Deja vu???
this is one of those topics which gets raised fairly frequently @Enipfodnuos
honestly though - pretty good reasons for this (primarily due to trollsome/exploitive type players)...pretty good reason against (folks with multi characters stuck in unbalanced or dead campaigns/maps)...
I have 8 characters at the moment and have them all hanging out in the same map...
got to admit - it makes me smile to see a friend show up on my death recap
although all my characters actions during the campaign pretty much cancel each other out - i will say though: each character is very loyal to their own alliance...
that's probably the most role playing I do in the game is keeping the different characters allegiances straight - red fights blue/yellow, blue fights yellow/red, yellow fights blue/red...
after doing this for almost two years now...each character is all in for their alliance...
Grampa_Smurf wrote: »They had it that way before,
I think they should let players swap to different factions during campaigns but have a timer like, If I enter Cryo on a AD toon I must wait 12 hours before I can entre Cryo on a DC or EP, That way it would stop players keep farming.
FuriousStar wrote: »If you're speaking of pvp, I must be missing something here. I'm getting a 100k AP or gold cost if I want to abandon campaign. I'm in Haderas atm, and 7 day ended, and it started me right back in my last alliance. so I guess I'm not understanding how you can switch factions in the middle, at such a cost. I'm a noob in pvp, so forgive me for the confusion here.
What if they made it to where 30 day campaigns were faction locked and then 7 days were not? It would give you equal ground among players. Those who are faction loyalists will naturally organize and play in 30-day, and your multi-faction scum will play in the 7 day.
FearlessOne_2014 wrote: »I'd only changed my answer in a HIGHLY EXCLUSIVE COOL KIDS ONLY, Cyrodiil. If ZOS made other ways for characters to get the skills that are in the Alliance War list that ARE MANDATORY for PvE mostly on stamina based characters. Mostly looking at Vigor.
News flash most of us arn't looking to go politicking for a unwelcoming faction/s. Inorder to get our skills. So simple answer, no. Just no.
My other answer having critical PvE skills locked behind PvP is a horrible idea. More so when you have a community who do not welcome new faces at all! Again no no no no no 1 million times. Leave it as is PvP is a joke to begin with. Very few outside of the exclusive cool kids clubs enjoy it anyways. It's just a means to a end that we have to put up with insufferable people in order to get what we need. In order to be successful outside of Cyrodiil.
https://youtu.be/XbPFphZ_S3U
FearlessOne_2014 wrote: »I'd only changed my answer in a HIGHLY EXCLUSIVE COOL KIDS ONLY, Cyrodiil. If ZOS made other ways for characters to get the skills that are in the Alliance War list that ARE MANDATORY for PvE mostly on stamina based characters. Mostly looking at Vigor.