kyle.wilson wrote: »Tonight happened exactly like I said it would.
The only thing I could see is to change the incentives on winning a campaign. Increase the incentive to win (better loot, etc.) and make it so that winning more campaign consecutively will reduce the benefits. This will 1) increase the incentive for the loosing side to fight better, 2) avoid players switching side to participate in the winner table
alephthiago wrote: »We dont deserve to win unless the old united AD comes back and we have more leaders to lead.
ps: am AD on TF/EU and we have been dominating for months, starting to be boring.
Ok, just throwing this out there, but how about some sort of scaling cap on pop. Once one alliance exceeds another by 20% (or whatever) that alliance is pop locked.... Regardless if the actual numbers.
It's hardly domination: a bunch of pvdoor fighters recap the emp keeps between 6-9am, then the emp gets busted on prime time again and again. Let's just say the two other factions don't have enough off prime wood fighters.
Dominance implies AvA efficiency, defending AD spawn keeps in prime time one day out of two, is not dominance at all. Words have a meaning ... it's just dominance vs wooden door and empty keeps when the campaign is empty
First with woodcap vs empty keep is essentially lamebeing proud of it is plain ridiculous.