Iskrasfemme wrote: »Those who participate in the campaign know very well what is happening (in this camp) today in True Flame.
Maybe for the people who maybe haven't been on Trueflame yet today, you could enlighten us on what is so terrible that is happening to it?Iskrasfemme wrote: »Let the debate move forward. Those who participate in the campaign know very well what is happening (in this camp) today in True Flame.
Best regards, Iskras
Iskrasfemme wrote: »Let the debate move forward. Those who participate in the campaign know very well what is happening (in this camp) today in True Flame.
Best regards, Iskras
Iskrasfemme wrote: »Let the debate move forward.
85flyingbrick_ESO wrote: »You don't make sense in zone chat... and you don't here. Trueflame has issues. And you certainly don't help with your raging at people constantly.
starkerealm wrote: »Iskrasfemme wrote: »Let the debate move forward.
Yes, lets. You can start by explaining what you're talking about.
Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!
Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!
I think Isk is trying to express frustration with experienced players setting up resource farms to kill huge numbers of those less experienced than they are?
Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!
I think Isk is trying to express frustration with experienced players setting up resource farms to kill huge numbers of those less experienced than they are?
Iskrasfemme wrote: »Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!
I think Isk is trying to express frustration with experienced players setting up resource farms to kill huge numbers of those less experienced than they are?
Yes, a bit about this too. However, I must express my sincere happiness in seeing DC fight hard to win their campaigns. This topic is not intended to cause any kind of controversy in tone of the successful and fantastic campaign of the DC or the second place hard won by EP.
To these factions my best feelings!
driosketch wrote: »Can those of us out of the loop maybe get an explanation in prose?Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!
I think Isk is trying to express frustration with experienced players setting up resource farms to kill huge numbers of those less experienced than they are?
Is it this?
Iskrasfemme wrote: »Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!
I think Isk is trying to express frustration with experienced players setting up resource farms to kill huge numbers of those less experienced than they are?
Yes,
driosketch wrote: »Iskrasfemme wrote: »Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!
I think Isk is trying to express frustration with experienced players setting up resource farms to kill huge numbers of those less experienced than they are?
Yes,
Right, I understood yes.
ZOS_GregoryV wrote: »Greetings all,
While we can understand the frustration that can occur in True Flame, we have recently removed a handful of posts for baiting and flaming. Both of which are in fact violations of the rules. Please be sure to keep the thread on topic and let us try to avoid violating any more of the Community Rules.
Thank you for your understanding!
Iskrasfemme wrote: »You know the saddest part of all this?
Iskrasfemme wrote: »starkerealm wrote: »Iskrasfemme wrote: »Let the debate move forward.
Yes, lets. You can start by explaining what you're talking about.
...many guilds are leaving TF. We cant support more this server and this 'criterious of population by ZOS'. Another problem is in the design of the game by some former players. In this case, this topic is an appeal to 'common sense' (this is more subjective). Another issue is the rule of 'being able to change sides at any time in the same campaign, causing many, just playing on the team that is winning 'and without any serious commitment to their faction.
There are more problems, but, as I said earlier, let this debate move forward and do not make this debate personal.
Best regards
Iskrasfemme wrote: »More one day and more one time, ZOS rulles about campaigns ruine TF. TF is completely without any criteria to enter (balance), participate. It takes the best who is in their prime time. In the next campaign, there will be nothing left of TF. Another problem is to be able to change sides in the same campaign! Many change just because a particular faction is winning.
Iskrasfemme wrote: »More one day and more one time, ZOS rulles about campaigns ruine TF. TF is completely without any criteria to enter (balance), participate. It takes the best who is in their prime time. In the next campaign, there will be nothing left of TF. Another problem is to be able to change sides in the same campaign! Many change just because a particular faction is winning.
If you want a campaign where faction pride matters, go to Azura's Star. Faction pride has never mattered in the most populated campaign. Why? It's populated because it has fights. People are going to go where they feel most rewarded in the most populated campaign.
Iskrasfemme wrote: »Finally, after many attempts, a minority managed to ruin the True Flame server.
Unfortunately many are leaving, guilds abandoning a campaign marked by the indifference and insensitivity of those who, in game, have adopted only the idea of 'doing at any cost', set traps for new players, low levels in general, to achieve 'fame' Relegating to the campaign itself, (who has duration of 30 days) an absolute nothingness.
Finally!
Some old (outdated) practices should muder under the 'pen' of losing a precious space of coexistence among all.
But, being a bit sarcastic - one thing will be positive: now, some can make little dots by killing NPCs ... if they find one.
Congratulations, special friends (a minority of those factions that insists on ruining servers)!