Healer do your job

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  • Knights12
    Knights12
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    I have played a Templar healer since launch. If a group needs a certain skill to maintain resources why don't they ask? There are three types of groups the ones that know the dungeon and speed run with minimal assistance from me. The halfway group that needs one or two abilities from me. The group that thinks I should heal, feed them resources, tank boss/adds, rez all members and hit for high dps, I can't help them! Sometimes we all have to say, how can I be better? That includes me!!
  • raj72616a
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    there are dps who fail to kill adds, stand in stupid, make the healer run OoM to keep them alive in red, the blame the healer for dying.
  • Runkorko
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    healers are the most useless person in the group. Just slot lingering ritual/vigor and que as healer. Don't believe me? Just stand there, pop ritual/vigor. Wow.. it really is that easy to keep everyone alive.. how lame.
    raj72616a wrote: »
    there are dps who fail to kill adds, stand in stupid, make the healer run OoM to keep them alive in red, the blame the healer for dying.

    here, i`m sure you mean this :
    https://www.youtube.com/watch?v=_1Fr5OwWsbQ

    and if they are pug, they will blame healer /because she died trying to save their asses/
  • notimetocare
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    healers are the most useless person in the group. Just slot lingering ritual/vigor and que as healer. Don't believe me? Just stand there, pop ritual/vigor. Wow.. it really is that easy to keep everyone alive.. how lame.

    Oh look, the wannabe elitest of the forums
  • andreasranasen
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    I had the same issue today in vDSA. Decided to join this random group of cp600's (worst decision of my life). The healer kept dying and dying and dying and dying... Not only was the healer terrible. So was the tank... I ended up tanking on my mag sorc on the last boss and just let them DPS. Soo waste of my time -_-
    #VMATOKENSYSTEM #WEAPONDYE #TRAITCHANGE #CROWNCRATELOVER
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  • Cpt_Teemo
    Cpt_Teemo
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  • fgoron2000
    fgoron2000
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    I have no thoughts either way about the usefulness of the respective roles in grouping, parameters of duties, etc, since I so far have little experience with the group delve dynamic, but my single thought on this thread is....since when did ESO become a job? I thought it was supposed to be a game to be played for enjoyment and relaxation...
    Edited by fgoron2000 on March 12, 2017 6:36AM
  • Thealteregoroman
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    Me when people rage about a healer.....

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    ****Master Healer...****
  • ArchMikem
    ArchMikem
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    If the Healer was dying from the Boss, then the Tank wasnt doing their job. You cant Heal the group if youre forced to Heal yourself while running away from death.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
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  • Zypheran
    Zypheran
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    I see so many of these threads. Rage against healer, crap tank last night, worst dps ever. The theme is always the same, the OPs in these threads almost invariably turn in to rage machines because something didn't happen the way they want. If you PUG this WILL happen from time to time. I have lost count of the times that I have wiped over and over again on easy bosses because other people in the PUG were struggling. The key to getting through it is not to rage and remember that it's just a game. For all you know there's a 12yr old kid on the end of that game pad that you're raging at. And imo there is just no excuse for that kind of behavior, especially in a video game. Phrases like gtfo are just obnoxious.
    OP may say there was no rage and everyone was cool but, with respect, the tone and language of the post suggests that they are still raging and haven't gotten over it. If they had, they probably wouldn't to be posting about it.
    Edited by Zypheran on March 12, 2017 7:59AM
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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    The DPS died because the Healer died and the Healer died because the TANK DIDNT DO THEIR JOB.
  • Egonieser
    Egonieser
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    A real healer can DPS and Heal at the same time. Magplars are universal for this. I manage to pull 30-40% of group's DPS most of the time while keeping everyone alive at the same time, so can many.
    There are no "dedicated" healers in ESO, that's just an excuse for being bad/lazy and are dead weight to pull as they can't hold their own ground and rely on others too much.
    There's only a handful of heals/buffs that are mandatory for any successful run, the rest should be a proper DPS rotation - there's no excuse not to.
    And no, i don't expect this off others in my group, as these are my personal standards and I only do vet/HM dungeons on my magplar so this is coming from me as a healer, who knows the role well and done it successfully for years now.

    I wouldn't run a dungeon where i can't be the main healer as i wouldn't trust others to do my role unless it's someone i know well. Too many people think that healers job is just to heal and nothing else, not in my book. A healer is a part of the support role, so is DPS and utility. Same way as a tank can do a bit of DPS, debuffing, Crowd Control etc. Not just taunt a boss and permablock.

    There's only good players and bad players, and mediocre players. The classic class trinity in this game doesn't apply as a good player can balance it out well.
    Edited by Egonieser on March 12, 2017 8:31AM
    Sometimes, I dream about...cheese...

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  • Ep1kMalware
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    abigfishy wrote: »
    That wasn't me because my healer isn't a Magplar but I had a similar situation from the other side. Party wiped and out Templar DPS unleashed a torrent of abuse at me. I tried to calmly suggest that next time we should try to take down the adds rather than letting them build up the whole battle until there were so many they were countless. I also tried to suggest that it would help if the DPS didn't stand in AOEs. We wiped again, again the entire blame went to the healer (me) not the DPS who refused to take down the adds who were doing a ton of damage. After that the DPS said healing is easy and you are a ****, I'll heal this time and you DPS. Naturally we wiped again but at least that time it was quick.

    Final abuse, "**** you ****, you can't **** heal (not true) and can't **** DPS (true)," followed by a rage quit.

    PS: If the tank is reading this, you were heroic and very skilful. I wish you talked.

    It's amazing how many dps do nothibg but spam snipe or some other single target ability and actually think they're productive members of the group.
  • Ep1kMalware
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    Many reasons to not GTFO a healer. One of them is after this /even if you runt in forums/ he and not only he may put you on ignore... Know this that he can play without 1 dps, but dps cant play without healer. No matter do they suck or not - respect them. They are there to heal YOU not to show their duck is bigger than others by pushing mindlesly dps....
    Question : if adds are dead and not agroing the healer, HOW he die? M ?

    I wont even coment this ....

    `
    And TBH dont know why forum GM dont lock this yet?
    And maybe ban the GTFO user for a week, to help him chill.... ?!?

    Nobody needs a healer in any veteran or nonveteran dungeon so long as they pay the smallest amount of attention. I havent had a healer in my group since orsinium. I que as healer for pugs. Never had a complaint.

    Problem, officer?
  • Glurin
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    The DPS died because the Healer died and the Healer died because the TANK DIDNT DO THEIR JOB.

    Um, no, that's not how it works. Healers die all the time to things that are outside the control of either the DPS or the tank.

    Well, not all the time, but you know what I mean. If the healer decides to stand in a lava pit, for example, there's usually fuckall that anyone else can do about it. I don't care how good the tank is or how much control the DPS have over adds. And FYI, there are in fact several bosses that the tank flat out can not prevent from attacking other members of the team. It's coded as part of the mechanics of the fight.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • Volrion
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    Everyone in this thread needs to l2p

    <3
  • Runkorko
    Runkorko
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    Volrion wrote: »
    Everyone in this thread needs to l2p

    <3

    starting with you
  • Ep1kMalware
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    Glurin wrote: »

    Um, no, that's not how it works. Healers die all the time to things that are outside the control of either the DPS or the tank.

    Well, not all the time, but you know what I mean. If the healer decides to stand in a lava pit, for example, there's usually fuckall that anyone else can do about it. I don't care how good the tank is or how much control the DPS have over adds. And FYI, there are in fact several bosses that the tank flat out can not prevent from attacking other members of the team. It's coded as part of the mechanics of the fight.

    There are very very very very few circumstances where dying is beyond your control. The only exception is lag.

    Also the majority of those fights, the problem is solve by not being super far away from the boss. Hint hint.
    Edited by Ep1kMalware on March 12, 2017 11:30AM
  • Ep1kMalware
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    ArchMikem wrote: »
    If the Healer was dying from the Boss, then the Tank wasnt doing their job. You cant Heal the group if youre forced to Heal yourself while running away from death.

    Why? What's the tank susposed to do? Tank the ground? Pull the healer back to the group with chains? Why do you people think healers are some super force? 99.999% of every healer in this vanilla ass game is an idiot that only rolls a healer so they can get onto groups. They fall into the narcissistic delusion that it's okay to wander off, and ignore mechanics. But it's okay to suck because they got heals, and their attitude reflects it.

    All you need to do to win eso is pack a couple self heals for sustain and avoid 1 shot mechanics. Healers only help the people that absolutely struggle with the most simple concept of vanilla pve.

    There are ofc vet trials but that's a different ball park.
  • notimetocare
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    Why? What's the tank susposed to do? Tank the ground? Pull the healer back to the group with chains? Why do you people think healers are some super force? 99.999% of every healer in this vanilla ass game is an idiot that only rolls a healer so they can get onto groups. They fall into the narcissistic delusion that it's okay to wander off, and ignore mechanics. But it's okay to suck because they got heals, and their attitude reflects it.

    All you need to do to win eso is pack a couple self heals for sustain and avoid 1 shot mechanics. Healers only help the people that absolutely struggle with the most simple concept of vanilla pve.

    There are ofc vet trials but that's a different ball park.

    So you heal que pug dungeons when you aren't a healer and complain about pugs and people dying. Logic
  • jimshrum3b14_ESO
    raj72616a wrote: »
    there are dps who fail to kill adds, stand in stupid, make the healer run OoM to keep them alive in red, the blame the healer for dying.

    Preach it bother!
  • Massive_Stain
    Massive_Stain
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    ...and.. not to mention your healer stole all your punctuation marks!!!!!!!

    I'm glad someone said it.
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  • stewhead2ub17_ESO
    stewhead2ub17_ESO
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    This is certainly in the running for "most juvenile thread" category winner. The only thing that comes to mind is "Cool story, bro"...
    One of my toons is a pure healer just for groups and I don't think I want him healing you. You seem antagonistic and unpleasant.
  • dreddurius
    dreddurius
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    TqA8I8z.png
    CAN I HAZ UR STUFF?
  • ArchMikem
    ArchMikem
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    Why? What's the tank susposed to do? Tank the ground? Pull the healer back to the group with chains? Why do you people think healers are some super force? 99.999% of every healer in this vanilla ass game is an idiot that only rolls a healer so they can get onto groups. They fall into the narcissistic delusion that it's okay to wander off, and ignore mechanics. But it's okay to suck because they got heals, and their attitude reflects it.

    All you need to do to win eso is pack a couple self heals for sustain and avoid 1 shot mechanics. Healers only help the people that absolutely struggle with the most simple concept of vanilla pve.

    There are ofc vet trials but that's a different ball park.

    If the player is a bad Healer, that usually means theyre generally a bad player. You want them to queue as something else and then suck at being a DPS or, God forbid suck at being a Tank? Healers specifically are not bad players, it just gives bad players the wrong idea. "Ooh if im the Healer then i dont habe to do any of the work". Fortunately players like me who routinely play Healer know better. We understand a good Dungeon group has a balance.

    Tanks keep all the attention on them so the DPS and Healer arent overwhelmed.

    DPS lay on the damage so the Tank isnt eventually overwhelmed.

    And the Healer makes sure the DPS and the Tank dont have to worry about their own Healing so they can focus on their jobs.

    Yeah the Healer should do their job, but its incredibly difficult to do their job if the others dont do theirs. But i dont like your gtfo mentality, we should be teaching players, not crapping on them, and i dont care if you say everything can be dont without Healers, All roles are necessary for smooth runs. If you want to argue that Healers arent needed, take it up with the Devs.
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  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
    Edited by [Deleted User] on March 12, 2017 12:48PM
  • Sheuib
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    If you could 3 man it after the healer was gone how did you not finish it when the healer was there?
  • bitels
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    Look, another "i have bad time in dungeon and i want share it with a world, couse you all should care" topic.
    So much fun.
    If you are getting so triggered by the newbie random you get from finder just join a guild
    Edited by bitels on March 12, 2017 1:02PM
  • Ep1kMalware
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    So you heal que pug dungeons when you aren't a healer and complain about pugs and people dying. Logic

    I'm not complaining, I'm commenting. Hardly anyone dies in my groups. Reading. Check it out son.
  • Ep1kMalware
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    ArchMikem wrote: »

    If the player is a bad Healer, that usually means theyre generally a bad player. You want them to queue as something else and then suck at being a DPS or, God forbid suck at being a Tank? Healers specifically are not bad players, it just gives bad players the wrong idea. "Ooh if im the Healer then i dont habe to do any of the work". Fortunately players like me who routinely play Healer know better. We understand a good Dungeon group has a balance.

    Tanks keep all the attention on them so the DPS and Healer arent overwhelmed.

    DPS lay on the damage so the Tank isnt eventually overwhelmed.

    And the Healer makes sure the DPS and the Tank dont have to worry about their own Healing so they can focus on their jobs.

    Yeah the Healer should do their job, but its incredibly difficult to do their job if the others dont do theirs. But i dont like your gtfo mentality, we should be teaching players, not crapping on them, and i dont care if you say everything can be dont without Healers, All roles are necessary for smooth runs. If you want to argue that Healers arent needed, take it up with the Devs.

    That's not what I said at all.
    Read, please read.

    Tanks arent there to soak damage, almost all boss damage can be avoided and mitigated by every class/armour type in eso. What tanks do is alot more important. They facilitate dps in the first place. Being tanky is just a plus, albeit a big one.

    Take for instance one of the main skills a tank uses: puncture. Puncture inflicts major fracture, reducing physical resistence by 5280. General rule of thumb is 650 penetration increases physical damage by 1%. 5280/650=8.12% increase in physical damage. That's more than combat prayer

    Good dps, ones that have aoe damage actually end up taking more damage than the tank in the first place. It's typically the dps that are going to get assaulted by the mobs when area damage is applied. This is where tanks can really shine, especially the dk and the sorcs. They can pull the mobs into place so that they get cut down by aoe abilities. Without this the dps are spending far more time amd resources hunting down mobs and taking more overall damage.

    Boss fights: This one is great. If your tank is halfway decent the boss and adds will be set in place. A crappy tank will constantly move the boss around. This is important because good dps will use a variety of skills, both single and multi target. If boss is always moving dps buffs like trap beast won't work, dps will be massively decreased, amd splash damage will stop alltogether. Because ground effects will be ignored, and there is less dot damage on thr boss, this will strain dps sustainability because they now need to compensate for the dps lost from aoe dots. Being able to sit everything in place so that damage can be stacked is a BIG DEAL.

    Any experienced player will mitigate damage, and have self heals available to them. The dw tree alone has 3 healing abilities and 1 ability that not only applies a dot, but reduces aoe damage by 20%. The damage you take in the first place is already incredibly low. So long as you don't take a wreckingblow or powerbash straight to the face then you shouldnt have any issues staying alive in trash fights.

    The biggest perk of a healer isn't heals, it isn't even combat prayer, or Spc. Hopefully they've got warhorn slotted for the group, but they don't often do. All of the dps boosts they offer can be trumped by replacing them with another dps. The biggest perk of having a healer is being able to trade out my sustain abilities for an extra dps ability or two. This plus cb prayer+spc+warhorn makes a pretty significant impact on group damage.

    The thing is, the average healer has about the same player skill as the average dps, which is kinda weak. You can't expect dmg buffs, they're just as likely to not be paying attention to thst 1 shot powerbash in a group of mobs either, so it's really a group loss if your dps is self sustaining.

    A healer isn't a necessity just because you're more comfortable with one. And statistically, when you look at average players, healers really are the weakest link. That's not to say they don't belong in groups, that is to say that healing is the role that has the most disadvantages to overcome in order to have a net positive influence on a group. Weighed against average player ability, at least.

    A good healer is harder to find than a good tank or good dps.
    Edited by Ep1kMalware on March 12, 2017 1:44PM
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