Oreyn_Bearclaw wrote: »Well, I wouldn't say significally...Really sick and tired of the spreading of misinformation. Mag Sorc significantly outparses all other setups in a raid environment.https://www.youtube.com/watch?v=GR3XR4qsNhA
https://www.youtube.com/watch?v=oasQBA65JHE
It's technically 6.7%.
@Dantaria
Ha! Totally didnt realize you posted the same videos that I did. We should do a poll: Which parse is more desirable for the raid? Hint: if you say the sorc parse, you are wrong.
If you want to talk math, mDK is doing approx 10% more single target than the sorc.
mSorcs are perhaps winning for splash damage, but mDKs are ahead for pure single target in a raid setting.
My first statement: tell me again where the misinformation is exactly? @Neighbor
Oreyn_Bearclaw wrote: »Well, I wouldn't say significally...Really sick and tired of the spreading of misinformation. Mag Sorc significantly outparses all other setups in a raid environment.https://www.youtube.com/watch?v=GR3XR4qsNhA
https://www.youtube.com/watch?v=oasQBA65JHE
It's technically 6.7%.
@Dantaria
Ha! Totally didnt realize you posted the same videos that I did. We should do a poll: Which parse is more desirable for the raid? Hint: if you say the sorc parse, you are wrong.
If you want to talk math, mDK is doing approx 10% more single target than the sorc.
mSorcs are perhaps winning for splash damage, but mDKs are ahead for pure single target in a raid setting.
My first statement: tell me again where the misinformation is exactly? @Neighbor
Even if we assume a perfect scenario where Mag DK can outparse a Mag Sorc (perfect rotation from DK, melee-friendly fight, executes aren't important, Sorc is missing a chromosome) then they will maybe end up doing a few thousand DPS single-target. In which case, you would still better off with a Mag Sorc because of the splash/aoe/trash clearing. If single-target was all the mattered, people would still bring stamina setups to trials.
No.In which case, you would still better off with a Mag Sorc because of the splash/aoe/trash clearing. If single-target was all the mattered, people would still bring stamina setups to trials.
Flavor of the month? More like flavor of the year. Mag Sorcs have been top tier ever since like 1.6. I don't know why your acting like this hasn't been common knowledge.Oreyn_Bearclaw wrote: »I understand why they are flavor of the month.
Because ease of use is super important. If you take two perfect robots and put them in a lagless environment then yes, maybe, DKs can have comparable DPS to Sorcs. We are talking about humans playing on a laggy server though, in which case simpler = more consistent = better.Oreyn_Bearclaw wrote: »Ease of rotation and melee/range is not relevant to the discussion of what is best. They are very relevant if the question is what is easiest to pull high DPS, but those are not the same thing. I am making my suggestions based on the fact that you have skilled people playing both.
Not only magsorcs do great damage. They're also convenient.
Flavor of the month? More like flavor of the year. Mag Sorcs have been top tier ever since like 1.6. I don't know why your acting like this hasn't been common knowledge.Oreyn_Bearclaw wrote: »I understand why they are flavor of the month.Because ease of use is super important. If you take two perfect robots and put them in a lagless environment then yes, maybe, DKs can have comparable DPS to Sorcs. We are talking about humans playing on a laggy server though, in which case simpler = more consistent = better.Oreyn_Bearclaw wrote: »Ease of rotation and melee/range is not relevant to the discussion of what is best. They are very relevant if the question is what is easiest to pull high DPS, but those are not the same thing. I am making my suggestions based on the fact that you have skilled people playing both.
And this isn't even taking into consideration the fact that some fights are way more suited for ranged DPS, and once CP gets changed Mag DKs will be gated by magika like no other class is.Not only magsorcs do great damage. They're also convenient.
This. Exactly this. Even if Mag DKs did pull better single target DPS than Mag Sorcs (they don't), it is still not worth putting up all the BS that DKs have to deal with. Make a Sorc and you will have a much more enjoyable experience. And this statement applies to everything, not just DPS parses (Soloing content, VMA, PvP, etc).
No, simpler != (doesn't equal) betterBecause ease of use is super important. If you take two perfect robots and put them in a lagless environment then yes, maybe, DKs can have comparable DPS to Sorcs. We are talking about humans playing on a laggy server though, in which case simpler = more consistent = better.Not only magsorcs do great damage. They're also convenient.
This. Exactly this. Even if Mag DKs did pull better single target DPS than Mag Sorcs (they don't), it is still not worth putting up all the BS that DKs have to deal with. Make a Sorc and you will have a much more enjoyable experience. And this statement applies to everything, not just DPS parses (Soloing content, VMA, PvP, etc).
Callous2208 wrote: »I just wish I could still effectively do stuff on my stamplar.
Flavor of the month? More like flavor of the year. Mag Sorcs have been top tier ever since like 1.6. I don't know why your acting like this hasn't been common knowledge.Oreyn_Bearclaw wrote: »I understand why they are flavor of the month.Because ease of use is super important. If you take two perfect robots and put them in a lagless environment then yes, maybe, DKs can have comparable DPS to Sorcs. We are talking about humans playing on a laggy server though, in which case simpler = more consistent = better.Oreyn_Bearclaw wrote: »Ease of rotation and melee/range is not relevant to the discussion of what is best. They are very relevant if the question is what is easiest to pull high DPS, but those are not the same thing. I am making my suggestions based on the fact that you have skilled people playing both.
And this isn't even taking into consideration the fact that some fights are way more suited for ranged DPS, and once CP gets changed Mag DKs will be gated by magika like no other class is.Not only magsorcs do great damage. They're also convenient.
This. Exactly this. Even if Mag DKs did pull better single target DPS than Mag Sorcs (they don't), it is still not worth putting up all the BS that DKs have to deal with. Make a Sorc and you will have a much more enjoyable experience. And this statement applies to everything, not just DPS parses (Soloing content, VMA, PvP, etc).
Mag Sorc significantly outparses all other setups in a raid environment. If you cherry pick data and examples, then it will look like DKs can compete. However, DKs have several problems that other classes don't have to deal with:
1. Melee only
2. Massive inconsistencies with DPS (Slow to startup due to all the DoTs, huge DPS trough when Standard isn't up)
3. Constrained by mana worse than every other class (which will be even worse once CP gets changed)
To OP: Just play Mag Sorc
Callous2208 wrote: »I just wish I could still effectively do stuff on my stamplar.
GwJSVDShark wrote: »Mag Sorc significantly outparses all other setups in a raid environment. If you cherry pick data and examples, then it will look like DKs can compete. However, DKs have several problems that other classes don't have to deal with:
1. Melee only
2. Massive inconsistencies with DPS (Slow to startup due to all the DoTs, huge DPS trough when Standard isn't up)
3. Constrained by mana worse than every other class (which will be even worse once CP gets changed)
To OP: Just play Mag Sorc
yeap, agreed.
DKs just cannot seem to find good DPs, not ranged and not much good use other than tanks pulling the bosses to them while some one else DPS's and keeps him healed.
While a Mag Sorc can range, has buffs for replenishing magica, and can self heal mid battle, with some skill you can go on for a very long time DPS'sing with range attacks and healing you and your party. Honestly no one does it better. A cool trick is to use your destro staff with Pulsar skill, reduces the enemy health bar immediately, then drop a meteor ultimate which does a ton of damage and knocks them back. Or you can drop a Negate Magic ultimate, which stuns the enemy, and they cannot cast spells, while it hurts them or heals you and yours. mean while you Crystal Shard them to Oblivion. Works wonders for bosses as they just stand there looking dumb while you bombard them from a safe distance. Anyway, these have worked wonders for me. Also the pets can work as mini tanks for you as enemies will go after the pets while you range attack them.
Templars are very good too because of their healing skills, they have DPS big time, and heals big time too. Their best main attack is Puncturing Sweep, which hits real hard, and heals you. You can approach the enemies and light them all up with Purifying Light, which burns them and then they have a pool of light about them which heals you and your friends, so they come at you burning, then as long as they are near they heal you, so you cast a Rune Focus where you stand, which heals you as well, then hit them hard with Puncturing Sweep, so now you're DPSing, and healing you and your buds all at once. Use the destro staff only so that while you're doing this you fill your ultimate, then zap them with Pulsar to lower their health, and use the destro staff ultimate to cook them all around you. Works great in Dolmens and PVP.
I found Nikghtblade only good with surprise attacks and is all stam, with medium armor for buffs. So once your initial surprise attack is done, you're bait for every one else.
Anyway, that's my experience.
IronCrystal wrote: »Reading this post, this is not about vet trials lol. You wouldn't do any of that in a vet trial.
Oreyn_Bearclaw wrote: »Actually magic Sorc is not first. It's in second or maybe even third. mSorcs are perhaps winning for splash damage, but mDKs are ahead for pure single target in a raid setting. If you look at parses of some of the best of the best, you will see slightly higher Total DPS parses out of sorcs on certain fights, but the single target DPS on the boss is higher on DK.
Also, there are still credible people (Alcast for example) claiming they still get the highest parses on templar in a raid setting. They were in first latch patch IMO. Sorc is in the spotlight at the moment, because it is very easy to cheese 35k DPS, which is new ground for a lot of people. At the extreme end of things, they are not in first place for single target.
As for mNBs, I do think they are better than last patch, but they are still in 4th place in the magic race. You can still pull very good numbers with them, but they are like 95% as good as sorc, with 125% of the required effort. I actually think playing mNB is good training for a sorc. Haha
I don't think pets are necessarily 'overtuned' (admittedly, I say this as a sorcerer who runs a pet). It does cost 2 slots (3 if you want to keep it alive, since you need ward on the pet for it to live through AOEs in a lot of trials fights), has terrible AI/pathing and occasionally refuses orders on targeting. Also, in some fights, the mechanics destroy it (e.g. the first 2 bosses in vMoL, you have to resummon it at least after every pillar phase/prayer). Pets are strong when they stay alive, but there are downsides to using them.
I think the volatile familiar is in a good place; it's really not as easy to use competitively in trials as you might think.
IzakiBrotherSs wrote: »Oreyn_Bearclaw wrote: »Actually magic Sorc is not first. It's in second or maybe even third. mSorcs are perhaps winning for splash damage, but mDKs are ahead for pure single target in a raid setting. If you look at parses of some of the best of the best, you will see slightly higher Total DPS parses out of sorcs on certain fights, but the single target DPS on the boss is higher on DK.
Also, there are still credible people (Alcast for example) claiming they still get the highest parses on templar in a raid setting. They were in first latch patch IMO. Sorc is in the spotlight at the moment, because it is very easy to cheese 35k DPS, which is new ground for a lot of people. At the extreme end of things, they are not in first place for single target.
As for mNBs, I do think they are better than last patch, but they are still in 4th place in the magic race. You can still pull very good numbers with them, but they are like 95% as good as sorc, with 125% of the required effort. I actually think playing mNB is good training for a sorc. Haha
I mean... Pets Sorcs are performing way better than any other class in both single target and AoE... Yeah mDK is great and all... But Daedric Prey + Scamp is just too performant
IronCrystal wrote: »IzakiBrotherSs wrote: »Oreyn_Bearclaw wrote: »Actually magic Sorc is not first. It's in second or maybe even third. mSorcs are perhaps winning for splash damage, but mDKs are ahead for pure single target in a raid setting. If you look at parses of some of the best of the best, you will see slightly higher Total DPS parses out of sorcs on certain fights, but the single target DPS on the boss is higher on DK.
Also, there are still credible people (Alcast for example) claiming they still get the highest parses on templar in a raid setting. They were in first latch patch IMO. Sorc is in the spotlight at the moment, because it is very easy to cheese 35k DPS, which is new ground for a lot of people. At the extreme end of things, they are not in first place for single target.
As for mNBs, I do think they are better than last patch, but they are still in 4th place in the magic race. You can still pull very good numbers with them, but they are like 95% as good as sorc, with 125% of the required effort. I actually think playing mNB is good training for a sorc. Haha
I mean... Pets Sorcs are performing way better than any other class in both single target and AoE... Yeah mDK is great and all... But Daedric Prey + Scamp is just too performant
I agree that pet sorcs will pull more single target, but using a pet is pretty situational and you definitely don't want all your sorcs in a trial using pets. Most times I've seen groups either not allow pets or not more than one person use the pet.
Oreyn_Bearclaw wrote: »I don't think pets are necessarily 'overtuned' (admittedly, I say this as a sorcerer who runs a pet). It does cost 2 slots (3 if you want to keep it alive, since you need ward on the pet for it to live through AOEs in a lot of trials fights), has terrible AI/pathing and occasionally refuses orders on targeting. Also, in some fights, the mechanics destroy it (e.g. the first 2 bosses in vMoL, you have to resummon it at least after every pillar phase/prayer). Pets are strong when they stay alive, but there are downsides to using them.
I think the volatile familiar is in a good place; it's really not as easy to use competitively in trials as you might think.
I agree with most of that. I would trade a a little less DPS from the pet for better functionality for sure. I have been going back and forth with one in VMOL and it definitley has draw backs. One obvious fix IMO would be to have your pets automatically target anything that you hit with daedric prey. You basically lose 2 globals every time your pet dies, and the first 2 VMOL bosses have mechanics that will one shot your pet.
IzakiBrotherSs wrote: »Oreyn_Bearclaw wrote: »I don't think pets are necessarily 'overtuned' (admittedly, I say this as a sorcerer who runs a pet). It does cost 2 slots (3 if you want to keep it alive, since you need ward on the pet for it to live through AOEs in a lot of trials fights), has terrible AI/pathing and occasionally refuses orders on targeting. Also, in some fights, the mechanics destroy it (e.g. the first 2 bosses in vMoL, you have to resummon it at least after every pillar phase/prayer). Pets are strong when they stay alive, but there are downsides to using them.
I think the volatile familiar is in a good place; it's really not as easy to use competitively in trials as you might think.
I agree with most of that. I would trade a a little less DPS from the pet for better functionality for sure. I have been going back and forth with one in VMOL and it definitley has draw backs. One obvious fix IMO would be to have your pets automatically target anything that you hit with daedric prey. You basically lose 2 globals every time your pet dies, and the first 2 VMOL bosses have mechanics that will one shot your pet.
Sure, but losing 2 weaves every Prayer Phase or every Pillar Phase isn't enough to warrant not using a pet. It will largely out do the damage lost resummoning it. Btw, I agree about the clunkiness of pets. Its just that its really hard to justify not using them.
Kinda depends on what bosses.
FOTM setup: MagSorc
Highest ST (on most fights): Stam DK.
The reason why you dont see stam dks is because their AoE on trashfight is inferior compared to magicka setups with Destro Ultis and in general it is more difficult to survive on Stamina toons.
But ye, Magicka Sorcerer is currently highly overperforming compared to other setups. Needs "adjusting"
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Actually magic Sorc is not first. It's in second or maybe even third. mSorcs are perhaps winning for splash damage, but mDKs are ahead for pure single target in a raid setting. If you look at parses of some of the best of the best, you will see slightly higher Total DPS parses out of sorcs on certain fights, but the single target DPS on the boss is higher on DK.
Also, there are still credible people (Alcast for example) claiming they still get the highest parses on templar in a raid setting. They were in first latch patch IMO. Sorc is in the spotlight at the moment, because it is very easy to cheese 35k DPS, which is new ground for a lot of people. At the extreme end of things, they are not in first place for single target.
As for mNBs, I do think they are better than last patch, but they are still in 4th place in the magic race. You can still pull very good numbers with them, but they are like 95% as good as sorc, with 125% of the required effort. I actually think playing mNB is good training for a sorc. Haha
Really sick and tired of the spreading of misinformation. Mag Sorc significantly outparses all other setups in a raid environment. If you cherry pick data and examples, then it will look like DKs can compete. However, DKs have several problems that other classes don't have to deal with:
1. Melee only
2. Massive inconsistencies with DPS (Slow to startup due to all the DoTs, huge DPS trough when Standard isn't up)
3. Constrained by mana worse than every other class (which will be even worse once CP gets changed)
To OP: Just play Mag Sorc
@Neighbor
Your arguments make absolutely no sense. 1. Obviously mDKs play melee, what does that have to do with anything if talking about DPS. Most good groups have 5-6 melee DPS. Melee has historically pulled more DPS. It should as its harder to play. 2. Yes, DKs take a while to get rolling, but we are talking about trial DPS on fights that last several minutes. 3. If you cant sustain any class, you have poor support or a L2P issue. DK sustain is just fine thanks to their battle roar passive. Either way, sustain is not relevant to the conversation. We are talking about damage, and all 4 magic classes are perfectly sustainable in a proper group.
As for DPS, I am not cherry picking anything. Sorcs are certainly the flavor of the month, and they can parse very high, perhaps the highest on boss fights with a ton of adds. Their splash damage is in first place. What I am trying to suggest that in these trial fights, what most competitive groups care about is not the total damage you parse on a fight, but the single target damage you do on a boss. That is what is relevent for burning through certain mechanics and raw score in a trial.
In terms of Single Target DPS, mDKs are ahead of sorc right now. Just as an example (from Yolo's homepage):https://www.youtube.com/watch?v=GR3XR4qsNhA
mDK: 60.7k Total DPS, 49.3K Single Target DPShttps://www.youtube.com/watch?v=oasQBA65JHE
mSorc: 64.5k Total DPS, 44.8k Single Target DPS
I wont claim that one set of parses are definitive, but it illustrates a very valid point. If you think the second parse is more desirable, you are quite mistaken.
IzakiBrotherSs wrote: »IronCrystal wrote: »IzakiBrotherSs wrote: »Oreyn_Bearclaw wrote: »Actually magic Sorc is not first. It's in second or maybe even third. mSorcs are perhaps winning for splash damage, but mDKs are ahead for pure single target in a raid setting. If you look at parses of some of the best of the best, you will see slightly higher Total DPS parses out of sorcs on certain fights, but the single target DPS on the boss is higher on DK.
Also, there are still credible people (Alcast for example) claiming they still get the highest parses on templar in a raid setting. They were in first latch patch IMO. Sorc is in the spotlight at the moment, because it is very easy to cheese 35k DPS, which is new ground for a lot of people. At the extreme end of things, they are not in first place for single target.
As for mNBs, I do think they are better than last patch, but they are still in 4th place in the magic race. You can still pull very good numbers with them, but they are like 95% as good as sorc, with 125% of the required effort. I actually think playing mNB is good training for a sorc. Haha
I mean... Pets Sorcs are performing way better than any other class in both single target and AoE... Yeah mDK is great and all... But Daedric Prey + Scamp is just too performant
I agree that pet sorcs will pull more single target, but using a pet is pretty situational and you definitely don't want all your sorcs in a trial using pets. Most times I've seen groups either not allow pets or not more than one person use the pet.
Sure but the only fights where you can't use the pet is the Mage and the Warrior... About the buff stealing, well apparently pets can't be healed at full health, so they can't get SPC, at least from the testing we've done after what @GilGalad has told me. So they will most likely steal the PA buff rather than SPC. And lets face it, PA isn't that much of a DPS boost compared to a pet.