andreasranasen wrote: »andreasranasen wrote: »Sort of. I've planned my Warden out to be a Magicka Warden High Elf DPS.
I have full gold Necropotence, BSW, TBS, Julainos, and a few other gold sets specifically for Magicka DPS, including Ilambris and Grothdarr.
I'm HYPE!
Ohhh I didn't think about Necropotence! I'm just tryna figure out weapons Feels dumb slotting an inferno staff for a Warden... Ice Staffs is a no go for dps... hmm
With all those pets there's a chance it could be really powerful on a Warden. We'll see when we have more details.
As for cold damage who knows man.... I'm hoping there might be a super powerful +Cold Damage passive! something like 10-15% damage (plz ZOS)
Yess! But Ice Staffs are so hard to light/heavy attack with compared Inferno Staffs. If only they changed the animation of light/heavy with ice Staff to work the same way as an inferno staff but with ice spikes.
I upgraded my Moondancer sharpened Ice staff to legendary yesterday. I really hope my Warden can make use of it
Also I agree about the heavy attacks. Imo they should give Ice staves a (slightly) new stance to differentiate it from Inferno/Shock staves.
Reviving the old two-handed staff animation and applying it only to Ice staves might be cool.
Animations aside and as the OP said,the main issue with frost staff is the taunt passive which makes it completely useless in mostly any PvE related content.I'd like to see anyone allowing a frost staff user in any trial and using a heavy attack on bosses .
So unless they remove the taunt there's no way for frost staff to be viable in PvE.
andreasranasen wrote: »andreasranasen wrote: »Sort of. I've planned my Warden out to be a Magicka Warden High Elf DPS.
I have full gold Necropotence, BSW, TBS, Julainos, and a few other gold sets specifically for Magicka DPS, including Ilambris and Grothdarr.
I'm HYPE!
Ohhh I didn't think about Necropotence! I'm just tryna figure out weapons Feels dumb slotting an inferno staff for a Warden... Ice Staffs is a no go for dps... hmm
With all those pets there's a chance it could be really powerful on a Warden. We'll see when we have more details.
As for cold damage who knows man.... I'm hoping there might be a super powerful +Cold Damage passive! something like 10-15% damage (plz ZOS)
Yess! But Ice Staffs are so hard to light/heavy attack with compared Inferno Staffs. If only they changed the animation of light/heavy with ice Staff to work the same way as an inferno staff but with ice spikes.
I upgraded my Moondancer sharpened Ice staff to legendary yesterday. I really hope my Warden can make use of it
Also I agree about the heavy attacks. Imo they should give Ice staves a (slightly) new stance to differentiate it from Inferno/Shock staves.
Reviving the old two-handed staff animation and applying it only to Ice staves might be cool.
Nope, and I don't plan on making one until well after the hype is over. They'll be OP for a while and then nerfed into the ground. I'd rather not ride that FOTM train.
TheNuminous1 wrote: »I hate to be the bearer of bad news but the winters embrace skill line is going to be defensive magic and used mostly in tanking. In sure someone will find a way to make a ice mage dps but the skills are mostly wards and buffs.
There's a few of the Winter's Embrace skills that do damage, (how much damage is still to be seen though..) but damage nonetheless. And of course I'm not talking about using JUST Class Skills. Destro skills have Ice variants when using a Frost Staff, not to mention the Winter's Embrace Ultimate is a large AoE Frost Damage ability.
leepalmer95 wrote: »Because easy mode heavy magplars wasn't enough
I've chosen a "theme" for them.
Going to go with a Dunmer who studies Dwemer and have a Dwemer theme, pets, mounts, costumes etc.
I am thinking of going with a play on the ice magic, getting my hands on the sets already in game, however if I want to play a tanking role I might need to wait and see if Morrowind brings any heavy ice sets.
andreasranasen wrote: »andreasranasen wrote: »Sort of. I've planned my Warden out to be a Magicka Warden High Elf DPS.
I have full gold Necropotence, BSW, TBS, Julainos, and a few other gold sets specifically for Magicka DPS, including Ilambris and Grothdarr.
I'm HYPE!
Ohhh I didn't think about Necropotence! I'm just tryna figure out weapons Feels dumb slotting an inferno staff for a Warden... Ice Staffs is a no go for dps... hmm
With all those pets there's a chance it could be really powerful on a Warden. We'll see when we have more details.
As for cold damage who knows man.... I'm hoping there might be a super powerful +Cold Damage passive! something like 10-15% damage (plz ZOS)
Yess! But Ice Staffs are so hard to light/heavy attack with compared to Inferno Staffs. If only they changed the animation of light/heavy with ice Staff to work the same way as an inferno staff but with ice spikes or something like that.
Anti_Virus wrote: »
It's primarily built ground up dps wise to be a ranger which is a staple playstyle that was missing from the game since the beginning. Hence the bear ultimate and all animals attacks other MMOs usually have their ranger class acompined by a couple of animals.
You can probably use the warden as a decent frost tank dps but frost will probably be the tank skill line, I hope for your sake you can make a great caster warden but I believe it was designed to be a ranger dps wise and will probably function best as one In my opinion.
If you want go play a caster/mage that was built ground up to play effectively then you can always play a mSorc best caster in the game atm.
Summon is a cast and by itself does not implicitly imply (is that a thing?) the lack of a timer.TheNuminous1 wrote: »
Anti_Virus wrote: »
It's primarily built ground up dps wise to be a ranger which is a staple playstyle that was missing from the game since the beginning. Hence the bear ultimate and all animals attacks other MMOs usually have their ranger class acompined by a couple of animals.
You can probably use the warden as a decent frost tank dps but frost will probably be the tank skill line, I hope for your sake you can make a great caster warden but I believe it was designed to be a ranger dps wise and will probably function best as one In my opinion.
If you want go play a caster/mage that was built ground up to play effectively then you can always play a mSorc best caster in the game atm.
Until they rework how bow works, it will never be meta, dw will always be stronger. better ultimate, better spammable, more raw damage, bow has amazing dots, and when it's paired with dw it deals a lot of damage. Bow, desto and 2h should give 2 set bonuses. That would close the gap a bit. But dw will still be superior even then.
FloppyTouch wrote: »Nope until I see morphs and passives I can't plan anything out
Its a new class obviously everyone is going to roll one.
It isn't though. They're absolutely right.
The standard for new classes in any MMO is for them to be blatantly OP in some way to lure players into making one. Then a few months later they get hit with the nerf bat.
We've all at least seen it, if not actually felt it.Its a new class obviously everyone is going to roll one.
If the extra character slots were included with the 'chapter' purchase maybe. I wouldn't bet on everyone who buys Morrowind shelling out more money to make a warden though.
Where do you guys see the skill tree for Warden?
https://www.reddit.com/r/elderscrollsonline/comments/5tpki7/warden_skills_in_eso_morrowind/
Thank you!