that even though they create new dlc every few months these are things that every player both new and old have access and purchase to play. They aren't rewards. And while yes a new player can just buy the game and drop 7gs on it that doesn't mean loyalty. I'm talking about the players who have spent thier hard earned money on things over time because they loved what zenimax put out. When they brought out the dro mathra senche I was like damn this is the best mount I'll never want another mount after this. Boy was I wrong. Then they came out with wolf mounts. I was like damn that's cool iv been wanting that since launch. Then they brought in atro mounts and blew my mind even more. It's the fact that we keep buying even when we don't have to. Old players DO deserve to get a little something extra. Idc that new players have to catch up to us. Honestly the catch up system is entirely too much. It should only catch them up to the gear cap cp level and from then on they have to catch up to the rest of us. My little bro started the game 5 weeks ago. He reaches 300cp in the first week due to catch up. That took me months to do and I have an entire half a year of playtime on my character. So yes I feel that since they restrict our cp gains and limit how many we can use that us loyal vets deserve something to motivate us to keep playing and buying. It's you new players who think they deserve to be max cp after a few weeks that need instant gratification just to play the game.
  • SquareSausage
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    KerinKor wrote: »
    I've been playing since B14 .. I don't have any 'entitlement' problem, if the game ceases to provide me sufficient fun I'll simply stop subbing, 'loyalty' has nothing to do with a commercial transaction like paying to play a game.

    Well, a whole heap if big commercial businesses offer loyalty rewards for people spending money on their product, so because its a game doesn't mean that it shouldn't happen.
    To bring it back to basics. As you mentioned a commercial business will always try to retain customers and a loyalty bonus is one of the options open to them and also an option that proves highly successful.
    Breakfast King
    PS4 EU
  • Sovaso
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    Best reward will be Ferrari f40 for me, ZOS
  • Elloa
    Elloa
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    I don't need anyone to congratulate me to play a GAME. To play the game IS MY REWARD after a day at work.
    If the game doesn't amuse me anymore, I'm playing another game or doing something different.

    I truely and honnestly believe that The Elder Scrolls Online is a great game, with lots of content for different kind of gameplay and players. It's of course not perfect, and it's of course not the type of game for everyone either, or for every mood. For example, I believe that for players striving for end game progression, a game like World of Warcraft is still more suitable.

    Know what you want, and be able to recognise when a game is adapted to your wishes, or when it's not. Not every games need to satisfy every mood/gamestyle.
  • Gandrhulf_Harbard
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    So neither of you believe that the old players deserve even a little attention? The idea that I had was that as you reach certain time played milestones you get little buffs. 5-10% on things like gold drop rate, recieveing better drop rarity etc..

    Should never happen like that.

    IF there is an argument to made for offering some form of loyalty reward (and I believe there is such an argument) then those loyalty rewards MUST be purely cosmetic - otherwise they have the ability to reinforce the disparity between newer and older players - and that disparity is already causing issues in some areas.

    Exclusive Outfits, Mounts, eve Housing Decorations, and Titles are all just fine for Loyalty Reward schemes.

    Better loot tables and more gold from drops isn't.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • ScooberSteve
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    I want to see more skins and even mounts that are achievement based.
  • Turelus
    Turelus
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    Lol, people saying DLC is a reward, you need to take a look at yourself and get a grip.
    Even if youre subbed, DLC is not a reward, it is part of the contract between you and ZOS.
    A reward is something that is given to you for loyalty or achieving stuff.
    I'd like the idea of small benefits given to vets (not a vet myself), that dont change the game in any noticeable way. It encourages people to play and work towards something. Its the small things in life that matter :)
    If they wanted a loyalty reward system they could always bring back the old subscriber one. However it's going to be a mess to retroactively backlog any rewards.
    This would also give those special pets away to everyone who wasn't and old sub and upset all the grumpy old vets who feel no one should have access to their loyalty rewards.
    I would counter your disagreement that even though they create new dlc every few months these are things that every player both new and old have access and purchase to play. They aren't rewards. And while yes a new player can just buy the game and drop 7gs on it that doesn't mean loyalty. I'm talking about the players who have spent thier hard earned money on things over time because they loved what zenimax put out. When they brought out the dro mathra senche I was like damn this is the best mount I'll never want another mount after this. Boy was I wrong. Then they came out with wolf mounts. I was like damn that's cool iv been wanting that since launch. Then they brought in atro mounts and blew my mind even more. It's the fact that we keep buying even when we don't have to. Old players DO deserve to get a little something extra. Idc that new players have to catch up to us. Honestly the catch up system is entirely too much. It should only catch them up to the gear cap cp level and from then on they have to catch up to the rest of us. My little bro started the game 5 weeks ago. He reaches 300cp in the first week due to catch up. That took me months to do and I have an entire half a year of playtime on my character. So yes I feel that since they restrict our cp gains and limit how many we can use that us loyal vets deserve something to motivate us to keep playing and buying. It's you new players who think they deserve to be max cp after a few weeks that need instant gratification just to play the game.
    I'm sorry but to me it really seems what you're looking for is a way to be better than a new player rather than something to say thank you for being here so long.
    Whilst a new player can gain CP fast that's not everything which there is, you've had access to exclusive they'll never see, the subscriber loyalty rewards, etc.
    If you have been loyal to this game you will have a lot more than any new player.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Shadowasrial
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    It's not that I even feel entitled. The most loyal players to the game are being overlooked. And many of them are leaving. Despite that I have every intention to keep playing this game for more years to come because I love this game. However I do feel that some form of either a loyalty reward or reward progression for time played is something to consider. So either give long time players a one time reward for the time they have spent so far OR you can create a reward system that can alter the rng just a little bit and is achievable by new players as they grow and play the game.
  • The Uninvited
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    I got a High Hrothgar Wraith pet, Loyal Dwarven Sphere pet, Mask of Cheerful Slaughter costume and a Striped Senche mount.

    Maybe an exclusive house? I sure don't have need for more pets or mounts as I got them more than I have characters to put them on.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Syntse
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    Maybe reward is wrong wording and raises some peoples hair up straight away. Maybe recognition is better. I would not mind maybe eg some title or titles based on how long one has played or subscribed. This would not leave out new players as they can eventually spend the time to achieve those.

    I'm not too into getting some exp bonus as the catch up is already made so that us oldies don't get too far ahead and now getting extra exp for having been so long would kinda trash that. However maybe bit more extra luck on drops or rewards would work however this also should be possible for people that have not been in the game since beta.

    So we could forget the since beta talk as we kinda got our loyalty rewards already. I do like the idea of having some recognition of players that have been playing year, two years, three years and so on. Maybe something for those that have been subbed for year, two years, three years.
    Syntse Dominion Khajiit Dragonknight Stamina Tank [50]
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  • Knootewoot
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    MakoFore wrote: »
    ZOS really do have the perfect customers. MMO 'ers are the perfect subscriber- here you have a person who is essentially asking to be sold to- yet ZOS dosent know what to do.

    a player asking for loyalty rewards is basically a habit wanting to be rewarded- a habit is how loyalty and brands are made.

    ZOS needs TO CREATE habit in its player base by rewarding the habit- examples:
    - give a reward for logging in every day for 30 days, 90 days, a year- different costumes , motifs, recipes, etc, titles
    - for subscribers of certain periods-
    - and for players who have just played for long. a reward after a week in the game, a month, etc.

    this is seriously a day worth of meetings, another of design and another of code- and what you would do would be immense in creating the loyalty ( "habit forming") behaviour in the player community ( "consumer base")

    the key isn't to just give crowns- but to make it exclusive- special and considered. ZOS wants to make money- the base is basically TELLing them how to do it- but do they listen?

    no.....you know where to find me ZOS.

    BDO, a game that I no longer play, gives player a reward everyday you login for at least 1 hour. After an hour you are given an attendee reward varying from buff foods to accessories (rings etc).

    I do not care about these things, but I know a lot of players do. They HAVE to login each day as they are afraid to miss out on something. These are the perfect victims for any mmo to keep them logging in each day.

    If ZOS was smart, they would also give free stuff
    - just for being subbed (just reskin some mounts/pet like you do in clown/crate stores and give out for every 3 months subbed=win)
    - or for being logged in for 1 hour straight and give out items like
    * buff foods
    *potion
    *random recipe/motif
    - Do events with a reward at end if you participated like killing some uberboss badguy or protecting a town against daedra invaders and reward players who participated with random maelstrom weapons all prosperous.

    Keep players interested in the game, reward them for playing/subbing and do not hide all behind store/crate stuff.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Turelus
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    It's not that I even feel entitled. The most loyal players to the game are being overlooked. And many of them are leaving.
    They're not leaving because they didn't get loyalty rewards, they're leaving because the state of the game and lack of content for six months.
    So either give long time players a one time reward for the time they have spent so far OR you can create a reward system that can alter the rng just a little bit and is achievable by new players as they grow and play the game.
    Altering the RNG based on time you've been here would kill the game for new players. Why would anyone want to try and play in a game where veterans are allowed better access to new sets than them, especially if they want to be competitive in PvP or leaderboard PvE.
    Part if your argument is you want to keep supporting the game, then you bounce back to seeming to want newbies to jump through hurdles to have things. If you want the game to continue to do well you need new players to want to join.

    If there is any kind of loyalty reward it would have to be a mount/pet/costume or something that has no effect at all on gameplay, purely to satisfy peoples epeen.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • FlyLionel
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    It would be nice and thoughtful, but I doubt Zenimax cares to do something like this. Playing the game since launch is enough for me to say.
    The Flyers
  • Ajaxduo
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    Wrobel pet.
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • AzraelKrieg
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    Played since Beta, subbed since launch, don't feel entitled to some sort of loyalty reward as I already got them.
    Gold Dragons Guildmaster PC-NACR2000+
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  • Magdalina
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    I actually agree with the sentiment of ZOS catering to new players rather than the old ones. However, I couldn't care less for a new mount or xp/gold buff. On the contrary, I think they should focus more on long term health of the game rather than moar flashy mounts(yes, people love them and buy them. Yes, they look cool. Yes, your artists did a great job. No, it doesn't make my sorc's death any less painful when she gets stuck in Streak in the wall breach for 27th time a day) but instead should dedicate some of these resources to fixing bugs, lag and balance issues.

    I firmly believe that unworking groupfinder should get priority over Jester costumes, as should borked Streak. They fixed MA weapons bug (supposedly) so that's a pleasant surprise there but that's not enough. I think most of the long term players would gladly pay for BUG FIXES at this point, not get a new shiny dress for free. They can't just shove all the fixes and supposed improvements into huge dlc patches, it doesn't work, look what Homestead did to groupfinder. We need smaller incremental patches focused on ongoing bugs and balance issues one by one, not along with 100500 new features. THAT would go a long way in showing their respect and appreciation to the long term playerbase, because at this poing the attitude kind of feels like "hi, welcome to eso, enjoy the leveling, buy some mounts, buy some costumes, pay sub for craft bag, buy jester personality and then gtfo for all we care" :/
    Edited by Magdalina on April 4, 2017 10:43AM
  • Banana
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    Sharpened maelstrom inferno staff please
  • LadyDestiny
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    Turelus wrote: »
    Subbed from beta, took six months off last year (but was subbed) and honestly don't feel I need anything more from ZOS.

    They're delivering new content for me to play each year and I still have much to do and enjoy of older content. As for catering to the newer players I can understand this as they need to bring in new blood, the same way an ISP offers deals to new customers but not old ones.
    I believe zos said they would not do loyalty rewards after the last one was released on pc, before it went to console. If this has changed, I have not read anything about it.

    So neither of you believe that the old players deserve even a little attention? The idea that I had was that as you reach certain time played milestones you get little buffs. 5-10% on things like gold drop rate, recieveing better drop rarity etc. it's not so much a loyalty reward as it is a addition to leveling up that every player can achieve. Once time reaches 25 days played,50,75,100-200 etc. that way it rewards you for being a loyal and constant player. I'm not asking for zenimax to remove cp cap or give us something groundbreaking against new players. Just a little something to be like hey! We see you love our game here's a little something to make it a little easier and enjoyable for you. Iv spent at least 3-5 grand on this game as far as mounts homes dlc ESO plus and other crown collections. I feel that asking zenimax for time rewards is a little thing.

    No I don't think getting loyalty buffs vs. New players is a good idea. One player should never be given an advantage like that just because he played longer. Log in rewards do not really matter to me. I sub and get all my dlc free plus a 10% gold and xp gain, 1500 crowns per month. Technically, a loyalty reward for subbing. Thats fine for me. Honesty, I just prefer they fix bugs, server problems, make more content and maybe give us quest related collection items so not every mount and pet is crown store related. I have crown mounts, pets etc....but not everyone can afford to pay the high prices in the real world. They need to implement a few nice things in game that people can acquire, without feeling pressured or embarrased because they are stuck with a gold bought or 700 crown pack mule.
  • LorDrek
    LorDrek
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    Everythig from game
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • Rickter
    Rickter
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    The loyalty reward was the striped senche tiger

    its a mount that literally NO ONE else can get. not even console players i think
    RickterESO
    PC | NA | DC
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    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
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  • Shadowasrial
    Shadowasrial
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    Anyone who says ESO plus = loyalty reward clearly doesn't understand what a contract is. Your PAYING for the extra benefits. Im talking about achieveing end game rewards for old players.earning extra buffs because your putting the time to earn them. And all you players who says it's unfair to new players then too bad enough instant gratification because you don't want to put the time and effort to earn something. They have already dumbed down every aspect of the game because new players want to cry and scream to get everything given to them.
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