There was a bug where the target had to be all the way in the middle of it, was that it?DRXHarbinger wrote: »But even more remarkably they never worked prior to homestead and no one noticed. Given that it took them a year to fix embers don't hold out for this.
There was a bug where the target had to be all the way in the middle of it, was that it?DRXHarbinger wrote: »But even more remarkably they never worked prior to homestead and no one noticed. Given that it took them a year to fix embers don't hold out for this.
DLC loot that doesnt work is something that ruffles my featherscpuScientist wrote: »So broken staff, and bow that keeps shooting off the enchantment. That's a good way to stop the complaining about vma. Make the loot not work...
If we're going to release Morrowind and buid so much hype, I would think it'd be wise to focus on fixing the stability of the game. Optimizing it so everything runs smoothly and bugs less frequent. I doubt it will ever happen though. Sony has even indirectly said in the past that ESO is poorly optimized -_-
So the staff I farmed 150+ Maelstrom runs for..... that same staff which a lot of my Dro-m'Athra Destroyer 570K+ vMA score friends still don't have.... no longer works? And the acknoledgement by ZOS is nonexistent too.
Well I guess we are talking about endgame PvE so who cares, right? That's been the general rule it seems.
People say there are so few endgame PvEers in ESO so there's no reason to improve the situation. Just say screw em and put out content for others. I think the reason for this is because endgame gear keeps getting bugged and made useless and our trial content ruined performance-wise with low FPS, lag, and dcs.
If ZOS actually cared about their endgame PvE playerbase a bug like this would be considered a rare and major thing, rather than the little-known problem it currently is. Maw of Lorkhaj would not freeze a player every add pull and 3-4 players before the first boss and when fighting Rakkhat. (PS4 NA, dced 6/7 pulls on 1st pad Rakkhat)
If we're going to release Morrowind and buid so much hype, I would think it'd be wise to focus on fixing the stability of the game. Optimizing it so everything runs smoothly and bugs less frequent. I doubt it will ever happen though. Sony has even indirectly said in the past that ESO is poorly optimized -_-