psychotic13 wrote: »Pretty much everything, I don't even bother using it for pvp
joe.smith21b14_ESO wrote: »Wall of elements, curse when it is cast at the same time as cloak and the Templar ability vampires bane. Although I need more testing on the Templar ability
LeifErickson wrote: »joe.smith21b14_ESO wrote: »Wall of elements, curse when it is cast at the same time as cloak and the Templar ability vampires bane. Although I need more testing on the Templar ability
Wall of elements is suppose to take you out of cloak though.
The tears of players not realizing Cloak is supposed to get you INTO a fight, not out of it.
No one can just run away from an already started fight, gapclosers make sure of that. NBs are no exception, as aren't sorcs. You got Shade for repositioning, use it.
Poison Injection most certainly breaks stealth.
Life steal from Entropy, too.
The tears of players not realizing Cloak is supposed to get you INTO a fight, not out of it.
No one can just run away from an already started fight, gapclosers make sure of that. NBs are no exception, as aren't sorcs. You got Shade for repositioning, use it.
Poison Injection most certainly breaks stealth.
Life steal from Entropy, too.
The tears of players not realizing Cloak is supposed to get you INTO a fight, not out of it.
No one can just run away from an already started fight, gapclosers make sure of that. NBs are no exception, as aren't sorcs. You got Shade for repositioning, use it.
Poison Injection most certainly breaks stealth.
Life steal from Entropy, too.
No. Healing is a NB's main defense. Then comes block/dodge/shield/cloak.
The skill does exactly what was described. You get in fast, without crouch speed penalty. You can even be faster with Concealed. You then get to choose a guaranteed strong opening attack or a bit damage mitigation, which helps bring in a long combo.
It does indeed take heat off of you mid-combat, just not the full duration. Even if it takes me one second to break your cloak, that's one second with inferior damage output on my side and might screw my combo. If it takes me more time, which is likely, you gained an advantage.
I'm with you to fix certain unintended skills pulling you out of it. But I'm strongly against making it work reliably all the time, that would be stupidly OP. I remember very well Cloak purging off my MagDK's DoTs, resetting the fight whenever the NB pleased. This is what would happen to all other classes, if Cloak didn't have numerous counters.
arkansas_ESO wrote: »No. Healing is a NB's main defense. Then comes block/dodge/shield/cloak.
The skill does exactly what was described. You get in fast, without crouch speed penalty. You can even be faster with Concealed. You then get to choose a guaranteed strong opening attack or a bit damage mitigation, which helps bring in a long combo.
It does indeed take heat off of you mid-combat, just not the full duration. Even if it takes me one second to break your cloak, that's one second with inferior damage output on my side and might screw my combo. If it takes me more time, which is likely, you gained an advantage.
I'm with you to fix certain unintended skills pulling you out of it. But I'm strongly against making it work reliably all the time, that would be stupidly OP. I remember very well Cloak purging off my MagDK's DoTs, resetting the fight whenever the NB pleased. This is what would happen to all other classes, if Cloak didn't have numerous counters.
If healing is our main defense, like how healing is the main defense for DK and Templar, then why don't we have Major Mending like DK and Templar?
deepseamk20b14_ESO wrote: »What heals? We are talking class abilities now, since you bring up minor berserk. Considering all NB heals are Hots or purely situational (like having to kill the person to get the heal) this makes healing a secondary defense. There is a reason you see zero NB tanks in pvp now. Heavy armor doesnt synergize well with NB unless you want to go proctard potato tremorscale setup that people use here and there. secondary defense like HoTs cannot compete with the burst. Your 600 tick HP a second wont save you from my 20k IC. You need either burst heals or shields. What does leave? Block, dodge roll, shields, cloak.