Its probably some slowdown in activity after homestead, however main effect is more shards / instances for popular zones.Lieblingsjunge wrote: »on PC/EU I know a lot of people who decided to take a break from the game. Multiple PvP-guilds on all factions have gone inactive and I know a lot of PvE/Social guilds struggle with recruitment also.
But I haven't noticed anything, really. Craglorn feels as crowded as before. People still spam skills to their hearts content infront of the bank-NPC in Reaper's. Although the instances is a good guess.
PelinalWhitestrake wrote: »Yesterday I made a character on NA and it's a whole lot more active. Now to remake my characters...
I play ESO since about a year and a half, and I'm a bit confused about what is happening to the game. I play on EU server, mainly in the evening.
Back in the days, almost every city of the game was very crowded, full of players, to the point that logging in some cities (e.g. Mournhold) was an issue at peak hours, due to the huge number of player textures to load at login. Zone chat was very populated, every single evening, full of people looking for Damage Dealers, Tanks and Healers in order to create groups for pledges. With the constant "noise" in the zone chats of guilds recruiting, trading guilds recruiting, people trying to sell stuff, people looking for stuff to buy, people just chatting, and so on). Cities felt exactly like a city should feel: very crowded, and full of life. Setting up a group was usually a matter of seconds. You called for 2 DDs for pledges in zone chat, and you were usually whispered by 4-5 players in no time, having to write most of the time "sorry, we are already full" to the late ones. Mournhold center was everytime full of players deconstructing equipment, dueling (when duels were introduced) or just messing around spamming skills or doing stupid things just for the fun of it.
Now get to what is happening today. The situation feels very different, and I honestly don't understand exactly what is happening.
In the last two or three weeks I've almost never been able to set up a group in order to run pledges. Cities are almost empty. Zone chat is almost empty. Tried in Mournhold, Belkarth, Rawl'ka, Elden Root, Wayrest. All cities looks exactly the same: almost nobody is there. Using dungeon finder, it's almost the same. Back in the days it took seconds to be put in a group to start a dungeon. Nowadays, it often takes hours to find a member for your group (and the funny thing is that often, after all this time spent waiting in queue, when you find a member and the dungeon starts, you are ported in the dungeon and then all the group is removed from instance, because group finder is still broken and nobody seems to care about it. AND, when you are thrown out, you are on 15 mins queue cooldown (this I think is the most annoying thing).
So my question is: what am I missing?
Are people spending time doing different things todays (normal and vet trials?) so nobody is anymore messin'around in cities?
Are all players too busy crafting stuff and decorating their houses, so nobody cares anymore about being in city or doing group content? For sure housing put out of the cities a lot of people that are now "hidden" in their instanced houses, but is this really the reason why nobody is in city anymore? And, if so, don't you think this may be hurting the "social" aspect of the game? If I go in a city, shouldn't I expect to find a lot of other players there?
Or may be it's because (easiest answer) ESO's active player base is actually shrinking?
What do you think about it? Am I the only one having the feel that city todays looks a lot emptier than before?
p.s. sorry for my english, I'm not a native speaker.
Emmeric1964 wrote: »I play on both servers and find European to be active and crowded until late in the evening, then it thins out considerably. Sometimes the pack of people in European is so intense it dwarfs NA.
Emmeric1964 wrote: »I play on both servers and find European to be active and crowded until late in the evening, then it thins out considerably. Sometimes the pack of people in European is so intense it dwarfs NA.
Probably because there's more people in Europe overall, about 700M, which is much more than North America. Not sure about the players in South America, Africa and Asia but I don't see many Asians or Africans here so probably the game is not overly popular in those zones. That's why there's no East Asia server either, though geographically it ought to be as the distance is very long from there to both existent ones.
Emmeric1964 wrote: »I play on both servers and find European to be active and crowded until late in the evening, then it thins out considerably. Sometimes the pack of people in European is so intense it dwarfs NA.
Probably because there's more people in Europe overall, about 700M, which is much more than North America. Not sure about the players in South America, Africa and Asia but I don't see many Asians or Africans here so probably the game is not overly popular in those zones. That's why there's no East Asia server either, though geographically it ought to be as the distance is very long from there to both existent ones.
If memeory servers, The asians do have a client but it is seperate from our own and do indeed play the game quite a bit.
Based in japan if i recall correctly.
Emmeric1964 wrote: »I play on both servers and find European to be active and crowded until late in the evening, then it thins out considerably. Sometimes the pack of people in European is so intense it dwarfs NA.
Probably because there's more people in Europe overall, about 700M, which is much more than North America. Not sure about the players in South America, Africa and Asia but I don't see many Asians or Africans here so probably the game is not overly popular in those zones. That's why there's no East Asia server either, though geographically it ought to be as the distance is very long from there to both existent ones.
If memeory servers, The asians do have a client but it is seperate from our own and do indeed play the game quite a bit.
Based in japan if i recall correctly.
It's not a separate server, just a client localization, the same way as German or French ones.
There is nothing to do in the game since like half a year, last content update was like in september? And it was just few new monster masks from the end game player perspective. Homestead was poor timing imo, like for me i don't give a **** about comestic-only homes so it's pretty much like this update don't exist, we need to wait another 2 months for a content update and we have to pay for it, that's like 8+ months without new gameplay content, i don't remember when i saw something like that last time in mmo.
PelinalWhitestrake wrote: »Yesterday I made a character on NA and it's a whole lot more active. Now to remake my characters...
PelinalWhitestrake wrote: »Yesterday I made a character on NA and it's a whole lot more active. Now to remake my characters...
I think this is only true if you're only looking at the amount of people around during peak times, in which case NA might be ahead.
PC EU however has:
- more active players at all times of day
- a better and more active raiding community
- more active organized PvP guilds
- a more healthy economy due to increased competition
- more veteran players in both PvE and PvP
This is the general concensus I have gathered from the high profile EU players who spent some time over on NA and still play over there sometimes.
I suspect that this is because welfare in the NA sucks so they actually have to work and us EU plebarians can just suck on the government *** and no life all day if we please.
- However that is just my theory.
City is part of zone, this is why Reaper Mach is so dead, almost all the players are in Rawl'kha making it hard to wait for world bosses.PelinalWhitestrake wrote: »@MissBizz True, I just was referring to overall activity in all zones. Some on EU feel a lot more dead than NA, especially if that wasn't prime time there.