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First time VMA clear, thoughts

Invoky
Invoky
So I just cleared the VMA for the first time. There were alot of frustration, agony, and pain. I feel some stages were almost unfair to certain class/role. The final round on last stage cost me more than 100 deaths.

There was time when I was super frustrated at the game. But I didnt give up or post complain on fourm. Instead, I try to do be postive and do everything I could to improve my perfornmance. I did nTrial 5 times a day to farm VO. I have spend more than 500k gold for repair, respec, and upgrade all my gears(even paid gold for VO sharpen weap). I watch many different versions of VMA guides (speed run, written guide, and video guide). I have researched all the possible knowledge out there about VMA. Then I practice, practice, and practice. So finally I beat it. The reward was a really good Restro. Staff but I have no plan to play a healer.

Now I look back on all the effort I have put in to VMA clearing. Was it wroth it? NO, is absolutely not. With how RNG work in this game, god knows how many more torment awaits ahead until I get my weapon...

So why do I do all these to torture myself? Isn’t video game supposed to be fun and not suffering? Well I am a StamDPS so that makes VMA weapon a mandatory for me. If I want to join an organized Vetetern trial guild that consistantly clear HM trial, maelstorm weapon is necessary. Don’t believe me? Go Craglorn/Rawl'kha and shout for joining a Vet. Trial guild. Most end-game guilds have 30k single target requirement. With VO+TFS+Velidreth, I can only pull 26k single target on 3 millions HP target dummy. If I have maelstorm weapon it will be a game changer since 4 of my skills are effect by the enchant (claw, rend, poison injection, hail). MagDPS on the other hand only has 1 skill and light weave effect by VMA weapon. They also have better AOE, utility, and survivablity than StamDPS. So you see, I gotta have VMA to compete with MagDPS if I want to earn a DPS spot in vet trial.

I really dont understand why developer decide to lock a mandatory weapon behind VMA. There can be hundred builds in this game for every class. But for StamDPS, there isn’t any build that allows me to bypass not having VMA weapon. This is not me being perfect min/mix elitest jerk. This is all my first hand experience when I was trying to applying organized guild. I didn’t know VMA weapon was this demanding until every recruiter ask me if I have VMA weapon...

I think the developer really *** up on the concept of VMA since there is no way they can fix the current VMA without making either side of people angry. You got people who spent way too much effort to learn the fight and clear it. They want VMA to stay same difficulty or else it would be unfair for all the effort they put into clearing. On the other hand, you got people who don’t wish to put too much effort in VMA but stilll want the mandatory weapon. They are majority of player base and they will be posting QQ thread on fourm every single day. Well for me, I will keep trying my luck in VMA so maybe one day I get to do Vet. Trial HM as StamDPS.

TLDR: Whats wrong with VMA? It locked the mandatory weapon for stamDPS behind it.
  • Lukums1
    Lukums1
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    Ok few things.

    1. vMA content was super good and it was rewarding just for even completing it as the first time was a mission granted.
    2. Not everyone hated this content.
    3. You can join vet trial guilds I could list 5 at the top of my head on PS4 that would be accepting even my own guild.
    4. You don't NEED the weapons but sure it's great to have so I do understand some frustration on your end.
    5. People have been farming for over 12 months, you've done 1 clear it's not time to complain on that side of the fence.
    6. A lot of guilds dont have content requirement so again not sure what you mean by (have to have a vMA clear)
    7. Homestead was BUFFED to give 2 weapons for 1h drops so thank you're lucky stars YOU and the other NEW people got this as we farmed for 6 months to get our weapons in perfect traits.

    I think all I said above was pretty accurate.

    Luke
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • PM_1
    PM_1
    ✭✭
    Have to agree with Luke. Completing VMA made me a better player. Better damage, sustain, heals and awareness. Getting a great weapon would be a bonus, first clear I got a Defending flame staff....
    Xbox1 Eu
  • Invoky
    Invoky
    Lukums1 wrote: »
    6. A lot of guilds dont have content requirement so again not sure what you mean by (have to have a vMA clear)

    I did clear it one time and I plan to go back to farm until I get a useful weapon. If you read my entire post you would understand my point was not about the difficuly or RNG of the VMA. It was more about why a mandatory weapon locking behind VMA is a problem.

    You said you have seem veteran trial guild accept people without requirement. Is it just me or PS4/Xbox community seem more friendly? On PC-NA I have never heard any well-established guild without difficult requirement. I am talking about those guild that clear HM vMOL in daily basis. I want to join those guild.
  • Lukums1
    Lukums1
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    Hello Invoky,

    I did read your entire post and you seem to be taking a lot of things to heart.

    PS4 is generally a very friendly environment.

    Sure there are elite guilds which are completely up themselves in more ways than one but smart people know to avoid that crap as all content is do-able without putting up with those types or guilds/people.

    If you want a guild that does HM vMOL daily, you either:

    1. Want to be carried, I say this because clearly you don't want to put any serious effort in obtaining your gear (as your post describes).
    2. Think you're entitled to be in "those types of guilds"

    I'm sorry if I come across rude, but that's just the hard truth.

    The people who are in those positions guess what they FARMED and FARMED their assess off to get the vMA weapons where those guilds do see it as a requirement that's fine.

    You did 1 run, think you're entitled wanting to be accepted in a 2% END GAME GUILD of the entire community.

    Do you see the issue there?

    Again sorry if I came across rude just trying to explain how things aren't generally "fair".

    In a perfect world, didn't understand that you were chasing a core position in a HM vMOL group LOL.
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • Invoky
    Invoky
    Lukums1 wrote: »

    You did 1 run, think you're entitled wanting to be accepted in a 2% END GAME GUILD of the entire community.

    See this is the issue right here. Why do I have to have VMA to join HM guild? They are not even related content.

    Also where do you get the number 2% out of all player base. That sounds ridiculously low and pointless for a content to be release.
  • Lukums1
    Lukums1
    ✭✭✭✭
    Hello Invoky,

    In order to pull those numbers your chasing the vMA as (end game) weapons are required.

    In order to kill bosses quickly and bring to the most to your team the above is required.

    I'm saying there are probably 10 guilds out of 1000 guilds that are super elite doing hm vmol daily as easily as drinking a glass of water do you get what I mean?

    In fairness you're a way, away from being accepted into those types of guilds from gear and probably experience and general rotations.

    In hm vmol groups guilds are asking for 35-40k dps even with vma weapons it requires you to play flawlessly.

    Just preparing you for what is to come is all.
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • Horowonnoe
    Horowonnoe
    ✭✭✭✭✭
    Invoky wrote: »
    Lukums1 wrote: »
    6. A lot of guilds dont have content requirement so again not sure what you mean by (have to have a vMA clear)

    I did clear it one time and I plan to go back to farm until I get a useful weapon. If you read my entire post you would understand my point was not about the difficuly or RNG of the VMA. It was more about why a mandatory weapon locking behind VMA is a problem.

    You said you have seem veteran trial guild accept people without requirement. Is it just me or PS4/Xbox community seem more friendly? On PC-NA I have never heard any well-established guild without difficult requirement. I am talking about those guild that clear HM vMOL in daily basis. I want to join those guild.

    There are only a handful of guilds that have vMoL HM on farm. And to join those guilds, especially to join those teams, you have to be very very good at the game. Having a vMA weapon is not going to do that for you. Sure it helps, but it is not going to suddenly make you a #1 DPS PC/NA. It takes time, work, dedication and yes - skill to become that player. It is not easy. Many people try and don't get there. Very few eventually do.

    If you are really serious on getting to that level so that these elite guilds notice you, first put in the work to become a better player. Improve your game. Go to vMoL training runs. Join a guild that is more in line with your current abilities and move upward from there. There are many many guilds that clear trials and vMoL on a regular basis, that are open to newer players and training them. You just have to look around. If you are on PC/NA message me, i can suggest a few.

    Work on yourself. And it will be noticed. #truth
    PC / NA
    Templar Healer "False Eye"
    Sorc Healer "Potema the Wolf Queen"
    Warden Healer "Heavy Attacks Online"
    Magicka Nightblade DPS "Nephaleth Telvanni"
    Dragonknight Tank "Nico's Facsimile"

    Builds & Guides:
    Horow's Templar Healer Guide for Trials (Murkmire updated)
    How to get Felms to jump correctly in vAS HM?
    Horow's vMA Magicka Sorc Build for beginners and lazy farmers
    Horow's Magicka Sorc Triple Pet Heavy Attack Build - Summerset Isles Ready
    More builds at anthem-guild.com/pve/.

    Notable Achievements:
    - World's first 18 Axes vAA clear
    - World's first 20+ enrage stack Llothis in vAS HM and World record cone damage
  • Beardimus
    Beardimus
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    ✭✭✭✭✭
    vMSA rocks. It's a great build test / stomping group. For me its a way better test than the dummy as you need wards / heals / movement etc.

    It's brutal first time, my suggestion is to try again, I was surprises how easy run 2 was, and subsequent. Then suddenly you are pushing for a no death run or score.

    If you are fixated on a particular weopon you will make yourself unhappy, do it to get better and the weopon will come. Work on Flawless / score first that will.easy take you 20-30 runs in before you worry bout RNG

    FYI in my 25 runs I've had two sharp daggers. Two sharp axes, a bow, etc so RNG is RNG. All the above is useless to me as I am a MagSorc and I dont reroll to meta / FOTM
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Tinus_92
    Tinus_92
    ✭✭✭
    If vmol HM is an achievement you want, get yourself a fixed raiding group which has yet to start on vmol (with ofc some selection in players) and start training with them. Most people who cleared HM, have been running vmol for months within the same fixed group. If they'll need a replacement at all, then yes, the requirements will be high to avoid a setback of the whole group. Best chances you got is joining a guild which has yet to train theirselves towards vmol (HM) and work for it.
    Edited by Tinus_92 on March 8, 2017 7:04AM
    Ingame ID: @Suni_92
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