Mojomonkeyman wrote: »Mojomonkeyman wrote: »Waffennacht wrote: »Jjitsuboy98 wrote: »IMO, the most dangerous Stam sorcs are Snb+bow and DW+bow.
Snb relies on poison injection, hurricane, and possibly trap combined with reverb heal debuff to maintain pressure but will probably need an ulti, proc set, or fasalla to kill.
DW has more overall damage, healing, dots, and burst, but then you need rune prison or draining shot for CC. You also lack a gap closer.
I wouldn't run serpent. You're better off dropping a damage glyph for regen or cost resuction and running thief or shadow. Shadow gives more burst than thief if you're at 50% crit without thief, but thief is always better for healing on Stam builds IMO.
I was wanting to run sword and board and bow but figured without rally or executioner it wouldnt be worth it.
I feel the same. It's hard to get off your heels if you're pressured in SnB bow with only really vigor and conversion (which some opponents actually interrupt)
You can theoretically use knight's errant but then your build is going in a completely different direction than what you got going on now.
Imo, the first thing Id consider is dubious throne (if you're not already runnin it) then yes change a glyph or two. I think it would be the least impactful change to your style.
Here's the thing. Stam sorc, while able to go toe to toe with many opponents, WILL come across people they can't deal with directly. This is where the mobility of the class comes into play, vigor+vitality(or immovable pots) with minor expedition from hurricane, major expedition from hasty retreat, and a streak and you're easily able to get LoS.
Stam sorc isn't meant to be played like a stam DK clone, use the mobility and the extra bar from overload to set yourself in favorable situations where its virtually impossible to lose. Use your overload bar for trap + caltrops, combine those DoTs with bow heavy+poison injection, with hurricane running, then reverb all but guarantees you a kill. The mobility and speed of stam sorc is what makes the rest of the kit work.
@Jjitsuboy98 dw+bow is actually incredible as well, you lose out on the rally burst heal, but you gain a sick DoT and HoT from blood craze and a ton more overall damage, the only real negatives are using rune prison as your CC and not having a gap closer. However, nothing in the DW/Bow stam sorc kits breaks rune prison and since stam sorc really shines in kiting situations where you can string out opponents and out sustain them while maintaining burst, not having a gap closer can easily be overcome.
There`s not a single good stamsorc on PC EU who runs dw/bow successfully in PvP. They just die. Same goes for overload hipsters. Good stamsorc play is not in any way reliant on speed and mobility. I know that style is kinda popular in NA, but from what I heard you can make a lot of stuff work on NA pugs.
Huh? Speed / Mobility is what a Stamsorc is all about.
And I think that`s not true. That interpretation was shaped by 2-3 streamers that I consider to have less insights and experience than me on stamsorc setups. Take minor exped out of hurricane and you still have a class excelling at things compared to other classes. Theres far more noticable class strength defining mechanisms in place when looking at stamsorc, in my opinion.
That's gotta be in TF, I play in the big boy campaignWaffennacht wrote: »Just do thispsychotic13 wrote: »
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Waffennacht wrote: »Jjitsuboy98 wrote: »IMO, the most dangerous Stam sorcs are Snb+bow and DW+bow.
Snb relies on poison injection, hurricane, and possibly trap combined with reverb heal debuff to maintain pressure but will probably need an ulti, proc set, or fasalla to kill.
DW has more overall damage, healing, dots, and burst, but then you need rune prison or draining shot for CC. You also lack a gap closer.
I wouldn't run serpent. You're better off dropping a damage glyph for regen or cost resuction and running thief or shadow. Shadow gives more burst than thief if you're at 50% crit without thief, but thief is always better for healing on Stam builds IMO.
I was wanting to run sword and board and bow but figured without rally or executioner it wouldnt be worth it.
I feel the same. It's hard to get off your heels if you're pressured in SnB bow with only really vigor and conversion (which some opponents actually interrupt)
You can theoretically use knight's errant but then your build is going in a completely different direction than what you got going on now.
Imo, the first thing Id consider is dubious throne (if you're not already runnin it) then yes change a glyph or two. I think it would be the least impactful change to your style.
Here's the thing. Stam sorc, while able to go toe to toe with many opponents, WILL come across people they can't deal with directly. This is where the mobility of the class comes into play, vigor+vitality(or immovable pots) with minor expedition from hurricane, major expedition from hasty retreat, and a streak and you're easily able to get LoS.
Stam sorc isn't meant to be played like a stam DK clone, use the mobility and the extra bar from overload to set yourself in favorable situations where its virtually impossible to lose. Use your overload bar for trap + caltrops, combine those DoTs with bow heavy+poison injection, with hurricane running, then reverb all but guarantees you a kill. The mobility and speed of stam sorc is what makes the rest of the kit work.
@Jjitsuboy98 dw+bow is actually incredible as well, you lose out on the rally burst heal, but you gain a sick DoT and HoT from blood craze and a ton more overall damage, the only real negatives are using rune prison as your CC and not having a gap closer. However, nothing in the DW/Bow stam sorc kits breaks rune prison and since stam sorc really shines in kiting situations where you can string out opponents and out sustain them while maintaining burst, not having a gap closer can easily be overcome.
There`s not a single good stamsorc on PC EU who runs dw/bow successfully in PvP. They just die. Same goes for overload hipsters. Good stamsorc play is not in any way reliant on speed and mobility. I know that style is kinda popular in NA, but from what I heard you can make a lot of stuff work on NA pugs.
Huh? Speed / Mobility is what a Stamsorc is all about.
And I think that`s not true. That interpretation was shaped by 2-3 streamers that I consider to have less insights and experience than me on stamsorc setups. Take minor exped out of hurricane and you still have a class excelling at things compared to other classes. Theres far more noticable class strength defining mechanisms in place when looking at stamsorc, in my opinion.
The problem with your assessment is that you're discounting one facet of a class to only focus on others, but to deny that stam sorcs excel in situations where they're being used for mobility is a blatant lie. Regardless of how you personally like to play stam sorc, denying that its easily the most mobile class in the game or ignoring that when building one is just inefficient.
The real issue for building a stam sorc and not taking advantage of your mobility is that certain builds can give stam sorc issues toe to toe, especially when outnumbered, at which point you're left to stand in one place hoping to pick off a few scrubs before being overwhelmed or use your mobility to set up effective burst while mitigating damage with LoS. Or are you just gonna keep letting that guy in fasallas stand in your hurricane while 4 pugs light attack you to death?
Speed_Kills wrote: »@Jjitsuboy98 I used to run all weapon damage and all Stam glyphs (around 600 recov/5k wd, 40k Stam in heavy armor). It was great until root spam became a thing and people learned to counter dark deal. Before, I was seriously 1vxing 12-man guilds. A couple of months ago I got tired of dying to root spam/xv1 dark deal bashing so decided to opt for recovery by changing all 3 of my jewelry to stamina regen(I tried one at a time and 3 felt the best). Before the jesters festival, I was using trifood and sitting at 1.5k recovery in heavy armor with 4K weapon damage. My magica pool was also large due to triglyphs and trifood. So I was able to streak and dark deal a lot. However after jesters festival, my Stam regen is 2k in heavy armor. It feels great. My magica is still high enough to use streak and dark deal effectively and the magica return from heavy + my 600 base magica regen keeps it up in fights. I use the same setup for cp and no cp as the effectiveness of the build just gets amplified in cp. I used to have to los and spend time getting back Stam with dark deal (especially in Azuras), now i am able to stay in the fight and continually dish out damage.(sustain is insane, i am able to dodge roll consistently even in no cp, and damage is still amazing with 35k Stam/4kwd in cp and 30k Stam/4K wd no cp)
Speed_Kills wrote: »@Jjitsuboy98 You are running black rose(sustain set) and viper (proc set) your stats don't show up on character sheet. I prefer using max stat sets instead of procs because they influence healing as well. I recommend dropping black rose for something like fury or 7th legion to get that weapon damage boost. Viper is still a good set, but on my dualwield build it is outshined by red mountain. I do not run red mountain anymore, I use agility/maelstrom now for more max stats. You can pair this setup with the monster set of your choice for maximum efficiency (for solo pvp this will be troll king for the 3k health regen). Agility maelstrom can be outshined damage-wise on a dual wield build by spriggans but that setup loses healing power. I prefer to go with the more balanced approach. Without maelstrom on a 2h build you could either drop the 2pc monster set and go spriggans/fury/1pc or you could do a setup with alchemist back bar(assuming bow) with spriggans front bar + 2 pc monster. At this time, wearing 5 heavy will benefit you more than medium in ~100% of situations. Make sure your jewelry is robust or you miss out on too much damage/max stats. Triglyphs are a gamechanger (farm IC bosses for easy haikejos). 7 heavy/5-1-1/5-2 medium all work well. I prefer 5-2 with my current build. Run the thief Mundus. Any other questions, feel free to ask.
As for your question regarding weapon damage, I have around 2.7k wd with critsurge up, fury+ heavy passive gets me to 4K. In outnumbered fights it's always fully proced. In 1v1 it's fully proced after about 15s of fighting due to all of the dot use today.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Waffennacht wrote: »Jjitsuboy98 wrote: »IMO, the most dangerous Stam sorcs are Snb+bow and DW+bow.
Snb relies on poison injection, hurricane, and possibly trap combined with reverb heal debuff to maintain pressure but will probably need an ulti, proc set, or fasalla to kill.
DW has more overall damage, healing, dots, and burst, but then you need rune prison or draining shot for CC. You also lack a gap closer.
I wouldn't run serpent. You're better off dropping a damage glyph for regen or cost resuction and running thief or shadow. Shadow gives more burst than thief if you're at 50% crit without thief, but thief is always better for healing on Stam builds IMO.
I was wanting to run sword and board and bow but figured without rally or executioner it wouldnt be worth it.
I feel the same. It's hard to get off your heels if you're pressured in SnB bow with only really vigor and conversion (which some opponents actually interrupt)
You can theoretically use knight's errant but then your build is going in a completely different direction than what you got going on now.
Imo, the first thing Id consider is dubious throne (if you're not already runnin it) then yes change a glyph or two. I think it would be the least impactful change to your style.
Here's the thing. Stam sorc, while able to go toe to toe with many opponents, WILL come across people they can't deal with directly. This is where the mobility of the class comes into play, vigor+vitality(or immovable pots) with minor expedition from hurricane, major expedition from hasty retreat, and a streak and you're easily able to get LoS.
Stam sorc isn't meant to be played like a stam DK clone, use the mobility and the extra bar from overload to set yourself in favorable situations where its virtually impossible to lose. Use your overload bar for trap + caltrops, combine those DoTs with bow heavy+poison injection, with hurricane running, then reverb all but guarantees you a kill. The mobility and speed of stam sorc is what makes the rest of the kit work.
@Jjitsuboy98 dw+bow is actually incredible as well, you lose out on the rally burst heal, but you gain a sick DoT and HoT from blood craze and a ton more overall damage, the only real negatives are using rune prison as your CC and not having a gap closer. However, nothing in the DW/Bow stam sorc kits breaks rune prison and since stam sorc really shines in kiting situations where you can string out opponents and out sustain them while maintaining burst, not having a gap closer can easily be overcome.
There`s not a single good stamsorc on PC EU who runs dw/bow successfully in PvP. They just die. Same goes for overload hipsters. Good stamsorc play is not in any way reliant on speed and mobility. I know that style is kinda popular in NA, but from what I heard you can make a lot of stuff work on NA pugs.
Huh? Speed / Mobility is what a Stamsorc is all about.
And I think that`s not true. That interpretation was shaped by 2-3 streamers that I consider to have less insights and experience than me on stamsorc setups. Take minor exped out of hurricane and you still have a class excelling at things compared to other classes. Theres far more noticable class strength defining mechanisms in place when looking at stamsorc, in my opinion.
So you are not using Streak, and you are not using any source of Major Exped on your Stamsorc build? If you are, then your point is kind of moot.
I get what you are saying though, that the core strength is not neccessarily speed. And to some extent i agree.
Stamsorc is the only class with absolutely 0 stam morphs. It is designed (after buff) to be succesfull using Weapon skill lines. Passives support this, along with durability and resource management (Dark Deal). I assume this might be what you are referring to?
Jjitsuboy98 wrote: »So are Stam Sorcs not really meant to be good in duels? Running sword board and 2 h with Fury, Selenes, Viper and damage is fine but healing is awful. I cant seem to heal through a magicka sorcerer or magicka dk constant damage. Didnt realize how strong igneous shield actually was until now.
Waffennacht wrote: »
Then there is the 1 2 combo of rune cage and bloodthirst, (can add in injection prior along with bloodcraze) if your opponent is outta stam it's gg for them - oh and Red Mountain does NOT break cage on proc. Even if they do CC break, the free bloodthirst is solid damage and heal.
Waffennacht wrote: »
Then there is the 1 2 combo of rune cage and bloodthirst, (can add in injection prior along with bloodcraze) if your opponent is outta stam it's gg for them - oh and Red Mountain does NOT break cage on proc. Even if they do CC break, the free bloodthirst is solid damage and heal.
I love this so much! I've been rolling Red Mountain with my DW setup and the Bloodthirst / Rending Slashes + Rune Cage combo has been super effective. I haven't been bothered with grinding the last level of Fighters Guild to unlock Dawnbreaker so I've been using Rend and nothing beats tossing on all of my DoTs and dropping a Rune Cage....
psychotic13 wrote: »x2 Troll King, x5 draugr hulk, vma 2h and x3 seventh legion. That's what I'm running and it's god mode
HeathenDeacon wrote: »Hey guys.
I just started playing Stam Sorc (also my first stam toon of any kind), and i had a few questions I figured I'd ask in here instead of starting another thread.
My first question is will most builds require using Tri-stat food to have the extra Magic for Dark Deal, etc.?
-I was looking at the possibility of using the new Camerons throne recipe combined with Blood Pirate, but then was wondering if i would be in trouble without the tri-stat food.
And to follow up on that if the Cameron Throne/Blood Pirate would actually work, what sets might work well for the rest of a bow/2h build?
thanks.
Waffennacht wrote: »
Then there is the 1 2 combo of rune cage and bloodthirst, (can add in injection prior along with bloodcraze) if your opponent is outta stam it's gg for them - oh and Red Mountain does NOT break cage on proc. Even if they do CC break, the free drinks bloodthirst is solid damage and heal.
I love this so much! I've been rolling Red Mountain with my DW setup and the Bloodthirst / Rending Slashes + Rune Cage combo has been super effective. I haven't been bothered with grinding the last level of Fighters Guild to unlock Dawnbreaker so I've been using Rend and nothing beats tossing on all of my DoTs and dropping a Rune Cage....
Jjitsuboy98 wrote: »Hey guys so I'm trying to be succesful with my Stamina Sorcerer but am having some issues. Im currently running three agility, 5 black rose , and 2 selenes. Im using 2 h and bow. Now I really suck at 2h because I cant rely on dizzying swing to kill anything whatsoever. Its hard to land and people can also block it. Is there a better setup to run gear wise or even weapon type wise? Ive mostly played on Magicka DK So its kinda different.