On my 3 attribute bars I have Magicka, Health and Stamina. On my Nord Templar (level 16) who is using melee/Bow I've been putting his attribute points into Stamina. On my High Elf Templar who uses staffs I've been putting the points into Magicka. I don't know if I should be adding health or not?
My High Elf Templar is level 23. He is using a staff. I have 24 points in Magicka, 2 points in Health, 2 Points in Stamina (I like to roll away from danger). I started him out with a Restoration Staff thinking I'd make a Healer. At level 15 I did a quest line (lifting the veil, I think) were I had to fight a caster and 2 melee guys. The 2 Melee guys just thumped me up badly (Bash & Uppercut, I think). I chain-died and had to leave.
I went to Dolmens and switched over to a Destruction Staff. After a day or two at Dolmens learning the Destruction Staff and gearing/leveling up I went back to those 3 guys that thumped me and defeated them (still cost me 2 Deaths). Now I have the Destruction Staff on my main Bar and Restoration Staff on secondary bar. Should I be dumping all my points into Magicka or should I put some into Health? How much Health? What types of characters should be adding Health?
(Note: I also made a Redguard DK who is currently level 6 and being used for storage. Eventually I would like him to tank with 1 hand & shield, and duel wield on his other bar. Is he going to need Health or do I just put everything into Stamina?)