YesHorowonnoe wrote: »I found my fps decreased significantly since 1tamriel and especially since homestead.
I run 100 FPS in a lot of places in Tamriel. Trials and main cities are not among them. This is true for most of my friends too - performance inside of trials is awful. Frankly I couldn't care much less about a few spikes in big cities, that's to be expected imho.
We've all already done a thorough analysis of our rigs. Most of us are playing every game we've purchased in the last 3 years on ultra settings with 60+ fps, with ESO being a particularly confusing outlier. I've personally done extensive research to get to the bottom line. It involved running a few dozen traceroutes and contacting the server owner at the point where packets were being lost. They conducted an investigation and the results were a clear conviction that ZOS is rejecting the packets when they hit the server... aka "throttling" that affects both latency and framerate. After 3 months of troubleshooting I was finally able to ascertain what and where the problem is... and it's server-side. I sent all of this info to ZOS and they politely told me to get lost. Oh yeah, and to buy the next DLC.
I run 100 FPS in a lot of places in Tamriel. Trials and main cities are not among them. This is true for most of my friends too - performance inside of trials is awful. Frankly I couldn't care much less about a few spikes in big cities, that's to be expected imho.
We've all already done a thorough analysis of our rigs. Most of us are playing every game we've purchased in the last 3 years on ultra settings with 60+ fps, with ESO being a particularly confusing outlier. I've personally done extensive research to get to the bottom line. It involved running a few dozen traceroutes and contacting the server owner at the point where packets were being lost. They conducted an investigation and the results were a clear conviction that ZOS is rejecting the packets when they hit the server... aka "throttling" that affects both latency and framerate. After 3 months of troubleshooting I was finally able to ascertain what and where the problem is, and it's server-side.... As in, the megaserver we all play on. The packets quickly and reliably made it to the final destination and were rejected at the endpoint in every traceroute that we ran. I sent all of this info to ZOS and they politely told me to get lost. Oh yeah, and to buy the next DLC.
0 at the moments since Trials have been broken on consoles since Homestead.
Lieblingsjunge wrote: »For me it really depends in which trial and whether it's trash or boss-fight.
In boss-fight I can be around stable 30-45. On trash my FPS jojo's between 5 and 40.
I run 100 FPS in a lot of places in Tamriel. Trials and main cities are not among them. This is true for most of my friends too - performance inside of trials is awful. Frankly I couldn't care much less about a few spikes in big cities, that's to be expected imho.
We've all already done a thorough analysis of our rigs. Most of us are playing every game we've purchased in the last 3 years on ultra settings with 60+ fps, with ESO being a particularly confusing outlier. I've personally done extensive research to get to the bottom line. It involved running a few dozen traceroutes and contacting the server owner at the point where packets were being lost. They conducted an investigation and the results were a clear conviction that ZOS is rejecting the packets when they hit the server... aka "throttling" that affects both latency and framerate. After 3 months of troubleshooting I was finally able to ascertain what and where the problem is, and it's server-side.... As in, the megaserver we all play on. The packets quickly and reliably made it to the final destination and were rejected at the endpoint in every traceroute that we ran. I sent all of this info to ZOS and they politely told me to get lost. Oh yeah, and to buy the next DLC.
This is indeed very interesting. Did you find out that you guys had any differences in different instances and dungeons? I have some problems with lag myself that seems to be very situational. Take Maelstrom Arena for example, some rounds play really smooth, round 4 for example, but round 7 lags like hell for me. Same in trials, Mage in AA doesn't lag that much at all compared to Rakkhat and the Serpent.
Was there any specific settings that you could apply to get better performance in these situations? I haven't done that much of testing with various settings myself, but I really ought to since the lag is messing up my rotation.
I run 100 FPS in a lot of places in Tamriel. Trials and main cities are not among them. This is true for most of my friends too - performance inside of trials is awful. Frankly I couldn't care much less about a few spikes in big cities, that's to be expected imho.
We've all already done a thorough analysis of our rigs. Most of us are playing every game we've purchased in the last 3 years on ultra settings with 60+ fps, with ESO being a particularly confusing outlier. I've personally done extensive research to get to the bottom line. It involved running a few dozen traceroutes and contacting the server owner at the point where packets were being lost. They conducted an investigation and the results were a clear conviction that ZOS is rejecting the packets when they hit the server... aka "throttling" that affects both latency and framerate. After 3 months of troubleshooting I was finally able to ascertain what and where the problem is, and it's server-side.... As in, the megaserver we all play on. The packets quickly and reliably made it to the final destination and were rejected at the endpoint in every traceroute that we ran. I sent all of this info to ZOS and they politely told me to get lost. Oh yeah, and to buy the next DLC.
This is indeed very interesting. Did you find out that you guys had any differences in different instances and dungeons? I have some problems with lag myself that seems to be very situational. Take Maelstrom Arena for example, some rounds play really smooth, round 4 for example, but round 7 lags like hell for me. Same in trials, Mage in AA doesn't lag that much at all compared to Rakkhat and the Serpent.
Was there any specific settings that you could apply to get better performance in these situations? I haven't done that much of testing with various settings myself, but I really ought to since the lag is messing up my rotation.
I have not been able to ascertain what exactly is causing the problems, but they aren't always consistent. There are some places where someone (although maybe a different person each time we go in) always has issues, like on Rhakkat in vMoL. We have people running every graphic either turned completely off or at a minimal setting and still getting 10 fps and crashing in vMoL, and these are the same people who are playing everything on ultra 100+ fps outside of trials and in every other game they play.
During the 3-month span where I did all this troubleshooting (it was at Thieves Guild release), I was unable to do any trials or vMA. I tried, but simply going into a trial made me crash or came with 999+ ping and <20fps the entire time. I've had a few friends who had the same problems and just quit playing because of how frustrating it is (one of them came back since, still having problems after a year, and quit again). Fortunately for me, the crashing and most extreme issues went away with Dark Brotherhood, but the framerate drops still occur in every trial, and this is with or without a ton of particle effects (for example, between pulls when nothing is happening). I can say that AA on the mage isn't so bad, but the storm and stone atronachs are abhorrent for me, and they were never a problem prior to 1T.
There was even a point in vMA (rink of frozen blood) where I would enter the arena, I could hear the portals opening and the round starting, but everything was invisible. I proceeded to get hit by all of the invisible enemies and would die. Then I would respawn, and everything would be visible again, but if I messed up and restarted the round, everything would go invisible. Usually it was alternating between everything being invisible and crashing, so bad that I all but quit playing until DB released.
There aren't any specific settings that seem to make any difference, and I've tried literally every combination of graphic settings, across the full spectrum of 8-bit Minecraft graphics to Watch Dog settings (which coincidentally, I can run just fine). It's been an off-and-on issue for a lot of people I know over the last year and a half. I tried various other things too, like running as admin, reinstalling, disabling every add-on, even replaced my graphics card (GTX 970) and my processor, a variety of network troubleshooting attempts beyond just traceroutes, and everything that ZOS support asked me to do before they wrote me off.
By having basically everything disabled, only texture quality & subsampling are medium, evreything else low or off.