Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Group Dungeon Finder - A Lost Cause

itsfatbass
itsfatbass
✭✭✭✭✭
I've seen many a post about the broken dungeon finder in the past (months ago) and some more slightly recent, but based on the lack of anything lately, I'd imagine it has to do with the fact that people have just simply given up on it. We were given this new "feature" last year, the Equipment bonus, that gives more raw spell damage and weapon damage, to encourage players to use the dungeon finder to form groups and meet new players across Tamriel. At this point in time, all it has done is force you to form your group more locally (or from guilds) and simply traveling into the dungeon manually. I'm going to list below a NON-COMPLETE catalog, if you will, of the many never ending issues CURRENTLY presiding with the dungeon finder:

1) It boots you from the zone (Removing from area, with a countdown timer) as soon as you enter the delegated dungeon (doesn't matter if its random, vet, normal or a specifically selected dungeon). It does this in my experience more than 50% of the time. Soon as you land at the door, 10 seconds later all players are removed and then left to reenter manually as the FIFTEEN MINUTE PENALTY applies.

2) If you stay in a group that got lucky enough to enter the dungeon proper, completed it, and decide you like these people and want to continue dungeoning. The leader selects the new dungeon preference, and after all players hit accept, you simply do not get pulled into the dungeon. The activity track says "Activity Complete" and again, you are forced to manually enter (and yes, the FIFTEEN MINUTE PENALTY applies again). You are forced to reform your group, each and every time.

3) When attempting to ACCEPT the dungeon ready check, it will PERSISTENTLY pop up time and time and time and time again. I hit yes (F) to the ready check so much my keyboard etching is wearing off. If I've hit yes so many times, hitting NO will not work either and I'm stuck in an endless loop that forces me to camp.

4) So in this scenario, I've successfully gotten my ready check to accept, 3 out of the 4 roles also show as ready in the activity tracker, but ONE player is not accepting for whatever reason. It seems once their timer has ran out, the dungeon finder will bug itself out and one of two things will happen. It will start a loop with a message on screen saying "Ready check canceled, group not viable" over and over forcing you to, yet again, camp. If that does not happen, it will instead just simply remove you (or anybody else already IN group with you) from the queue entirely, at which point LUCKILY it does NOT give a fifteen minute penalty, so you CAN go and requeue immediately.

This is far from all the issues with the dungeon finder, and some of these issues are strangely similar to older bugs that, at one point, HAD been patched and fixed. Is an older version of the client being used for newer updates, then being pushed lived, causing this horrible issue? I really like the IDEA of the dungeon finder, and the more recent updates to it were a good start, but it needs so much more work. In it's current state, it's essentially unusable, and causes other features in the game to subsequently become unusable. It's time to take a good hard look at it, implement MANY fixes for it, and maybe just leave it alone, like forever, afterwords?
~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • itsfatbass
    itsfatbass
    ✭✭✭✭✭
    Necroing this thread cause the issue has reared its ugly head in FULL force tonight. Its all the issues listed above and then some.
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • vgabor
    vgabor
    ✭✭✭✭✭
    Sadly the dungeon finder indeed a lost cause, ZOS just does not care to fix it...

    My guess that the "someone declined..." error in forming group phase (ie: after everyone already said yes in the ready check phase!) comes from not having enough available dungeon instances, so ZOS would have to invest some money into more servers, but they apparently don't like to spend money on servers until they forced to do so (see login queue earlier) so the issue just keep going on...
  • LeagueTroll
    LeagueTroll
    ✭✭✭✭✭
    At least you don't need dungeon finder to get reward now. So better than stupid random dungeon boxes. Stop complaining.
    I find it a lot easier for me to get ppl when dungeon finder is down, all the sudden l33t dps are in zone, i don't even have to kick potato from que.
  • Steel-256
    Steel-256
    ✭✭✭
    Why can't it be just one que? That's it, you accept the request and wait till it finds everyone that wants to join it. Why does it keep asking over and over, just make it do it once and be done with it. So frustrating. This has been a problem for a while.
    STEEL PURE MAN
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    The fact this thread was two years ago probably tells us all we need to know.

    Zos won't, or they just can't, fix it for whatever reason.
  • itsfatbass
    itsfatbass
    ✭✭✭✭✭
    At least you don't need dungeon finder to get reward now. So better than stupid random dungeon boxes. Stop complaining.
    I find it a lot easier for me to get ppl when dungeon finder is down, all the sudden l33t dps are in zone, i don't even have to kick potato from que.

    My randoms arent done for the "boxes" its done for the experience. The rest of your ramblings are irrelevant. The issue still exists.

    No point in my post was it a complaint, but a straight forward statement of the state of the dungeon finder.
    Edited by itsfatbass on May 9, 2019 5:13AM
    ~PC/NA~ Magblade, Tankanist, Healplar, Stamcro, Oakensorc, Healden, Tanknight ~PLUR~
  • david_m_18b16_ESO
    david_m_18b16_ESO
    ✭✭✭✭✭
    I have not yet experienced any of the bugs poeple whine about on these forums.

    Am I just the luckiest person ever ? I mean I have probably completed over 40 random dungeon in the past 3 month and never got it bugged.

    Well actualy I suffer a minor bug where half of the time I must click 2 or 3 time on the join button to get in queue.
    Edited by david_m_18b16_ESO on May 9, 2019 5:19AM
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    itsfatbass wrote: »
    I've seen many a post about the broken dungeon finder in the past (months ago) and some more slightly recent, but based on the lack of anything lately, I'd imagine it has to do with the fact that people have just simply given up on it. We were given this new "feature" last year, the Equipment bonus, that gives more raw spell damage and weapon damage, to encourage players to use the dungeon finder to form groups and meet new players across Tamriel. At this point in time, all it has done is force you to form your group more locally (or from guilds) and simply traveling into the dungeon manually. I'm going to list below a NON-COMPLETE catalog, if you will, of the many never ending issues CURRENTLY presiding with the dungeon finder:

    1) It boots you from the zone (Removing from area, with a countdown timer) as soon as you enter the delegated dungeon (doesn't matter if its random, vet, normal or a specifically selected dungeon). It does this in my experience more than 50% of the time. Soon as you land at the door, 10 seconds later all players are removed and then left to reenter manually as the FIFTEEN MINUTE PENALTY applies.

    2) If you stay in a group that got lucky enough to enter the dungeon proper, completed it, and decide you like these people and want to continue dungeoning. The leader selects the new dungeon preference, and after all players hit accept, you simply do not get pulled into the dungeon. The activity track says "Activity Complete" and again, you are forced to manually enter (and yes, the FIFTEEN MINUTE PENALTY applies again). You are forced to reform your group, each and every time.

    3) When attempting to ACCEPT the dungeon ready check, it will PERSISTENTLY pop up time and time and time and time again. I hit yes (F) to the ready check so much my keyboard etching is wearing off. If I've hit yes so many times, hitting NO will not work either and I'm stuck in an endless loop that forces me to camp.

    4) So in this scenario, I've successfully gotten my ready check to accept, 3 out of the 4 roles also show as ready in the activity tracker, but ONE player is not accepting for whatever reason. It seems once their timer has ran out, the dungeon finder will bug itself out and one of two things will happen. It will start a loop with a message on screen saying "Ready check canceled, group not viable" over and over forcing you to, yet again, camp. If that does not happen, it will instead just simply remove you (or anybody else already IN group with you) from the queue entirely, at which point LUCKILY it does NOT give a fifteen minute penalty, so you CAN go and requeue immediately.

    This is far from all the issues with the dungeon finder, and some of these issues are strangely similar to older bugs that, at one point, HAD been patched and fixed. Is an older version of the client being used for newer updates, then being pushed lived, causing this horrible issue? I really like the IDEA of the dungeon finder, and the more recent updates to it were a good start, but it needs so much more work. In it's current state, it's essentially unusable, and causes other features in the game to subsequently become unusable. It's time to take a good hard look at it, implement MANY fixes for it, and maybe just leave it alone, like forever, afterwords?

    It's working fine for me. Which leads me to believe it's some kind of an issue with DPS characters and a backlog in the queue.

    Is there any tank or healer having these problems?
    Edited by Jeremy on May 9, 2019 5:31AM
  • daemonios
    daemonios
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jeremy wrote: »
    It's working fine for me. Which leads me to believe it's some kind of an issue with DPS characters and a backlog in the queue.

    Is there any tank or healer having these problems?
    I get this issue queuing as any role. PC-EU. What server do you play on, and do you queue during that server's prime time? As others have stated, it's likely this is more than a bug and it reflects the inability to create a new dungeon instance due to lack of server capacity, as the issue gets noticeably worse during prime time.
  • Sp1dHQ
    Sp1dHQ
    ✭✭✭
    At least you don't need dungeon finder to get reward now. So better than stupid random dungeon boxes. Stop complaining.
    I find it a lot easier for me to get ppl when dungeon finder is down, all the sudden l33t dps are in zone, i don't even have to kick potato from que.

    Shame in you! Stop complaining? Do you actually know, that battlegrounds are also tied to this god awful group finder? Do you realize that you can’t manually enter BG like you do for dungeon? This game is simply unplayable at eu prime time. You can’t BG, can’t play any populated pvp campaign due to lags
  • Necoy
    Necoy
    Promoting to continue posting in this attempt to a 'main' thread for this issue.
    https://forums.elderscrollsonline.com/en/discussion/472536/group-finder-bgs-dungeons-queue-issues-thread
Sign In or Register to comment.