Same here, went from 2 or so a day doing writs on my 4 mains to 0 (zero) in at least two weeks if not longer.KanedaSyndrome wrote: »So I stopped doing writs, since there's something odd going on with the RNG of the rewards. 3 weeks ago I stopped getting master writs completely, where I have been turning writs in for 2 charactes once per day. Before that cut off day approximately 3 weeks ago I got writs consistently, I would probably get about 1 per day approximately (out of 10 turnins).
Going from 1 master writ per day to 0 in 3 weeks, that can't be explained by any bell curve or any statistic, especially not when I hear other people experiencing the same. So something is going on behind the scenes.
Who else has experienced going from a steady flow of master writs to zero?
Disclaimer: Haven't unlearnt any crafting related skills. Only been gaining more motifs and recipes etc.
Same here, went from 2 or so a day doing writs on my 4 mains to 0 (zero) in at least two weeks if not longer.KanedaSyndrome wrote: »So I stopped doing writs, since there's something odd going on with the RNG of the rewards. 3 weeks ago I stopped getting master writs completely, where I have been turning writs in for 2 charactes once per day. Before that cut off day approximately 3 weeks ago I got writs consistently, I would probably get about 1 per day approximately (out of 10 turnins).
Going from 1 master writ per day to 0 in 3 weeks, that can't be explained by any bell curve or any statistic, especially not when I hear other people experiencing the same. So something is going on behind the scenes.
Who else has experienced going from a steady flow of master writs to zero?
Disclaimer: Haven't unlearnt any crafting related skills. Only been gaining more motifs and recipes etc.
disintegr8 wrote: »I don't think it is anything more than RNG. I am on PS4, so may not have any latest changes that anyone on PC has, but I do writs on 8 characters every day and have never had a day without at least 1 MW. I usually get 2 or 3 a day, very rarely I get 4.
I have gone 9 days on one character between MW's and have been on my last writ character before getting one (so 7 characters in a row without a MW). If I was only doing writs on 1 or 2 characters I would possibly have given up a long time ago but I passed 100 MW's at the end of 5 weeks, so for now I'll keep going.
Edit: I might suggest that you were getting MW's 'above' the designed odds and it has just been brought back in line with how it should be working. At your rates I should have been getting 4 or more every day for 8 characters instead of 2 or 3.
i have not seen a drop off running 36 consumable and 12 equip tier-10s a day.
But on any day it can go from 6-7 MW to 0 MW (only happened twice though) with a mediam/mode of around 8-12 vouchers a day and the occasional big payday that can go much much higher.
Got three writs for 9 vouchers today in fact. yesterday was 62.
KanedaSyndrome wrote: »disintegr8 wrote: »I don't think it is anything more than RNG. I am on PS4, so may not have any latest changes that anyone on PC has, but I do writs on 8 characters every day and have never had a day without at least 1 MW. I usually get 2 or 3 a day, very rarely I get 4.
I have gone 9 days on one character between MW's and have been on my last writ character before getting one (so 7 characters in a row without a MW). If I was only doing writs on 1 or 2 characters I would possibly have given up a long time ago but I passed 100 MW's at the end of 5 weeks, so for now I'll keep going.
Edit: I might suggest that you were getting MW's 'above' the designed odds and it has just been brought back in line with how it should be working. At your rates I should have been getting 4 or more every day for 8 characters instead of 2 or 3.
Well if your suspicion is correct, then we don't have true RNG, as you're implying that there's a balancing RNG behind that will throttle down people's luck if they get "too many" writs. And that is exactly what this thing feels like.
If you're getting 2-3 from 8 characters, I should be getting about 0.5-0.75 per day, which I'm not. So something is definitely off here.
KanedaSyndrome wrote: »i have not seen a drop off running 36 consumable and 12 equip tier-10s a day.
But on any day it can go from 6-7 MW to 0 MW (only happened twice though) with a mediam/mode of around 8-12 vouchers a day and the occasional big payday that can go much much higher.
Got three writs for 9 vouchers today in fact. yesterday was 62.
Have you experienced not getting a single writ for 2 weeks or more?
disintegr8 wrote: »KanedaSyndrome wrote: »disintegr8 wrote: »I don't think it is anything more than RNG. I am on PS4, so may not have any latest changes that anyone on PC has, but I do writs on 8 characters every day and have never had a day without at least 1 MW. I usually get 2 or 3 a day, very rarely I get 4.
I have gone 9 days on one character between MW's and have been on my last writ character before getting one (so 7 characters in a row without a MW). If I was only doing writs on 1 or 2 characters I would possibly have given up a long time ago but I passed 100 MW's at the end of 5 weeks, so for now I'll keep going.
Edit: I might suggest that you were getting MW's 'above' the designed odds and it has just been brought back in line with how it should be working. At your rates I should have been getting 4 or more every day for 8 characters instead of 2 or 3.
Well if your suspicion is correct, then we don't have true RNG, as you're implying that there's a balancing RNG behind that will throttle down people's luck if they get "too many" writs. And that is exactly what this thing feels like.
If you're getting 2-3 from 8 characters, I should be getting about 0.5-0.75 per day, which I'm not. So something is definitely off here.
Maybe you have a point, which is supported by the latest PS4 patch notes, in that true RNG does not exist in the game. One of the patch notes was that they fixed an issue that that caused the Master Writs to not drop as often as they should have been. This can be interpreted as they were not dropping enough or were dropping too often.
Allowing true RNG would imply that you do not care if someone never gets a MW, similarly you would not care if someone gets one for every writ they hand in. While the odds would be against it, true randomness, regardless of how many possible outcomes, has the potential to repeatedly produce the same result.
I still propose, as has been commented by a few others in similar threads, that some lower 'skilled' crafters were getting more MW's than they should have been, while some highly skilled crafters were getting less. A change may have been made to correct one or both of these scenarios, which is what you and other players may be noticing.
However, as you say, any attempt to control the drop rate in the coding is potential cause to stop calling it random.
disintegr8 wrote: »I still think that true randomness requires that there are no presets other than maybe the range, say randomly generate a number between 1 and 100. Anything that controls how often any number or number range can be generated negates the randomness.
If you randomly generate a number between (and including) 1 and 100, each number has an expected chance of dropping 1 in every 100. We know that if you randomly generate 100 numbers, you will never, ever get every number out once - some will not drop, others will drop 2, 3 ,4 or maybe many more times. In reality you can draw out several hundred, or a thousand, numbers and still not have drawn all of them once.
Any attempt to control this randomness is manipulating the odds. In the above scenario, if number 24 drops, the likelihood of that number being generated again the next drop is still 1 in a 100. This is unless you remove the number from the pool or manipulate the program to reduce a numbers likelihood of dropping based on prior outcomes. Then it is no longer random.
I am a reformed gambler and as such know about 'phantoms', rituals and ill omens but as a meat eater I have nothing against sacrificing animals, as long as we make use of the meat.
my max crafter ( master all occupation, 9 traits, almost all motif style except yokedan and the mazzatun silken ring ) as not got a single MW in more than 2 weeks, i still do them, but something is wrong
since the beginning i've been getting more MW from my others non max char, my max crafter looks bugged, glad to see i'm not the only one, i'm starting to get real ***
Rohamad_Ali wrote: »I quit too . Four months and no master writs in prov or alc . Stopped bothering .
KanedaSyndrome wrote: »Rohamad_Ali wrote: »I quit too . Four months and no master writs in prov or alc . Stopped bothering .
But you still get in from the other professions?
Rohamad_Ali wrote: »KanedaSyndrome wrote: »Rohamad_Ali wrote: »I quit too . Four months and no master writs in prov or alc . Stopped bothering .
But you still get in from the other professions?
Don't have any other professionals .
TL;DR If you are doing master writs with only one master crafter, you will smile oone day and then be sad next three weeks.
There was a sharp turn in statistics for drop rates for master crafters after patch 3.7.7 . What happened is that highest drop rates were cut off. Now a master crafter, who knows all traits, motif and all, has same drop rate as medim level crafter with 8 traits and cheap motifs and easy achievements.
You don't need a master crafter for master writs. You need lots of medium level crafters and lots of mats. Please understand that quality of crafter affects only drop rate of writs, i.e. will a writ drop or not. The amount of vouchers in a dropped writ is completely random.
The amount of vouchers comes from having lots of MWs dropping. The systems works effectively through legendary gear writs. There is about 20% chance of getting one gear writ daily for one crafter. Then there is 25% chance of it being a legendary writ. Combining these, there is 0.2 * 0.25 = 0.05 = 5% chance for getting legendary writ in a day. So, you need 20 crafters (0.05 *20 = 1 = 100%) to reach average daily legendary. These statistics were calculated from about 5000 writs.
Turning around that 20 crafters, with one crafter you need 20 days ~ three weeks to get a legendary master writ.
KanedaSyndrome wrote: »So I stopped doing writs, since there's something odd going on with the RNG of the rewards. 3 weeks ago I stopped getting master writs completely, where I have been turning writs in for 2 charactes once per day. Before that cut off day approximately 3 weeks ago I got writs consistently, I would probably get about 1 per day approximately (out of 10 turnins).
Going from 1 master writ per day to 0 in 3 weeks, that can't be explained by any bell curve or any statistic, especially not when I hear other people experiencing the same. So something is going on behind the scenes.
Who else has experienced going from a steady flow of master writs to zero?
Disclaimer: Haven't unlearnt any crafting related skills. Only been gaining more motifs and recipes etc.
ASkullParty wrote: »I've never even seen a provisioning writ, but I guess they exist. Anyone have any experience with them?
ASkullParty wrote: »I've never even seen a provisioning writ, but I guess they exist. Anyone have any experience with them?
I think the point was that it is regression to the mean. You got lucky initially, but over a larger sample size you are seeing the rates are lower than you thought.KanedaSyndrome wrote: »disintegr8 wrote: »I don't think it is anything more than RNG. I am on PS4, so may not have any latest changes that anyone on PC has, but I do writs on 8 characters every day and have never had a day without at least 1 MW. I usually get 2 or 3 a day, very rarely I get 4.
I have gone 9 days on one character between MW's and have been on my last writ character before getting one (so 7 characters in a row without a MW). If I was only doing writs on 1 or 2 characters I would possibly have given up a long time ago but I passed 100 MW's at the end of 5 weeks, so for now I'll keep going.
Edit: I might suggest that you were getting MW's 'above' the designed odds and it has just been brought back in line with how it should be working. At your rates I should have been getting 4 or more every day for 8 characters instead of 2 or 3.
Well if your suspicion is correct, then we don't have true RNG, as you're implying that there's a balancing RNG behind that will throttle down people's luck if they get "too many" writs. And that is exactly what this thing feels like.
If you're getting 2-3 from 8 characters, I should be getting about 0.5-0.75 per day, which I'm not. So something is definitely off here.