notimetocare wrote: »Did we really need another one?
Yes but you have crafted sets who can have any trait.Prosperous is debatable, because (someone did the math) you actually save more money on gear repairs using impenetrable than you gain extra money using prosperous.
But training is actually useful. Not everyone in this game has everything maxed out.
I want my grind alt in Training BSW armour.
gethemshauna wrote: »
IwakuraLain42 wrote: »As unpopular this sounds but the traits need to stay in the loot table. They are there to bring the average chance to get a "good" trait to a specific value. It's meant to keep us playing the game.
notimetocare wrote: »Did we really need another one?
Giles.floydub17_ESO wrote: »notimetocare wrote: »Did we really need another one?
We need more worthless polls. We live for them. Unsure what the "pollster" is thinking this poll will accomplish other than gain some meaningless information.
LiquidPony wrote: »
I'm more concerned that a staff is garbage if it isn't Sharpened.
I'd be fine with keeping Prosperous/Training in the game, even for Undaunted and Dungeon drops, and fine with the *** Maelstrom/Trial loot tables ... if they'd just close the gap between Sharpened and Precise/Nirnhoned.